Ex-Rockstar dev says GTA Online got so big, it killed GTA 5's story DLC
In tonight's edition, we have a featured blog on the creation of Pro Philosopher 2, plus news from the likes of Rockstar, Sony, and more.
GTA V's multiplayer has been such a beast unto itself, it's very nearly consumed the idea of what Grand Theft Auto is these days.
Joseph Rubino, a former cinematics editor for Rockstar's Grand Theft Auto V, suggested the game's planned story DLC was scrapped once Grand Theft Auto Online grew into such a gargantuan hit.
Talking to SanInPlay, Rubino revealed he was at work on an expansion focused on Trevor, one of the game's co-leads. Story DLC for each lead was previously datamined, and Trevor's actor Steven Ogg mentioned its existence in April.
Per Rubino, prioritizing GTA V's multiplayer marked a shift in Rockstar's hopes for the open-world game. It was such a "cash cow" that he claims the studio didn't think single-player expansions would be able to properly stand beside it.
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3wGood to know!