From the course: Modo 2019 Essential Training
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Editing the white keys - MODO Tutorial
From the course: Modo 2019 Essential Training
Editing the white keys
- So while the white key is now blocked in, if I hold Shift + Tab to turn it into a subdivision mesh, you can see that everything is a little bit too soft. So I'm going to need to use the loop slice tool in order to add some holding edges just to sharpen everything up. So I start on the left hand side, I'm going to paint select these two edges, then hold ALT + C to activate the loop slice tool and I'm just going to bring the edge so that it's got a little bit of roundness left but it's not too sharp. And then once I'm happy, I "q" to drop the tool. Then I do the same thing on the other side. I'm going to select these two edges, hit ALT + C to run the loop slice tool. Once again, I'm just going to make the edge a bit sharper without it being ridiculously sharp. So it's something a bit like this and then I hit "q" to drop the tool. Next, I'm going to tighten this lip at the front, so I'm going to select these two edges and this time I'm going to run the loop slice tool in symmetry mode…
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(Locked)
Setting up the project3m 28s
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Creating the side panel3m 38s
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Continuing the side panel2m 36s
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Finishing the side panel3m 40s
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Creating the control panel4m 47s
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UV unwrapping the control panel2m 4s
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Texturing the control panel1m 51s
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Creating the rear of the control panel2m 39s
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Creating the key bed2m 59s
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Modeling the keyboard template2m 3s
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Creating the black keys5m 20s
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(Locked)
Creating the white keys5m 2s
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Editing the white keys3m 4s
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Duplicating the white keys6m 47s
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Creating the dials4m 5s
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Duplicating the dials5m 35s
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Creating the switches4m 3s
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Modeling the LED2m 56s
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Assigning materials4m 53s
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Setting up the camera and lighting3m 48s
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Creating the wood texture5m 45s
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Texturing the dials3m 28s
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Texturing the LED3m 29s
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Final shading and rendering3m 13s
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