This mod makes a number of internal configuration changes which makes lighting & bloom effects more substantial. Creates much greater lighting contrast between areas, more noticeable dynamic lighting.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features without permission from or credit to me
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou must get permission to earn Donation Points for your mods if they use my assets
Author notes
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Changelogs
Version 0.0.6
Gamma/Color correction- "black sun" fix
Version 0.0.5
Added changes to EyeAdaptation- altered method to correct overexposure issue, increased quality to "3"
Version 0.0.4
Re-balanced color & gamma (improved color profile), integrated emoose's ini changes, reduced 2DScale
Version 0.0.3
Minor tweaks to improve effects: Ambient Occlusion, Bloom, Gamma & Color Correction
Version 0.0.2
Various adjustments based on feedback to tone back original changes (too much contrast / too dark / too much bloom), plus additional quality improvements (details in articles)
Version 0.0.1
Initial upload - researched and tested configuration changes, packed for general distribution
This mod tweaks a number of internal values (many set to read-only at runtime and must be changed inside the pak), which you can find detailed in the articles tab.
This includes changes to Light Propagation Volume, Ambient Occlusion, Bloom, Distance Fields, Light Tiles, Culling, Tone Mapper, etc.
Please use the INI Tuning Assistant to fine tune any details from this mod. Thank you.
Edit (08/21): When using the 4k Textures Pack, I personally recommend using a higher r.Tonemapper.Sharpen value
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Installation is very simple -- copy the .pak file into <steamapps>\common\DRAGON QUEST XI S\Game\Content\Paks
(where <steamapps> is typically C:\Program Files (x86)\Steam\steamapps\ depending on your installation )