MultiVersus shows there's enough promise to expand the platform fighter genre with a new focus on 2v2 gameplay and intriguing movesets for each character. We didn't call Mortal Kombat a Street Fighter clone, despite them sharing a 2D plane. Nintendo didn't even begin the platform fighter genre: it only popularized it. The term "Smash Clone" is a demeaning one, which is a huge turnoff for many. MultiVersus should get love for its concept, and as it continues to build, hopefully it will get its time in the sun.
MultiVersus is fun and has everything it needs to succeed. The responsive gameplay, even with flaws, remains its main attraction. The cast is very well put together, and their abilities align with the backstory of each one of them, adding more immersion to the proposal.
Cambiar de motor gráfico un juego completo en un año para una empresa pequeña es un logro, sinceramente playera first game esta haciendo el mejor trabajo para el grandioso juego qué estan haciendo, espero puedan seguir progresando metiendo muchas mas personajes, escenarios, canciones y variadas cosas que como siempre son fieles a sus respectivas series.
Even with the balancing issues and a clear rough start to its first season, MultiVersus’ incredibly solid and unique core mechanics, along with its clear love and respect for every character and series that it represents, let it stand close to the top of the genre. It still needs some fine-tuning, but I’m confident that in a year’s time, MultiVersus will be standing strong next to Smash.
"Surreal" is actually a perfect word to describe MultiVersus, a game that brings together iconic characters and makes them fight. These characters are as authentic as they come, feeling as if they've been ripped straight from their source material thanks to excellent voice work. The team-based mechanics are truly beyond anything else offered in a platform fighter, while the classic 1v1 format also impresses. The roster offers plenty of variety, though unlocking all of the characters without having to dip into the real-world wallet will definitely be a chore. We don't know how much of its power MultiVersus has tapped into yet--the open beta will soon give way to Season 1--but as it stands now the game has smashed any and all expectations. Even if MultiVersus doesn't unseat the king, it is more than ready to rule its own little corner of the kingdom.
MultiVersus is back and in a much better place. Its chunky, satisfying combat is lots of fun, especially with so many unique characters to toy with, and the roster will only get bigger and weirder in future. The Rifts mode adds a neat way to play singleplayer, and there's always plenty to keep you occupied with various missions to work towards. There is still room for improvement; it's a little rough around the edges, and Battle Pass progression can still feel like a slog. However, there's a lot to like about this free-to-play fighting game's zany crossover premise.
MultiVersus' current cast of characters is something truly special, and it's impossible to not be excited for what comes next. The fighting is less immediately appealing — though there is quite a lot of fun to be had here, the game simply doesn't come close to the explosive pace and superb feel of its main competitor.
MultiVersus could have been a fun multi-platform answer to Super Smash Bros, but the choice to adopt a free-to-play model with staggering costs for characters locks much of the fun behind paywalls or extensive grinding. While it succeeds in delivering whimsical, cross-franchise battles that players love, the free-to-play model makes it all feel worthless. This mishandling results in a game that I feel, despite its potential, won’t retain players once they realize the hassle.
Buen juego de la categoría de luchas tipo Smash, con buena cantidad de personajes conocidos. No obstante, no termina de conseguir la esencia de este tipo de juegos. Gracias a las futuras actualizaciones será un juego mucho más completo y disfrutable.
This game is ok i guess, for new players it is very easy to get into and coming from other fighting games in the genre would already make you good at this. It feels really floaty and the hit boxes are kind of weird at times.
This game just feels like a copy of brawlhalla which i'm already not a huge fan of. some of the characters were alright but most of them were just boring reskins of brawlhalla. just not a fun game even when playing with friends.
Matchmaking is completely broken. I like a hard game, I don't mind getting my ass beaten by a tough opponent, but there's no joy in a game where most of my matches are with players who are 10+ levels above me. That's not a fight, that's a bloodbath. Case in point, just unlocked Batman, so went into the fight with level 1. Got matched with Finn at level 19. Wasn't really a fair fight. Been playing for five days, maybe 20% of my matches have been with players who are +/- 3 levels, all the rest have been widely disproportionate, usually the difference is in the double digits.
SummaryIn MultiVersus, the Multiverse is at your fingertips as you battle it out in intense 2v2 matches. Up against Batman & Shaggy? Try using Bugs Bunny & Arya Stark! This platform fighter lets you play out your fantasy matchups in a fun co-op or head-to-head fight for supremacy.