From the course: Modo 2019 Essential Training
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Creating the dials - MODO Tutorial
From the course: Modo 2019 Essential Training
Creating the dials
- [Instructor] In this video, I'm going to model the dials that are on the control panel and I can use the texture map as a template for their position. So, the first step is going to be to set the work plane because this control panel is at an awkward angle. So go up to the Work Plane button and hold Option to open the work plane pop over. Now you may already have a work plane bookmark saved for the control panel but if not, just simply select the control panel mesh in the item list, select this polygon and use the button to align work plane to selection. Now I've created an empty mesh item named Dial, so that's where I'm going to create my first dial, so I'll just zoom in on this position roughly here. I'll dismiss the work plane pop over. I'll activate the cylinder tool and I hold Control while I draw out a cylinder and just place it over my texture map template. Now I'll ensure that the top and bottom are being kept as single polygons and then I'll hit Q to drop the cylinder tool.…
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Contents
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(Locked)
Setting up the project3m 28s
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Creating the side panel3m 38s
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Continuing the side panel2m 36s
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Finishing the side panel3m 40s
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Creating the control panel4m 47s
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UV unwrapping the control panel2m 4s
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Texturing the control panel1m 51s
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Creating the rear of the control panel2m 39s
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Creating the key bed2m 59s
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Modeling the keyboard template2m 3s
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Creating the black keys5m 20s
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Creating the white keys5m 2s
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Editing the white keys3m 4s
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Duplicating the white keys6m 47s
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Creating the dials4m 5s
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Duplicating the dials5m 35s
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Creating the switches4m 3s
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Modeling the LED2m 56s
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Assigning materials4m 53s
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Setting up the camera and lighting3m 48s
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Creating the wood texture5m 45s
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Texturing the dials3m 28s
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Texturing the LED3m 29s
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Final shading and rendering3m 13s
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