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matalayudasleazy

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matalayudasleazy

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About this mod

Some edits made to the dodges, jump *bonks*, recovery rolls, and Vault Over deathblows.

P.S. Images aside from thumbnail are preview of what these edits are in form of GIFs!

Permissions and credits
Edits implemented :


• Great Mist Raven's SFX are now implemented to every dodges, jump *bonks*, recovery rolls, and most Vault Over deathblows with some exceptions that'll differentiate yours and Father's which is greyish. [This one apple is not of this withering tree]

• Speed is multiplied by about half a speed if you lock-on. [Not much but still useful for escaping deadly situation]

• Puffs of smoke when Vault Over is executed that'll disorient enemies near you and you're able to mid-air deathblow ala Mortal Deathblow Backflip style, so long as they're mid-sized and not big-sized or main bosses

• Replacement for the current jump idle anim into Mist Raven's upward anim, and the other ones readjusted with punch and kick SFX

• Shadow Steps incorporated into the recovery rolling (states when you're stunned from blocking heavy attacks or barraged with flurry of attacks, and then some), the puff of smoke'll blind and confuses the enemies in front for a few second.

P.S. You can still front dodge as usual without the extra changes so long as you just press dodge, excluding the front directional input.
Not sure why you'd do that, though, as the ones with SFX still does the same, but maybe it's either a matter of preference or speed could be detrimental if you were to go past your enemies [Especially Isshin .  .  . ISSHIII-]

~ ~ ~

If you want to give your "Gameplay", "Moveset" changing mod to be merged with some of these, you can DM me.

Shoutouts to these peeps for their permissions, helps and inspirations : 
• Joe "the sauce says no" Rogan#9514/Ethael (FTSoA and AcD)
• Ionian#7025/It444 (Resurrection) [Thanks for helping in the inclusion of Recoil Counter]
•  MyMaidisKitchenAid#7813/SkyworlAngel (Gain Spirit Emblems During Combat
• Arvestd4da#2956/Arvestdada (Deflect Impact)
• Soloarcane (Xnn)#9545/xnn (Sekiro/Serpentine Font and Shadow Blink + DashMusashi's Art) [Thanks for playtest and feedback, kek]
• Bandicoot#4747/BandicootPWR (Sakura Arts, Elden Arts, and Shadow Blink + Dash) [Main inspiration for this, tbh]
 Dop3Dawg (Musashi's Art)
Optimussuodi (Ashina Incarnation)
AJ8697#0069/aj869788 [Your request sparked this long lost idea of mine, kek]
  trollaxethrowerr Ashina Arts, Mortal Deathblow [Not sure you're fine with me looking up your files for reference, and I definitely am at fault here]






. . . I still don't get why there's almost no one who thought of doing this for the past 4 years since GOTY happened . . .