Adds a dummy enemy in Firelink Shrine so you can test out your damage output.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
TKGP for Yapped. Katalash for Modengine. Vawser/Xylozi, geeeeeorge and Nix for helping me make this happen.
Donation Points system
This mod is not opted-in to receive Donation Points
WARNING, THIS MOD WILL GET YOU SOFTBANNED.
This mod adds a dummy to Firelink Shrine, so you can test out your damage output. The dummy has the pilgrim model, obscene health, no resistances/defences and takes no knock back.
The other version of this mod adds Patches to Firelink Shrine to test your riposte and counter damage. The new update makes it so he cannot die, Patches deals no damage and Patches slow walks.
If you find any issues, please let me know.
Interested in Soulsborne modding? Join ?ServerName?, the Soulsborne modding server - https://discord.gg/mT2JJjx
To install, simply place the mod folder, dinput.dll and modengine.ini into the DS3 directory. To unistall, remove the mod folder or simply remove dinput.dll.
Credits TKGP for Yapped and Yabber. Katalash for Modengine and MapStudio. Vawser/Xylozi, geeeeeorge and Nix for helping me make this happen.