From the course: Unreal Engine 5 Essential Training

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Modeling tools

Modeling tools

In addition to the Static and Skeletal Mesh Editors, you can edit geometry using modeling tools in Unreal Engine. So we briefly touched on this before, but let's go over here to selection mode and pull down that menu and select modeling. Now the hotkey for that is Shift + 5. And as you can see, we've got a lot of different modeling tools here. Now if we want, we can change our existing geometry or we can create new geometry. So one of the nice things we have is we have the ability to create geometry here. So let's say I wanted to create these stairs. So all I have to do is create them. And then we have all of these different types of ways to control those stairs. Do we want floating stairs? Do we want curved stairs? Do we want a spiral stair? And so on. Let's just create a floating stair here. And then we can change things such as the width. So these are really just parametric objects, the height of the steps, and so on. Now once you have this, you can accept it, and then those stairs…

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