Venezia G.

United Kingdom Contact Info
1K followers 500+ connections

Join to view profile

About

Ambitious, passionate, and enthusiastic about games design and development, technology…

Activity

Experience & Education

  • Sumo Digital Ltd

View Venezia’s full experience

See their title, tenure and more.

or

By clicking Continue to join or sign in, you agree to LinkedIn’s User Agreement, Privacy Policy, and Cookie Policy.

Licenses & Certifications

Volunteer Experience

  • Limit Break Mentorship Graphic

    Mentor

    Limit Break Mentorship

    - Present 4 months

    Education

    I’m mentoring underrepresented individuals in the video game industry and helping them achieve their goals as part of Limit Break’s mentorship program.

  • Ukie - The Association for UK Interactive Entertainment Graphic

    Video Game Ambassador

    Ukie - The Association for UK Interactive Entertainment

    - Present 4 years 5 months

    Education

    As a VGA, I take part in a series of volunteering opportunities, typically aimed at helping young people through schools and charities related to games. As part of this, I am a mentor to students who are currently looking to break into the games industry in the UK and are in need of guidance on the next steps in their journey. I've had the chance to become a licensed e-mentor through Prospela and to encourage some very talented individuals along the way. The most common things I try to help…

    As a VGA, I take part in a series of volunteering opportunities, typically aimed at helping young people through schools and charities related to games. As part of this, I am a mentor to students who are currently looking to break into the games industry in the UK and are in need of guidance on the next steps in their journey. I've had the chance to become a licensed e-mentor through Prospela and to encourage some very talented individuals along the way. The most common things I try to help with are portfolio reviews, CV reviews, and guidance on university applications.

  • Into Games Graphic

    Digital Mentor

    Into Games

    - Present 4 years 5 months

    Science and Technology

    Into Games are a charity aimed at getting more young and diverse talent into the games industry. The mentorship programme is aimed at supporting students and recent graduates in their journey towards their first positions in industry or education. I currently mentor a handful of students, helping them improve their CVs, Cover Letters, and Portfolios. I’m very happy to say some have already secured employment and are now making the first steps in their professional careers.

  • University of Southampton Students'​ Union Graphic

    Course Representative

    University of Southampton Students'​ Union

    - 2 years 9 months

    Education

    Constant and effective personal and social media communication with my peers regarding weekly course tasks, approaching deadlines, upcoming meetings, and opportunities.
    Successfully negotiated a collaborative event between the Games Design and Art degree course and the University of Southampton’s Students’ Union.

  • American College of Sofia Graphic

    Games Development Club President

    American College of Sofia

    - 1 year 9 months

    Education

    President of the Games Development Club at the American College of Sofia for two consecutive years. My responsibilities included designing and executing weekly collaborative activities for club members, including teaching them basic coding skills and games design principles. By the end of the year, each team member had a simple functioning prototype to present.

  • American College of Sofia Graphic

    FISSION - Web Designer and Graphic Designer

    American College of Sofia

    - 9 months

    Education

    Efficiently worked and communicated with the founding team of FISSION, an annual student-organised international science fair, to craft a consistent vision and design of the project.
    Created the entirety of FISSION’s visual style and branding, including logos, posters, banners, and social media visuals.

Projects

  • Trivia Party!

    Trivia Party is our second global game on Snapchat. Teams of players face off against each other in Trivia Battle Royales, answering questions submitted by the global Snapchat community. I’ve been a part of this project since its beginning, working on design from the concept phase all the way through to global launch and beyond.

    See project
  • Ready Chef Go!

    -

    Ready Chef Go! is an arcade-style cooking game on Snapchat in which you get to play with your friends across an array of different restaurants. I was very fortunate to be a small part of this amazing project and the talented team behind it. My main responsibilities here included balancing data, level layout design, and coming up with ideas for new features and improvements. Feel free to check it out on Snap.

    See project
  • Modulo.

    -

    Modulo is a platform for helping University of Southampton students to choose their optional modules and make the best out of their university experience. Previously, the University of Southampton had a dated system for optional module selection, which required users to go through an arduous and complicated process. I was approached by Modulo's founders to come up with a series of Web Design options that would make the system more streamlined. I presented a total of three different versions of…

    Modulo is a platform for helping University of Southampton students to choose their optional modules and make the best out of their university experience. Previously, the University of Southampton had a dated system for optional module selection, which required users to go through an arduous and complicated process. I was approached by Modulo's founders to come up with a series of Web Design options that would make the system more streamlined. I presented a total of three different versions of Modulo, with one of them being selected for the final look and turned into a digital prototype. Since then, the founding team has developed and launched the website, receiving an array of positive comments and reviews from students.

    See project
  • Valzeta

    -

    Valzeta is an interactive VR tool that transforms overwhelming, complex data into simple, user-friendly visuals. Most methods for data analysis happen in two-dimensional space, such as histograms, arc diagrams, etc. These techniques are efficient when working with a limited number of variables and when the relationships between them are straightforward however, it becomes difficult to depict more complex and intertwining information. By operating with an additional dimension, Valzeta provides…

    Valzeta is an interactive VR tool that transforms overwhelming, complex data into simple, user-friendly visuals. Most methods for data analysis happen in two-dimensional space, such as histograms, arc diagrams, etc. These techniques are efficient when working with a limited number of variables and when the relationships between them are straightforward however, it becomes difficult to depict more complex and intertwining information. By operating with an additional dimension, Valzeta provides access to a series of three-dimensional solids which can be used to represent that complex data in a coherent and visual manner using their inherent mathematical properties.

  • Altered Conduct

    -

    Speed through fast-paced challenges using awesome abilities you obtain from a powerful set of dice in Altered Conduct, a high stakes action-adventure video game with numerous possibilities.

    Through unprecedented technological innovation, humanity has now developed the Alteration Implants, allowing genetically compatible individuals to wield one fantastic ability such as Telekinesis, Teleportation, Control Over Time and more. You play as Zeta, a genius electrical engineer and a talented…

    Speed through fast-paced challenges using awesome abilities you obtain from a powerful set of dice in Altered Conduct, a high stakes action-adventure video game with numerous possibilities.

    Through unprecedented technological innovation, humanity has now developed the Alteration Implants, allowing genetically compatible individuals to wield one fantastic ability such as Telekinesis, Teleportation, Control Over Time and more. You play as Zeta, a genius electrical engineer and a talented compulsive gambler, who has managed to crack the mystery of using multiple powers at will. Zeta is genetically Telekinetic, but through her ingenuity she has successfully mastered the use of Teleportation, Electric Flux, and Morph, all exceptionally powerful and varied in nature.

    By infusing these additional abilities in a set of dice and using her own Implant as a conduit, Zeta can gain access to an unprecedented range of powers. However, this technological discovery has not gone unnoticed and has plunged Zeta into a thrilling chase, that will provide her with her greatest challenge yet, a test of her determination and wits that will ask her to overcome all odds.

    See project
  • Cypher Construct

    -

    Cypher Construct is a computer-generated artwork, which aims to establish connections between traditional art principles, anatomical structure, geometric abstraction, and sophisticated algorithms in order to convey complex themes about the relationships between the manufactured and the natural, order and chaos, and representations of reality. The work was created through the use of a genetic algorithm, which is a problem-solving method based on the main driving force behind biological…

    Cypher Construct is a computer-generated artwork, which aims to establish connections between traditional art principles, anatomical structure, geometric abstraction, and sophisticated algorithms in order to convey complex themes about the relationships between the manufactured and the natural, order and chaos, and representations of reality. The work was created through the use of a genetic algorithm, which is a problem-solving method based on the main driving force behind biological evolution, namely natural selection.

    See project
  • DARE

    -

    DARE is a lighthearted cooperative adventure, where four unfortunate individuals were condemned to eternal damnation due to a bureaucratic error. This sends our unlikely heroes onto a dangerous journey through hell, where they must speak to upper management to reclaim their souls. I worked as project leader for this ambitious vertical slice and helped ensure all materials were created and delivered according to schedule in addition to my duties as a concept artist and designer.

    See project
  • If You Were Me

    -

    Ever since October 2017, over fifty women have accused influential Hollywood figure Harvey Weinstein of sexual harassment, assault, and even rape. Their incredible bravery helped thousands more find the strength to share their own stories, which in turn started the monumental #MeToo movement and the more recent Time’s Up campaign. It’s time for the world of games design to join the fight and take a stand against sexual assault and harassment in any form. If You Were Me aims to do exactly that…

    Ever since October 2017, over fifty women have accused influential Hollywood figure Harvey Weinstein of sexual harassment, assault, and even rape. Their incredible bravery helped thousands more find the strength to share their own stories, which in turn started the monumental #MeToo movement and the more recent Time’s Up campaign. It’s time for the world of games design to join the fight and take a stand against sexual assault and harassment in any form. If You Were Me aims to do exactly that. This project is a VR experience aimed at continuing and expanding the conversation around these topics, offering a new perspective through its medium. If You Were Me aims to not only raise awareness, but also to educate and to prompt action towards stopping sexual assault and rape.

  • IBM Jam: Watson Resource Management Game

    -

    As part of my BA (Hons) Games Design and Art course at the University of Southampton, I had the pleasure to participate in a jam session held in conjunction with IBM. My team and I created a resource management game titled Bank Boss, which featured IBM’s speech-to-text platform and AI system Watson. The game itself is a comedy wherein the player undertakes the role of a bank manager trying to handle PR relations through her ever suffering assistant Jeff. I was part of the overarching design…

    As part of my BA (Hons) Games Design and Art course at the University of Southampton, I had the pleasure to participate in a jam session held in conjunction with IBM. My team and I created a resource management game titled Bank Boss, which featured IBM’s speech-to-text platform and AI system Watson. The game itself is a comedy wherein the player undertakes the role of a bank manager trying to handle PR relations through her ever suffering assistant Jeff. I was part of the overarching design team, constructing some of the initial prototypes for Bank Boss, while later on in the process, I took over Character Design duties. The project was an astounding success, with our entire team receiving commendations on the work we accomplished. The project was later featured at a 2018 IBM Conference at the Rise in London.

    See project

Honors & Awards

  • Winchester School of Art Studentship Award

    Winchester School of Art, University of Southampton

    I was awarded the Winchester School of Art Studentship Award for my overall contributions to the BA (Hons) Games Design and Art course throughout my degree studies and for my efforts to continuously improve student experience. These efforts include voluntary work such as representing students in front of university programme leaders, administration, and larger faculty body and successfully organising a series of collaborations between the Student’s Union and the GDA course. I felt incredibly…

    I was awarded the Winchester School of Art Studentship Award for my overall contributions to the BA (Hons) Games Design and Art course throughout my degree studies and for my efforts to continuously improve student experience. These efforts include voluntary work such as representing students in front of university programme leaders, administration, and larger faculty body and successfully organising a series of collaborations between the Student’s Union and the GDA course. I felt incredibly honoured to have these efforts recognised and was more than happy to receive this award at our 2019 Degree Show.

  • University of Southampton Aspire Award

    University of Southampton

    Incredibly honoured and grateful to have been awarded a University of Southampton Aspire Award, which will help with the funding and development of a VR Data Visualisation Model. The model will aim to make complicated data simple and easy to read through the use of the inherent mathematical properties of 3D shapes and solids.

  • Class of 2016 Arts Award

    American College of Sofia

    Awarded for overall achievements in the Arts for the duration of my studies at the American College of Sofia, including participating and winning a series of Art and Design competitions.

  • Best Overall Senior Project

    Institute of Nuclear Materials Management, Vienna

    A team of two fellow classmates and I developed and programmed a robot to safely explore unknown areas, decreasing the risk of human involvement in potentially dangerous situations and environments. The judging panel commended the project as "well organized and professionally crafted."

  • Best of Category: Engineering and Technology

    Institute of Nuclear Materials Management, Vienna

    A team of two fellow classmates and I developed and programmed a robot to safely explore unknown areas, decreasing the risk of human involvement in potentially dangerous situations and environments. The judging panel commended the project as "well organized and professionally crafted."

Languages

  • Bulgarian

    Native or bilingual proficiency

  • English

    Native or bilingual proficiency

  • Spanish

    Elementary proficiency

View Venezia’s full profile

  • See who you know in common
  • Get introduced
  • Contact Venezia directly
Join to view full profile

Other similar profiles

Explore collaborative articles

We’re unlocking community knowledge in a new way. Experts add insights directly into each article, started with the help of AI.

Explore More

Add new skills with these courses