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val14

35
Posts
2
Followers
28
Following
A member registered Oct 20, 2023

Recent community posts

Hellooo, is it possible for you to put the download link to the demo up again? I'd love to play the demo before the full piece comes up one day because I'm incredibly excited and impatient lol. Only if it's okay with you though, of course

The fact that this goes on only for 7 days is actually a crime. Please. More. Omg. Please, this is too good to be average lenght I need so much more of this. Just joking I'm satisfied but... more... please.

lmfao

You absolutely HAVE to develop this further. I'd love for you to expand on the horror aspect as well cause your ideas are well done

LOL

Oh my god. Oh sweet lord. I don't even know where to begin with praising this game. 5 stars and straight to my "sublime" folder. This is an extremely intriguing and underrated game, I can see it blowing up even more when you release the full version someday. The art, the hidden story that I'm sure will be expanded on in just the same perfect way it was already hinted at in the demo, the battle mechanics etc. ... I'm just really in awe and treasure this game as one of my favorite pieces of RPG in this age. May I ask around when do you estimate to publish the full release? I'm incredibly excited judging from the sneak peeks from your twitter. I hope you never stop working on your projects and giving us such wonderful forms of art, thank you.

Lol I thought he'd be the evil guy as well because of the cover image in the description lmfao but I guess it was just there to throw us off

I have the same issue with the lags, they started out of nowhere when the game was running perfectly fine at first.

The ending was kinda goofy, brought the game down by 3 stars.

I'd say the final boss moment really ruined the nice atmosphere you managed building up. The kermit sounded like a disney villain when he announced Satan's summoning, it looked pretty goofy to me. Overall the game is strong but the ending didn't do it any justice whatsoever.

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Wow. Just wow. Perfect atmosphere. Perfect storytelling. Perfect setting. Perfect sound design. Perfectly timed jumpscares. Not a single thing I'd improve tbh. 5 stars

So interesting and unique. Very good horror elements. You NEED to keep doing things like this my guy.

Fin means final lol

Wow.

Hello, for some reason solving the number pad after eating the creature of the night pills doesnt work.

Bro knows how to create atmosphere

Poetically it wasn't really original

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Damn! Even with simple jumpscares, you manage to create an uneasy atmosphere. Hats off. 5 stars

Rather lazy type of horror. Walking back and forth becomes like a chore, the corpse disappearing repeatedly is not a well done horror element.

Could you please add more screenshots?

The cheap horror elements, it was rather funny to me than intimidating.

Agree, I was pretty disappointed.

Yeah, this is a bug and it still hasn't gotten fixed.

I'm facing the same problem. There's audio but the switch doesnt turn to the left like it does for others.

Needs reprogramming of the dialogue parts. It's awfully time consuming to wait until the words appear. Makes replays feel incredibly redundant and joyless.

You're kinda supposed to explore and figure out yourself where to go though. That's kind of the point of investigating a foreign planet. Wouldn't be fun if the dev put in extras to tell us where to go after every step like we're 12 years old.

Could you please implement an option to change the settings by pressing ESC? The mouse sensitivity is way too high and I cant play it without getting dizzy

Hi I wanted to ask why in the top right corner of my map there's no faded ghost like island like there is for other players?

Yep, I believe the game to be far from horror as well since it doesn't dive deeper into that genre and it makes you focus more on survival strategy than the atmosphere.

factually incorrect

Yep, I really like the fundamental elements and would love to see your future works taking these even further. Lots of luck for your path as developers.

Game hella rad but difficult af, sometimes I can't even tell what's in front of me. would be cool if there were difficulty levels and also actual time to react to obstacles, sometimes you just have to rely on psychic powers to foresee what's gonna cross your path

how?

the sad thing is there's definitely 100x more such cases and highly likely even ones that are still happening as of now

Hella beautiful graphics and atmosphere. Good audio.