racebannon2323
No Longer a Noob
- Oct 13, 2003
- 123
- 8
this game is garbage, whyyyyyyyyyyy
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I'm having severe difficulty adjusting to some of the fighting engine tweaks, for example in the old games I used to always raise the enemies up and izuna, constantly. Now you can't do that on a good amount of the enemies unless they're about to die, Ryu just goes to the air by himself, it's forcing you to use far more ground combat. The new healing/Ninpo system sucks and the new UT system sucks. They need to bring back the old systems.Im enjoying it, i don't think you guys are playing this game correctly and i say this because if your just mashing one button your not taking any chances to pull off any combos. The new system threw me off at first, but im beginning to shake off the rust and deliver ass whoopins only the way Ryu can. The difficulty has never bothered me in this series as a whole because im always on the move whether it's evading, countering, or attacking.
No. He literally hit's them then goes into the air to raise them up, clearly the enemy is being hit but they are not rising up to the air with me, not unless they're close to death. This isn't all enemy types, but on day 4 it's certainly most of them. It seems like they limit it to being a finishing move on the more powerful characters, and I don't mean just the monsters. The enemies that go invisible and throw bombs as well as the guys that throw the blocks at you can't be brought into the air unless they're about to die.I never had a problem izuna dropping, maybe its your controller
No. He literally hit's them then goes into the air to raise them up, clearly the enemy is being hit but they are not rising up to the air with me, not unless they're close to death. This isn't all enemy types, but on day 4 it's certainly most of them. It seems like they limit it to being a finishing move on the more powerful characters, and I don't mean just the monsters. The enemies that go invisible and throw bombs as well as the guys that throw the blocks at you can't be brought into the air unless they're about to die.I never had a problem izuna dropping, maybe its your controller
Yes i guess this is the DMC2 of this series, but just like in the DMC series i actually like the black sheep game lol. I just understand this game and DMC2 i love killing things in video games therefore i have a knack for instantly picking up on any kind of control scheme they through at me.To me this is this series Devil May Cry 2. Having every last entry in the franchise including the Arcade NG this is easily the low spot in series. So Ill just give Team Ninja a mulligan this time and hope they can bring it back to glory. The game is a solid 6 in short burst, but the longer I play it, the more I just despise it. They could at the very least brought back the combo counter.
Well when I play a game of this caliber I expect to get stronger as the game goes on! No spoiler but those who finished know what im talikng about! No more charged combos aka UTs I say it like that cause the game has UTs but just instant kills, lost opportunity there. The UTs in NG2 were way more funner and just better, to have gone with this shows that they struggled to seperate from Itagaki, not being able to admit he had a good system, gameplay wise. barely ever did NG and NG2 had glitches! just to improve upon his system was the easiest thing to do! Take out all of Itagaki and this is what your left with! One thing i understand though is that this game measures more to NG1 than anything! If this is what we got on Xbox all those years ago, would it be more excepted? Or....would you keep the NG we got? Or NG2 for that matter? I said in a post a while ago that I was just gonna wait for 4 , cause Team ninja trying to find themselves again, and to get it in one game was to much to ask for! Everyone nowadays wants variety, and Team ninja did not deliver there! So how in the world did they aim for the casual crowd, They seem to not even be in their concept of things! Aimed to make them hate you, is all they did. I mean as soon as he said that I just got that feeling. many others companies targeted that crowd and got destroyed! They all said it the same way! Its a hit or miss and they missed by a far left far from right! The STB thing makes Ryu look weak! Especially cause its a 3 and not a refurb so to judge from 2 he is weaker, is it because of the arm? Maybe, but do we really know he got that curse how long through the game? Rhetorical question! No items to collect, no incendiary shurikens, no windmill. Really no help at all! Funny thing is ya kinda dont need all that in this one! enemys are duller than ever! but will repel the crap outta you. Like the brutes in AC2. Its seems the under world drop is Izuna drop buttons! No real creativity in the combo system! I was going to get this game but i think I spoiled it for myself. Didnt mean too, but I was looking for answers that I got, but way too late! I've seen too much of the game that i didnt want to see, but I wasnt getting the game unless I got my answers; Not much if at all changes through the game, variety of enemys is weak, and the fact that people complained about the QTEs and Team ninja and everyone else said they were not QTEs??? Disappear the button prompts and all ya got is memorized QTEs. and they sure will remind you! Not really having an option during those "slow down" moments is whack, dosent matter if they are or arent QTEs. Its jJust like ninja blade! Hmm let me see??? I know lets take some ideas from a game that didnt sell well at all! The 1st Lost Planet was such a great game and suffered no QTEs, but give us true gameplay action! The ending was epic how you was taking out mechs with one swipe, where as before they can take dozens of bombs! It left you with the feeling you got truly stronger at the end! Can you honestly say this is a next gen gaiden, or are we still waiting? I am!
Having spent more time with the game I can say it's getting better as it goes, better enemy types, the fights are more interesting and fun. I did some challenges, probably the best mode in the game, the net code for the online seems excellent as well, haven't done any competitive play yet but overall this game is shaping up to be much better than initial impressions. It seems the first half of the campaign is real weak but everything else is pretty solid. The free DLC will be a great addition as well, two more weapons and a few more stages, as of right now I'm not regretting my purchase anymore. It's still flawed, but it is definitely fun.No. He literally hit's them then goes into the air to raise them up, clearly the enemy is being hit but they are not rising up to the air with me, not unless they're close to death. This isn't all enemy types, but on day 4 it's certainly most of them. It seems like they limit it to being a finishing move on the more powerful characters, and I don't mean just the monsters. The enemies that go invisible and throw bombs as well as the guys that throw the blocks at you can't be brought into the air unless they're about to die.I never had a problem izuna dropping, maybe its your controller
yea the invisible ones, the alchemist mages you can't izuna drop them unless they're near death, but thats because theyre more top tier enemies and when you fight the fiends or black spider clan if you don't finish them off after the izuna drop they can do desperation attacks, the izuna drop doesn't instantly kill everyone.