Jeremie Passerin’s Post

View profile for Jeremie Passerin, graphic

Lead Technical Animator at Epic Games

Something that I haven't seen mentioned in UE5.4 The Deformer Graph now supports Functions and Loops, making the graph so much more readable and easier to manage! Thanks to Jiahui (Jack) Cai!

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Great news ! Jeremie Passerin , the "deltamush" is available in the example project of 5.4 ? Thanks

Cool, but at that complexity level, C code is a lot more readable than a graph. 😀 Graphs are great for simpler stuff, for non-technical artists, though.

Edward Dawson-Taylor

Co-Founder and head of School at CG Pro & Edge Visual Studios. CG-Sup, Programmer, Father.

3mo

It's so cool having deformers in here and in the motion design too! Thanks for sharing!

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Mahmud Kamal Tonmoy

Student at School of Visual Arts

3mo

very interesting, thanks for the breakdown

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What!? DeltaMush? Awesome! Where I can get this examples?

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Benoît GADREAU

Senior Animation Programmer at Epic Games

3mo

Jiahui (Jack) Cai nailed it once again!

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BUSCAIL Rémy

3D Animator at Claymore Game Studios

3mo

Praise the Sun !! 😎

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Jacqueline Cooper

Co-Founder of CG Pro (School) and CG Empowers (Diversity non-profit), 25 Year Vet of the Entertainment Industry

3mo
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