From the course: Modo 2019 Essential Training
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Continuing the side panel - MODO Tutorial
From the course: Modo 2019 Essential Training
Continuing the side panel
- [Instructor] In this video, I'm going to start with this flat side panel shape, and I'm going to to give it some depth. And we'll finish off by duplicating it on the other side of the synth. And I'm going to continue the process using procedural mesh operators. So in my Mesh Ops panel, I'm going to click on Add Operator. And I'm going to search for a bevel. Once I've located the Polygon Bevel, I'm going to double click to add it to my stack. And then, I'll click on the blue arrow, and I'll drag forwards, and you can see that that is creating a polygon bevel. I'm going to check the option to thicken the polygons. Now one issue I can see is that this is creating regular faces rather than Catmull-Clark subdivisions, so I'm going to need to fix that. And the simplest way to do that is to go one step back to the Curve Fill Mesh Op, and change the polygon type from face to Catmull-Clark. Can see as soon as I do that, the side panel is subdivided. And then I'm going to return to the…
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(Locked)
Setting up the project3m 28s
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(Locked)
Creating the side panel3m 38s
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(Locked)
Continuing the side panel2m 36s
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Finishing the side panel3m 40s
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Creating the control panel4m 47s
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UV unwrapping the control panel2m 4s
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Texturing the control panel1m 51s
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Creating the rear of the control panel2m 39s
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(Locked)
Creating the key bed2m 59s
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Modeling the keyboard template2m 3s
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Creating the black keys5m 20s
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Creating the white keys5m 2s
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Editing the white keys3m 4s
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Duplicating the white keys6m 47s
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Creating the dials4m 5s
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Duplicating the dials5m 35s
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Creating the switches4m 3s
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Modeling the LED2m 56s
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Assigning materials4m 53s
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Setting up the camera and lighting3m 48s
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Creating the wood texture5m 45s
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Texturing the dials3m 28s
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Texturing the LED3m 29s
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Final shading and rendering3m 13s
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