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The big spheroid enemies are terrible in this stage, if you miss an attack, because you'll take damage from the spark shield and trigger the blast. You'll take damage from that blast and pinball into another hazard taking more damage. Boom, 3 hearts gone before you even touch the ground again.
I feel most of the hub 6 levels (including the boss) just go on for too long in general. Short tough levels or long exploration focused ones. Both at once is just exhausting.
I feel confident that if I keep at it the stars will eventually align and I'll crack it, but I'm not sure I have the patience to spend that much time on the least fun part of the game.