Stephen Kick

Vancouver, Washington, United States Contact Info
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About

I'm the founder of Nightdive Studios, a game publisher/developer that specializes in…

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Experience & Education

  • Nightdive Studios

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Projects

  • Noctropolis

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    Contract project for Night Dive Studios. Ported classic 1994 point-and-click adventure game from DOS-specific x86 assembler code and an interrupt-driven architecture to modern portable C++11 with event-driven gameloop and OpenGL renderer. Fixed original bugs in game, added new control and display features, and integrated with Steamworks. Worked alongside original developer Brent Erickson on video player component.

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Languages

  • English

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