Here's how Zach Gage prototyped Puzzmo sensation Pile-up Poker
We're back! In tonight's edition, we have a feature on prototyping Puzzmo hit Pile-Up Poker, a featured blog on cozy life sim design, an interview with the creators of Little Kitty, Big City, and news aplenty from the likes of Perfect World, Netflix, and more.
How do you make a puzzler that sticks? Iterate, iterate, and then iterate some more.
"You can see a lot of design ideas from this version made their way into the final version of the game. If you're really eagle-eyed you might notice that the suit-art and cards we used in this version are pulled right out of Flipflop Solitaire," adds Gage.
We spoke with Valve veteran turned studio founder Matt T. Wood about the design parameters behind this charming puzzle platformer.
'In the sea of games offering very similar types of experiences, creating emotionally meaningful connections go a long way in crafting a memorable experience.'
IP transplant.
The Chinese tech giant is said to be making mass reductions after declining fiscal year profits, and it's unclear what this means for the games it's making.
The streamer still has dreams of being a big player in games, but keeping its feet on mobile ground is where it wants to be until it can make good on its larger plans.
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3wInteresting!