Customer Review

Reviewed in the United States on November 26, 2023
FF XVI is an excellent game. The art style is not as Next Gen looking as some games, but it has an
excellent story, characters and boss battles.

If you aren’t hard core enough to get through Dark
Souks or Elden Ring, FFVI can provide a much more approachable challenge.

I would categorize this game as an interactive TV series. There are a lot, and I mean a lot, of talking and plot building sequences. NPC’s are a bit too chatty and side missions, while forgettable, provide useful items.

This game is mostly linear, you can move around a little, opens up after about 10-12 hours but you can either fight or run by respawning enemies. Other than mini-bosses and boss battles, the enemies are highly repetitive. Once you enter a story sequence with combat, the pacing is fast and furious, finishing with a memorable boss battle. The boss battles are incredible.

The art style, while beautiful, is relatively dull and textures are flat and lifeless. I think it was a style choice, but it is far, far from what you would see in Horizon Forbidden West. Sound design is excellent. The boss battle sequences jump the graphics up to new heights and colors pop.

The good. The plot, the characters and the boss battles are excellent. I’ve continued playing out of interest in seeing the plot through, much like reading a good book.

Cons, stripped down RPG elements, very lean. There are like 2 costumes, only 2 per character. I would love to have more choices.

Replayability, good if you turn off most assists and make the game more challenging.

This game will definitely appeal to fans of Guarduans of the Galaxy game, Midnight Suns or Final Fantasy.
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5.0 out of 5 stars Excellent game!
Reviewed in the United States on November 26, 2023
FF XVI is an excellent game. The art style is not as Next Gen looking as some games, but it has an
excellent story, characters and boss battles.

If you aren’t hard core enough to get through Dark
Souks or Elden Ring, FFVI can provide a much more approachable challenge.

I would categorize this game as an interactive TV series. There are a lot, and I mean a lot, of talking and plot building sequences. NPC’s are a bit too chatty and side missions, while forgettable, provide useful items.

This game is mostly linear, you can move around a little, opens up after about 10-12 hours but you can either fight or run by respawning enemies. Other than mini-bosses and boss battles, the enemies are highly repetitive. Once you enter a story sequence with combat, the pacing is fast and furious, finishing with a memorable boss battle. The boss battles are incredible.

The art style, while beautiful, is relatively dull and textures are flat and lifeless. I think it was a style choice, but it is far, far from what you would see in Horizon Forbidden West. Sound design is excellent. The boss battle sequences jump the graphics up to new heights and colors pop.

The good. The plot, the characters and the boss battles are excellent. I’ve continued playing out of interest in seeing the plot through, much like reading a good book.

Cons, stripped down RPG elements, very lean. There are like 2 costumes, only 2 per character. I would love to have more choices.

Replayability, good if you turn off most assists and make the game more challenging.

This game will definitely appeal to fans of Guarduans of the Galaxy game, Midnight Suns or Final Fantasy.
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