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As for what awaits you, theres four characters (each of which plays very differently) and theres lots of cards to unlock for each of them. Each character has a fair few viable decks (but you will need to lean into whatever stuff you get in a run). Theres ascension which gives you progressively harder runs to the heart and of course the "true ending" which I wont spoil for you but does involve rather more than just defeating the third boss.
Obviously the game doesnt fundamentally change - you will still be progressing upwards to the spire while building your deck on the way and fighting card battles, completing events doing the occasional minigame and shopping. Theres a ton of variety in the decks you will play and thats where the fun is for most people.
-Playing enough runs with each character unlocks more cards and relics that can appear in runs
-Clearing your first run with a character unlocks Ascensions, which are cumulative modifiers that make the game more challenging (a total of 20 to run through for each character)
-Clearing the game with Ironclad, Silent and Defect unlock a way to [redacted]
-Clearing [redacted] unlocks some fun and well deserved cosmetic bonuses for that character's cards
There are also other modes like daily challenges and custom runs you can do if you want to shake things up a bit as well, but the core formula of the game is going to stay relatively the same (same 3 acts, chance one of the same 3 bosses at the end of each, etc etc).
You only get punished for being too stupid to recognize the "right" cards when you see 'em.
Like genuinely, why do you want us to tell you how to feel about the game. If you think it's too easy try playing it a second time. But at the end of the game this is a deckbuilder game.
I say that because people play the game and then get mad at the game for being what it is.
On your next run, get the shards: 1 from chest, 1 from campfire, 1 from burning elite. Then beat 3rd boss and you will unlock true endgame.
Then do it again on ascension.
With all 4 characters.
It's different every run as you will be offered different relics, cards, enemies, paths and all that.
One run is hardly enough to give you an idea of the variety of the game. It's also very much a single player game which is reflected by the community.
And when you've had your fill of the base game, there's tons of mods to play around with.
Normally, no, it's not. That's true. But it is for people who insist that it's about getting lucky enough to find the right cards or just losing, with no other options and nothing in between. You know, the ones who show up just to whine and have no interest in learning otherwise.