Jonathan Jennings

Jonathan Jennings

Gameplay Engineer II at Owlchemy Labs

View articles by Jonathan Jennings

Tic Tac Toe in 3 hours : A Technical Design Test Post-Mortem

Tic Tac Toe in 3 hours : A Technical Design…

December 1, 2021

26 likes9 comments

Galactic Bar Fight : The journey from my brain to  Launchpad to  the App Lab

Galactic Bar Fight : The journey from my…

March 24, 2021

24 likes2 comments

To Videogames:

To Videogames:

February 25, 2020

21 likes3 comments

A light technical introduction on creating your own XR content - Part 1: Choosing your Ecosystem

A light technical introduction on creating…

May 25, 2019

21 likes10 comments

From 5,000 to 60,000 downloads in a week, How a one week Googleplay feature affected our game

From 5,000 to 60,000 downloads in a week…

January 11, 2016

9 likes6 comments

Developing into a programmer

Developing into a programmer

September 26, 2015

16 likes8 comments