๐ฌ๐ฒ๐, ๐ก๐ฒ๐๐ณ๐น๐ถ๐ ๐ต๐ฎ๐ ๐ด๐ฎ๐บ๐ฒ๐. You can help make them! Netflix is looking for someone with a ๐น๐ผ๐ of experience in producing games of different scales (from prototype to live ops). The successful candidate will have deep expertise in the process of making games (both academic and practical), where to optimize for learning and when to optimize for execution, and in general be a strong advocate for the product, the teams, and for player value. What we're looking for: ๐๐ฒ๐ฒ๐ฝ ๐๐ ๐ฝ๐ฒ๐ฟ๐๐ถ๐๐ฒ: A robust game-making toolbox (processes and experiences) with multiple game cycles under your belt, both internally developed and co-developed. ๐๐ฒ๐ฎ๐ฑ๐ฒ๐ฟ๐๐ต๐ถ๐ฝ: Strong leadership skills with both direct and indirect authority, manifesting in the ability to build and execute programs to test out concepts and creative ideas. ๐๐บ๐ฝ๐ฎ๐๐ต๐: Deep understanding of gamers and team dynamics. You should be someone who really loves games. ๐๐น๐ฎ๐ฟ๐ถ๐๐ ๐ถ๐ป ๐๐บ๐ฏ๐ถ๐ด๐๐ถ๐๐: Proven ability to turn ambiguity into clear, actionable plans. ๐ฆ๐๐ฎ๐ธ๐ฒ๐ต๐ผ๐น๐ฑ๐ฒ๐ฟ ๐ ๐ฎ๐ป๐ฎ๐ด๐ฒ๐บ๐ฒ๐ป๐: Experience in managing stakeholders, providing visibility and and building alignment among senior leaders. ๐๐ผ๐บ๐บ๐๐ป๐ถ๐ฐ๐ฎ๐๐ถ๐ผ๐ป๐ ๐๐ธ๐ถ๐น๐น๐: Clear and concise communication, especially through memes and corporate buzzwords (j/k) This person will be accountable for a really broad range of product- and production-support initiatives, including (as an example) sourcing and setting up co-dev relationships, and helping to convert creative vision into player value. They should be very comfortable with ambiguity, yet be strong in carving a path to victory through that ambiguity on behalf of our teams. They should have strong frameworks to prioritize their work (and the work they ask their partners to do), and a proven ability to manifest change for their products or teams. It is not currently contemplated that they will be fully embedded on any single team, but - never say never. The full job description is linked here!
I have 20+ years of game experience in game production, as a developer, a publisher, and a licensor. I've lead small teams and large ones. Worked on big games and very little ones. And I feel that I'm a very empathetic leader (happy to provide references :-)). And I'm fairly recently available. I've submitted my resume and hope to hear back!
You guys never respond or check resumes. You love making us look like fools
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I have all of those skills except the first one...which might be the critical one to have ๐
Very cool games btw!
Another excellent Netflix role!
Game Director, Designer, Writer, and Producer
1moI would love to be this person - but any chance of there being Netflix Games Australia?