game design

Last week, Mark Zuckerberg was roundly mocked for the bad graphics in his preview of a new expansion of Horizon Worlds, Meta’s metaverse effort. His quick response promising better avatars…

Ready Player Me, a platform to build dynamic cross-game avatars for virtual worlds, raises $56M led by a16z

Loot boxes, a way for players to receive random in-game rewards in exchange for real money, have been disparaged for a while now, and they’re now increasingly subject to government…

As regulation heats up, will gaming studios’ gamble on loot boxes pay off?

It’s not easy to build a virtual universe, but it’s certainly something that we can bring closer to reality through proper network infrastructure investments and innovation.

A hospitable metaverse requires the basic building blocks of virtual life

Legionfarm, a YC-backed company, is looking to bring coaches to the competitive gaming world. Esports teams at the very top often have coaches, but the rest of the massive competitive…

YC-backed Legionfarm lets competitive gamers pay to play with pro coaches

UK MPs have called for the government to regulate the games industry’s use of loot boxes under current gambling legislation — urging a blanket ban on the sale of loot…

Loot boxes in games are gambling and should be banned for kids, say UK MPs

When ProGuides pulled the covers off of its service earlier this year, the young Los Angeles-based startup intended to give gamers a way to train with professional and semi-pro esports…

Launching from beta, ProGuides is making money ensuring that gamers never play alone

In a move clearly driven by economic interests and an urgency to meet stringent regulations, the world’s largest games publisher Tencent pulled its mobile version of PlayerUnknown’s Battlegrounds on Wednesday…

Tencent’s new alternative to PUBG is already topping the revenue chart

China’s new rules on video games, introduced last month, are having an effect on the country’s gamers. Today, Tencent replaced hugely popular battle royale shooter game PUBG with a more…

Tencent replaces hit mobile game PUBG with a Chinese government-friendly alternative

What could be more perfect than moving the inaugural championship finals for an esports league from its Los Angeles home to Brooklyn? For Overwatch League, the esports conference created by…

Esports Overwatch League heads to hipster Brooklyn for its finals

I haven’t played another FPS besides Overwatch in months, which makes me qualified to state that Overwatch is the best FPS on the market. That said, until today, it was…

Overwatch finally adds Deathmatch and it kind of sucks

I’m writing this from a slightly saddened perspective, revisiting my favorite SNES RPGs and realizing something: I’ve been spoiled by modern UX design. The sentiment is pretty universal.

What UX designers can learn from 1990s Japanese video games

It wasn’t until I conquered my first dungeon in The Legend of Zelda at my friend’s house that I decided to throw a convincing tantrum at my parents about why…

Designing Next-Gen Virtual Reality Gaming Experiences

I am a game designer but I don’t envy the task of potential employers or partners in trying to find someone like me to hire. Game design is very difficult…

Why And How To Hire A Game Designer

In the last of this three part series on the constant factors of game design we’re talking all about the role of the player as character (or not) and powerful…

The Seven Constants Of Game Design, Part Three

In the first of a two part series exploring game design, this article discusses the idea that games operate within a universe of defined constants, meaning traits to do with…

The Seven Constants Of Game Design, Part One

In watching the latest drama unfold over Facebook and its experimentation with users, I’m moved to argue that sometimes you can be too honest. For game makers especially sometimes it’s…

The Numinous Veil Of Ignorance

“Game designer” sounds like a cool job, but often game designers actually do a much more ordinary job. Design is also less and less respected as naught but theory within…

Finding Game Design

Growing up in the age of computers and technology we can almost taste the promise of videogames. We don’t just like to play videogames, we like to imagine what they…

What Games Are: The Unfulfilled Promise Of Videogames

Many readers will be familiar with the idea that games and reward go together. Yet reward by itself isn’t rewarding. The reason is that it’s not the reward that’s interesting,…

What Games Are: The Win Imperative