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Elden Ring - PlayStation 5
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About this item
- ELDEN RING, developed by FromSoftware Inc. and produced by BANDAI NAMCO Entertainment Inc., is a fantasy action-RPG and FromSoftware's largest game to date, set within a world full of mystery and peril
- Journey through the Lands Between, a new fantasy world created by Hidetaka Miyazaki, creator of the influential DARK SOULS video game series, and George R. R. Martin, author of The New York Times best-selling fantasy series, A Song of Ice and Fire
- Traverse the breathtaking world on foot or on horseback, alone or online with other players, and fully immerse yourself in the grassy plains, suffocating swamps, spiraling mountains, and foreboding castles
- Create your character in FromSoftware’s refi ned action-RPG and defi ne your playstyle by experimenting with a wide variety of weapons, magical abilities, and skills found throughout the world
- Charge into battle, pick off enemies one-by-one using stealth, or even call upon allies for aid - many options are at your disposal as you decide how to approach exploration and combat
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Product details
- Product Dimensions : 0.58 x 6.73 x 5.3 inches; 2.88 ounces
- Our Recommended age : 17 - 20 years
- Item model number : 13020
- Date First Available : June 10, 2021
- Manufacturer : Bandai Namco
- ASIN : B09743F8P6
- Country of Origin : USA
- Best Sellers Rank: #397 in Video Games (See Top 100 in Video Games)
- #10 in PlayStation 5 Games
- Customer Reviews:
Product Description
The Golden Order has been broken. Rise, Tarnished, and be guided by grace to brandish the power of the Elden Ring and become an Elden Lord in the Lands Between. ELDEN RING, developed by FromSoftware Inc. and produced by BANDAI NAMCO Entertainment Inc., is a fantasy action-RPG and FromSoftware's largest game to date, set within a world full of mystery and peril. A NEW FANTASY WORLD - Journey through the Lands Between, a new fantasy world created by Hidetaka Miyazaki, creator of the influential DARK SOULS video game series, and George R. R. Martin, author of The New York Times best-selling fantasy series, A Song of Ice and Fire. Unravel the mysteries of the Elden Ring's power. Encounter adversaries with profound backgrounds, characters with their own unique motivations for helping or hindering your progress, and fearsome creatures. WORLD EXPLORATION IN THE LANDS BETWEEN - ELDEN RING features vast fantastical landscapes and shadowy, complex dungeons that are connected seamlessly. Traverse the breathtaking world on foot or on horseback, alone or online with other players, and fully immerse yourself in the grassy plains, suffocating swamps, spiraling mountains, foreboding castles and other sites of grandeur on a scale never seen before in a FromSoftware title. GENRE-DEFINING GAMEPLAY - Create your character in FromSoftware's refi ned action-RPG and defi ne your playstyle by experimenting with a wide variety of weapons, magical abilities, and skills found throughout the world. Charge into battle, pick off enemies one-by-one using stealth, or even call upon allies for aid. Many options are at your disposal as you decide how to approach exploration and combat. A free upgrade to the PlayStation 5 version will be available for players who purchase ELDEN RING on PlayStation 4, and SmartDelivery will be supported for Xbox One and Xbox Series X|S.
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Before You Buy Elden Ring - PlayStation 5
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Elden Ring - Reheat trailer
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Elden Ring Review | Open World Stunner!
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Customer Reviews, including Product Star Ratings help customers to learn more about the product and decide whether it is the right product for them.
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Learn more how customers reviews work on AmazonCustomers say
Customers like the quality, storyline and exploration of the video game. For example, they say it's beautiful, vibrant, and one of the best RPGs ever created. That said, some disagree on difficulty.
AI-generated from the text of customer reviews
Customers like the quality of the game. They say it's beautiful, amazing, and one of the best RPGs ever created. They also say the graphics are good and the game runs well. Customers also mention that the game is massively front-loaded with the best stuff in the first 20+ levels.
"...Gameplay: 9/10Art/Design: 10/10 - Epic world, Epic enemy design. Some legit make you uneasy. It feels like playing a Metal music video...." Read more
"...The combat system is so satisfying and so engaging. The amount of different attacks there are for each class of weapon is just insane...." Read more
"...Those are my major recommendation. As far as graphics go they are good and the world is amazing with that fantasy theme...." Read more
"The game is excellent, but I just now realized that I didn't receive a U.S. region disc, so now I'm having trouble with the DLC...." Read more
Customers like the storyline of the video game. They mention that it's fun, and that the adventures abound. They also say the lore is interesting, and the open world is convincing. They say the game has a good amount of challenge, and is immersive.
"...a small degree of anxiety which is great, it really adds immersion to the role playing aspect. It really draws you into the game...." Read more
"...2. The story is great, but just like every other Souls game you have to interact with NPCs and objects to get the lore behind it.3...." Read more
"...It’s hard, for sure, but not fun.The world is amazing, the creature design…amazing, and many (most) of the smaller enemies are a total blast,..." Read more
"...I just can't bring myself to care. There isn't enough NPC story and interaction to suck you in like in The Witcher 3 or Skyrim...." Read more
Customers are mixed about the difficulty of the video game. Some find the difficulty incredibly challenging, while others say it's tedious and frustrating.
"...It's honestly not as intuitive as it could be. The game doesn't hold your hand AT ALL...." Read more
"...3. The gameplay is challenging but is absolutely doable...." Read more
"...There is one difficulty for this game, there is no easy mode(at least in the settings.)..." Read more
"...Although the experience can be frustrating at times, as you learn and grow, the feeling of victory is incredibly rewarding." Read more
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70 Hours in so far. Level 140 STR Bleed build.
Graphics: 9/10
Gameplay: 9/10
Art/Design: 10/10 - Epic world, Epic enemy design. Some legit make you uneasy. It feels like playing a Metal music video. Put on some Dio and fall into the cycle of death and destruction.
Multiplayer: 6/10(Come on....you could easily do better)
Story: 5/10 What is even going on here man?! I just can't bring myself to care. There isn't enough NPC story and interaction to suck you in like in The Witcher 3 or Skyrim. It just doesn't happen in this game. It's not a big deal to me because the game play is good. Some boss cut scenes are awesome and it's enough to make the boss fights feel even more epic.
Here's my advice as someone who hated FromSoft games before playing Elden Ring(coming from a guy that rage quit Bloodborne 2 hours in). THIS IS A GAME OF ATTRITION. I have little patience and I'm very prone to rage if a game treats me unfairly or doesn't let me choose my playstyle. The learning curve alone is going to make you feel like the game is unfair. It's just a lot to learn if you're used to button mashing type games. You can't do that here. You need to learn timing and strategy to over come challenges.
It's not just learning the buttons, it's learning the timing and attacks of most enemies. It's learning what you can and can't do. It's how to properly set items on your quick keys. It's a lot to take in...even for a seasoned MMO and offline RPG player like myself. It's honestly not as intuitive as it could be. The game doesn't hold your hand AT ALL.
Understand this...the game will slap you across the face with random events and skill check you randomly with bosses. You will breeze through the first part areas...and then run into Margit. Margit will make you completely rethink how "good" you are. Come back, collect your runes and do it again.
I learned to love this game even with all the random back hands the devs throw at you. It's not fair to walk along a cliff and be randomly knocked off by something. Random giant hand with a pimp ring on, B slapping you out of no where? Giant jumping down off a cliff and landing on you? Falling into a pit with a strong enemy? It will happen. It won't really happen when you're leveled up and experienced. You'll see it coming before you fall into that trap. As you "git gud" and level, you get a monster sense of accomplishment. Even if you don't beat this game, you should feel accomplished if you can beat Margit @ level 10-15. He's the first real skill check boss that really puts some heat on you. Feels like an unwinnable battle, but it makes it so much better when you win. Don't be afraid to use the NPC summon outside his door. It's not cheating, it's adjusting the difficulty level from within the game.
Multiplayer: It really needs an overhaul. It's the weakest point of this game next to the story. My buddy tells me it's the best it's been in these games, but you need a consumable item and ritual to summon a friend. That's ridiculous. It doesn't matter how easy the item is to get and craft. It shouldn't be a thing.
You also get disconnected from your friend when you beat a boss or great enemy together. That's if you don't get a "disconnected from PlayStation network error." first.....even though you're using voice chat on the PlayStation network and it never drops out.
It could be done so much better. This is definitely a weak point of the game. Same with Invasions. It really shouldn't be a thing unless you want it to be. It happens so often when playing co-op that I start getting annoyed about it. You're fenced off during these events and the invader doesn't get attacked by enemies. So it mostly leads to them trying to pull you to enemies to make it easier for them to kill you. My friend and I will normally win the fights, but there's times when someone is just OP and destroys us...whelp now we have to do the ritual again to re-summon your friend. This is where multiplayer feels like an after thought, or almost like they don't want you to use it at all.
Anyway, I recommend it. It's not the best game out there, but it's well worth the asking price. If you're not good, take it slow and learn by exploring the areas near by. Read online about leveling up, and various builds so you have some direction. The game doesn't give you direction, so find it in yourself or online so you feel like you have a goal.
Open World: I have about 20 hours in the game and I haven’t even got to the first main boss yet, just because there is literally so many options of things to do in this game. Each corner of the map has something worth exploring and you’re very rewarded for doing so. This game is absolutely massive for an open world game. I think there’s something wild like 83 bosses available to fight in this game, it’s crazy.
The graphics: people are hating on this game for not living up to PS5 exclusive “next-gen” graphics, but so what? We’re at the point in gaming history where there really isn’t much further to push. This game by no means has “bad” graphics, they’re phenomenal. Sure they aren’t pushing the limits into a new unmatched level of graphics, but you certainly won’t find it lackluster by any means. I found the world beautiful and have yet to get tired of it. To add to this, there are many areas of the game that are just so well designed in terms of being dark and creepy that it actually invokes a small degree of anxiety which is great, it really adds immersion to the role playing aspect. It really draws you into the game.
The combat system: I saved the best for last, oh boy get ready. The combat system in this game is INSANE. This is the culmination of everything FromSoftware has created in terms of combat. There is an unbelievable degree of variation in available play styles and builds, as well as enemies you will encounter. The combat system is so satisfying and so engaging. The amount of different attacks there are for each class of weapon is just insane. Not even beginning to mention the Ashes of War mechanic they added to the game, this also really switches things up for the combat system. Albeit, this is a tough game. There is one difficulty for this game, there is no easy mode(at least in the settings.) There will be many points in this game where you’re ready to give up, but here’s the beauty for you newcomers: it doesn’t have to be tough. This game isn’t like previous Souls games in the sense you HAVE to beat said boss to progress. There’s 2 factors that have changed this: 1. This game is open world. If you’re really struggling on a boss, you feel like you can’t beat him yet, you don’t have to. There’s 82 other bosses you can go encounter, countless Rune (XP) farms to go farm. Go level up, go get stronger weapons and come back when you feel better about it. You’re not stuck. 2. Spirit Ash summons. Spirit Ash summons are basically the way FromSoftware has implemented an “easy mode” into the game. These summons may not necessarily be the most powerful allies to bring into battle with you, but they certainly are sufficient allies to have with you to draw off agro and allow yourself to recollect yourself before heading back into the fight. Don’t get frustrated, and don’t let these bad reviews about how “difficult” this game is deter you from purchasing this game.
This game will win game of the year, and will certainly go down in history as the best game of the decade, this is the Skyrim of the 2020’s. I’m certain even Bethesda’s next game of the Elder Scroll series will not even come close to topping this game. Git gud.
Top reviews from other countries
Not a hardcore fan or anything, but I played both Sekiro and Demon Souls and loved both. Just put in about 50 hours and so far Elden Ring is very impressive. It’s visually stunning. I love the variety of play-style and progression paths - it’s easy to lose oneself exploring in the open world, and when you are bored of wondering around aimlessly, go back to the story path/dungeons will always give you some fresh challenges and advance the story a bit.
Con: Had to rely on the internet for info.
That being said, for those new to this types of games, Elden Ring does not have a quest log or anything of the kind - a lot of information are subtle and I find myself relying on the community/internet for information, i.e. where a particular NPC could have moved to? What is the consequence of choosing this action over that path? I don’t particularly mind, but I can understand if some games may find it confusing if you don’t like to search online for info.