Developed in partnership by Frostbite and SEED (Electronic Arts), Global Illumination Based on Surfels (GIBS) is setting a new standard in lighting technology. This real-time solution for global illumination is now being implemented in new releases like EA SPORTS College Football 25 and demonstrates the strength of EA’s collaborative approach to developing solutions that empower developers and artists. Learn more about GIBS in College Football 25 here: https://lnkd.in/gdV6TfNu #Frostbite #SEED #GameEngine #GameDev #CFB25
Frostbite
Datorspel
Stockholm, Stockholm County 13 648 följare
Shape the future of gaming!
Om oss
Frostbite is a user-friendly software development toolset which enables game creators to quickly and easily iterate on ideas and achieve new visions for interactive experiences. Used exclusively by EA teams and studios, our workflows and runtimes are highly configurable and cover all aspects of development including Audio, Animation, Cinematics, Scripting, Artificial Intelligence, Physics, Destruction, Rendering, Visual Effects, and more. Frostbite games are currently in development for current and future platforms including mobile devices.
- Webbplats
-
http://frostbite.com
Extern länk för Frostbite
- Bransch
- Datorspel
- Företagsstorlek
- 201–500 anställda
- Huvudkontor
- Stockholm, Stockholm County
- Typ
- Publikt aktiebolag
Adresser
Anställda på Frostbite
Uppdateringar
-
Bring Glory Home with College Football 25! Happy #CFB25 launch day to our incredible partners at EA SPORTS. Experience iconic atmospheres and incredible pageantry with this long-anticipated debut powered by Frostbite. ❄Explore Frostbite careers: https://lnkd.in/gn-pNzA #ItsInTheGame #Frostbite #GameEngine #GameDevFrostbite Electronic Arts (EA)
Welcome to WORLDWIDE LAUNCH, EA SPORTS #CFB25! ➡️ Learn more about our teams that brought this highly anticipated game to life: www.easports.com/careers #EASPORTS #ItsInTheGame #CollegeFootball
-
Seeing Frostbite team members have a noticeable impact on environmental sustainability while supporting our communities is truly inspiring.👏 🌿Introducing Invasive Plants vs. Frosties!🌿 Led by our very own Heather Nightingale, Production Coordinator at Frostbite, this initiative is all about safeguarding our local ecosystem at EA Vancouver by removing invasive plants. Join us in making a difference and explore exciting career opportunities with Frostbite today: https://lnkd.in/gn-pNzA #Frostbite #GameDev #GameJobs #GameEngine Electronic Arts (EA)
🧤 Gloves? Check. 🔨 Shovels? Check. 🌿 Tarps? Check. 🌱 Expert ecologist? Check. The mission? To seek and destroy invasive plants while learning how to protect and nurture our natural surroundings. 🌲 Our very own Heather N., Production Coordinator at Frostbite, spearheaded the initiative by creating Invasive Plants vs. Frosties, a group dedicated to removing invasive plants in the woods of Discovery Place Conservation Area, surrounding EA Vancouver. To date, the team has successfully removed nearly 10,000 invasive plants from the local area. 🌿 💪 Read more about how the Frostbite team is preserving the local environment and setting a framework for others to follow 👉 https://bit.ly/3RRsUDr
-
-
ICYMI at #GDC, our Frostbite engineers delivered some incredible talks. Check out the sessions available now in the GDC Vault (https://lnkd.in/gKcEuFNm): 𝗪𝗮𝗿𝗽: 𝗛𝗶𝗴𝗵-𝗙𝗶𝗱𝗲𝗹𝗶𝘁𝘆 𝗖𝗹𝗼𝘁𝗵 𝗦𝗶𝗺𝘂𝗹𝗮𝘁𝗶𝗼𝗻 𝗶𝗻 𝗘𝗔 𝗦𝗣𝗢𝗥𝗧𝗦 𝗙𝗖 𝟮𝟰 with Robin Taillandier Dig into the development of our new GPU compute shader-based cloth simulator used to simulate football jerseys and shorts in FC 24. 𝗙𝗣𝟭𝟲 𝗦𝗵𝗮𝗱𝗲𝗿𝘀 𝗶𝗻 𝗙𝗿𝗼𝘀𝘁𝗯𝗶𝘁𝗲 with Alexis Griffin-Lira Learn how Frostbite implemented multi-platform 16 bit type (FP16) support for shaders to increase shader performance on mobile and other platforms. 𝗕𝗿𝗶𝗻𝗴𝗶𝗻𝗴 𝗙𝗿𝗼𝘀𝘁𝗯𝗶𝘁𝗲 𝘁𝗼 𝗡𝗲𝘄 𝗥𝗲𝗻𝗱𝗲𝗿𝗶𝗻𝗴 𝗧𝗲𝗰𝗵 & 𝗣𝗹𝗮𝘁𝗳𝗼𝗿𝗺𝘀 (𝗪𝗵𝗶𝗹𝗲 𝗡𝗼𝗯𝗼𝗱𝘆 𝗡𝗼𝘁𝗶𝗰𝗲𝗱) with Jason Bright Discover Frostbite’s staged approach to expanding the engine to new platforms, while implementing a new simplified graphics API, without disrupting active development. #Frostbite #GameEngine #GameDev #GDC2024 #Engineering Electronic Arts (EA)
Game Developers Conference 2024
gdcvault.com
-
We're pumped up about this one! A big shoutout to our incredible partners at EA SPORTS on the recent reveal of College Football 25.🏈 #CFB25 #ItsInTheGame #Frostbite #GameEngine #GameDev Electronic Arts (EA)
Bring Glory Home. 🏈 EA SPORTS College Football 25. Coming July 19. #EASPORTS #ItsInTheGame #WeAreEA #CFB25
-
Technology continues to be leveraged today to deliver industry-leading innovations and memorable experiences to players. Check out how EA SPORTS is using the latest advancements to take in-game visuals and character fidelity to all-new levels of realism.
🎮👀 Today, we're spotlighting our commitment to creating the most immersive and realistic sports games possible for our fans – from the introduction of the all-new SAPIEN technology in EA SPORTS Madden NFL 24, to EA SPORTS UFC 5’s Frostbite debut, the stunning EA SPORTS PGA TOUR courses, and so much more! Check out our latest blog, detailing how we enhanced visual realism across our portfolio over the past year ➡️ https://lnkd.in/g-8a2grZ #EASPORTS #STEAM #TechCareers
-
-
At Frostbite, we’re working more closely than ever with EA’s game teams to drive the evolution of our engine from a game development tool into a powerful catalyst for creative collaboration. This partnership enables us to deliver streamlined workflows, innovative generative tools, and custom-made solutions to empower EA's studios to build their next generation of games. Join us on this exciting journey as we build the best platform for collaboration for EA’s games. Explore Frostbite careers: https://lnkd.in/gn-pNzA #Frostbite #GameDev #GameJobs #GameEngine #GetInTheGame Electronic Arts (EA)
-
Going to #GDC next week? Don’t miss these 3 amazing talks from Frostbite engineers: 𝗪𝗮𝗿𝗽: 𝗛𝗶𝗴𝗵-𝗙𝗶𝗱𝗲𝗹𝗶𝘁𝘆 𝗖𝗹𝗼𝘁𝗵 𝗦𝗶𝗺𝘂𝗹𝗮𝘁𝗶𝗼𝗻 𝗶𝗻 𝗘𝗔 𝗦𝗣𝗢𝗥𝗧𝗦 𝗙𝗖 𝟮𝟰 (Robin Taillandier) Dig into the development of Warp, a new GPU compute shader-based cloth simulator used to simulate football jerseys and shorts in FC 24. 𝗙𝗣𝟭𝟲 𝗦𝗵𝗮𝗱𝗲𝗿𝘀 𝗶𝗻 𝗙𝗿𝗼𝘀𝘁𝗯𝗶𝘁𝗲 (Alexis Griffin-Lira) Learn how Frostbite implemented multi-platform 16 bit type (FP16) support for shaders to increase shader performance on mobile and other platforms. 𝗕𝗿𝗶𝗻𝗴𝗶𝗻𝗴 𝗙𝗿𝗼𝘀𝘁𝗯𝗶𝘁𝗲 𝘁𝗼 𝗡𝗲𝘄 𝗥𝗲𝗻𝗱𝗲𝗿𝗶𝗻𝗴 𝗧𝗲𝗰𝗵 & 𝗣𝗹𝗮𝘁𝗳𝗼𝗿𝗺𝘀 (𝗪𝗵𝗶𝗹𝗲 𝗡𝗼𝗯𝗼𝗱𝘆 𝗡𝗼𝘁𝗶𝗰𝗲𝗱) (Jason Bright) How do you transition to new graphics technology (e.g. DX12, Vulkan, Metal) and expand to new platforms without disrupting active development? Learn about Frostbite’s staged approach to generational technological change. #Frostbite #GameDev #GDC2024 #Engineering
The annual Game Developers Conference (GDC) is back in San Francisco next week! Electronic Arts is set to take the stage in over 25 sessions. Our tEAm will cover a range of topics, including Frostbite's expansion to new platforms, SEED (Electronic Arts)'s work on photorealistic facial rigs, and the evolution of matchmaking techniques in Apex Legends. Joining us at GDC? You won't want to miss these sessions 👉 go.ea.com/GDC2024 #GDC2024
-
For years, we've been continuously evolving the Frostbite engine for the next generation of Electronic Arts (EA) games. We've brought Frostbite to new platforms like mobile and Nintendo Switch, innovated on character technology, and built tools that enable our teams to create more immersive environments and interactive experiences. Today's rebrand, with its new logo and feel, is designed to better represent what Frostbite is today: a platform for collaborative innovation built in authentic partnership with EA studios, and powered by the best tools and technology for EA's games. This is a big day for us and we're excited to have you along for the journey. Check out more about our new look here: https://lnkd.in/gYQstdYU. Looking forward to sharing new stories and experiences with you. #GameDev #GameDevelopment #Innovation #Collaboration #GameEngine
-
At Frostbite, we work hand-in-hand with EA game teams to deliver streamlined workflows, powerful generative tools, and custom solutions that enable our creators to do what they do best — create. Interested in learning more about our global team? Explore Frostbite careers ❄ at https://lnkd.in/g22i_9RN #Frostbite #GameDev #GameJobs #GameEngine #GetInTheGame Electronic Arts (EA)