Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
In the trailer videos the screen shake is ruining the experience for me. It's full screen and very jarring. Based on the video alone I would choose not to buy this game just for the screen shake. Was the screen shake added in post production to make the game seem more 'action packed' or is it a game feature? Can it be turned off or at least have a setting where it's toned down a little. It completely ruins the beautiful aesthetic of the game when everything is wobbling around during the action.
引导部分有”墨兽“打错成”魔兽“;
部分字体显示成了□□,比如第一场引导战役结束后敌方的感叹词,就出现了□□
-Interesting authentic medieval theme.
-Creative use of art.
-The music.
-Beauty of the UI
-Fun turn based combat.
I hope this is a big success since I'm hoping you make the game long. Like have lots of campaigns or something or little stories like with expansions.
There is so much you can do with this theme.
We are also open to discussions on our Discord, both related to the current state of the game and your suggestions/ideas for improvements. Feel free to join (the link is on our Steam Page). Cheers!
More importantly, can we have some resolution settings? I'd like to play in a windowed 16:9, but I'm forced into 32:9 on my ultrawide cause the window can't be resized, and many of the game's elements are cut off or scaled based on width rather than height.
Thank you!
Ah yes, so we've heard. Have you played it?
Also, do not hesitate to leave us any kind of feedback once you give Inkulinati a go! :)
I see some comments on the game name and how it may sound in Italian. There was also a similar issue with another board game 'Bitoku' (a Japanese word). But in French it sounds somewhat like 'Kokinazz' would sound for English speakers. The publisher didn't change anything, by the way.
As for the feedback, cannot say much except that I love it so far! 🤩
(Would be nice to be able to move around the screen using one of the mouse buttons instead of the arrow keys, though.)
As I see it, this would be something like a setup option to enable/disable the Golf Swing Meter in the current run. I could even see leaving it on sometimes when I play, I guess I'd just like the option to kill it when I'd really rather not bother with it.