735 episodes

Beyond is IGN’s flagship PlayStation show, the place where we break down all the latest Sony news and announcements, share our impressions on what we’re playing - new and old - but most importantly, celebrate the fun and camaraderie of gaming.

Podcast Beyond - IGN's PlayStation Show IGN Staff

    • Leisure
    • 4.4 • 3.9K Ratings

Beyond is IGN’s flagship PlayStation show, the place where we break down all the latest Sony news and announcements, share our impressions on what we’re playing - new and old - but most importantly, celebrate the fun and camaraderie of gaming.

    Dead Rising & Kunitsu-Gami: How Capcom’s Balancing Remakes & Risks

    Dead Rising & Kunitsu-Gami: How Capcom’s Balancing Remakes & Risks

    Capcom had a few surprises for us with this week’s Next showcase, including the full reveal of Dead Rising: Deluxe Remaster, the second time the 2006 survival-action-horror game has gotten a fresh coat of paint. Apparently a deluxe remaster is a little more involved that your run-of-the-mill HD upscale, but not quite on the same level of a remake, like Capcom’s recent Resident Evil do-overs. Whatever the case, it looks great, and we’ll happily jump back into Frank West’s shoes for some zombie mayhem when the Deluxe Remaster drops in September, and for anyone not excited about the news, rest assured Resident Evil 9 IS in development, so chill out. Aside from re-visiting the familiar to varying degrees, Capcom is also showing it’s not afraid to try something new, as demonstrated by Kunitsu-Gami: Path of the Goddess, an interesting hybrid of tower defense, real-time strategy and escort mission that’s surprisingly hard to explain, which is somewhat unusual in this day and age of established game genres checking boxes of what kind of mechanics they involve. Kunitsu-Gami drops in a few weeks, and while July isn’t particularly packed with big releases, it does have some coming up, like Final Fantasy XVI’s Dawntrail expansion, First Descendant, Zenless Zone Zero, Flintlock: Siege of Dawn, College Football 25, and Arranger: A Role-Puzzling Game. This week, Beyond is Max Scoville, Jada Griffin and Logan Plant.
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    • 55 min
    Elden Ring: Shadow of the Erdtree Review Discussion - Beyond 853

    Elden Ring: Shadow of the Erdtree Review Discussion - Beyond 853

    Arise, once again, Tarnished! FromSoftware’s long-awaited DLC expansion to Elden Ring, Shadow of the Erdtree is almost upon us and Mitchell Saltzman joins us to give his spoiler-free thoughts on why it’s yet another 10 out of 10 review score for IGN. Obviously, FromSoft games are challenging from the jump, but it should be no surprise that an expansion for people who know their way around The Lands Between packs a punch for even the highest level players. Plus, we run down a couple games from the various Summer events that caught our eye, including Kunitsi-Gami: Path of the Goddess, which takes a novel approach to tower defense with an aesthetic somewhat reminiscent of Okami, as well as Starship Troopers: Extermination, which takes a more conventional approach to tower-defense, but with 16-player co-op in first-person, which should be more than enough to set it apart from Helldivers 2. Mixtape looks like a gorgeous whimsical indie adventure to let us relive our mischievous teenage glory days to the tune of a great soundtrack, and Metal Gear Solid 3 Delta Triangle Remake Eater has a gross mechanic that sounds like something Kojima would’ve dreamed up. This week’s Beyond is Max Scoville, Jada Griffin and Mitchell Saltzman.
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    • 53 min
    Revisiting 'Horizon Forbidden West'

    Revisiting 'Horizon Forbidden West'

    Welcome to another very special episode of IGN's weekly PlayStation show. Today we’re taking a look back at our past coverage of Horizon Forbidden West, including a review discussion plus a spoiler-filled breakdown with some of the developers from Guerrilla Games. So, if you haven’t finished the game, this might ruin the ending, and if you haven’t played the game at all, it probably won’t make any sense. You have been warned!
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    • 2 hr 9 min
    Star Wars Outlaws Looks Like The GTA In Space We’ve Been Waiting For

    Star Wars Outlaws Looks Like The GTA In Space We’ve Been Waiting For

    This year’s Ubisoft Forward didn’t have much in the way of surprises, but it did have a ton of gameplay of two games that we’ll actually get to play in just a few months, Star Wars Outlaws and Assassin’s Creed Shadows. Outlaws in particular looks like a game we’ve been waiting our whole lives for, an open-world sandbox that lets us explore the grimiest corners of the most wretched hives of scum and villainy. It’s a premise we almost got in Star Wars 1313 and Amy Hennig and Visceral’s Project Ragtag, but both those got canceled. Unlike some past Ubisoft gameplay demonstrations, what we’ve seen of Outlaws seems like it’ll actually be representative of the game that’s coming out in August, so here’s hoping it delivers. Meanwhile, another much-demanded project is Assassin’s Creed Shadows, which takes Ubi’s flagship stealth adventure series to Japan, and in addition to the awesome setting, it looks like it’s introducing a number of ambitious gameplay systems and mechanics. We got a few updates on what’s coming soon to this year’s Prince of Persia games, The Lost Crown and The Rogue Prince of Persia, but we also got the somewhat underwhelming announcement that the remake of The Sands of Time, which was originally slated for 2021, won’t be out until 2026 - is that the first big game with a release date that far off? Beyond Good and Evil 2 was nowhere to be seen, which is unsurprising but still disappointing, and sadly, we got no updates on what’s going on with Tom Clancy’s Splinter Cell remake/reboot, or the Ghost Recon series. Oh, and there was no Far Cry, but we hope the next one has dinosaurs.
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    • 47 min
    Battle Royale: Clash of the PlayStation Titans

    Battle Royale: Clash of the PlayStation Titans

    Join us for "Beyond Battle Royale: Clash of PlayStation Titans," at IGN Live, where we dive into an epic debate to determine the ultimate PlayStation character. Hosted by Max Scoville, this special edition of Beyond brings together Max, Brian Altano, Jada Griffin, Akeem Lawanson, and you, the fans, to help the Beyond squad decide once and for all who reigns supreme in the PlayStation universe. Watch as characters like Kratos, Aloy, and Nathan Drake are pitted against each other in a showdown. Let’s crown the king or queen of the PlayStation All-Stars!
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    • 48 min
    Revisiting 'Ghost of Tsushima'

    Revisiting 'Ghost of Tsushima'

    Welcome to a very special episode of IGN's weekly PlayStation show. Today we’re taking a look back at our past coverage of Ghost of Tsushima. Today’s discussion is a breakdown of Ghost of Tsushima’s opening moments, which is spoiler-free - but you’re probably going to get more out of it if you’ve played the game - plus, the game rules, so get on that.
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    • 1 hr 16 min

Customer Reviews

4.4 out of 5
3.9K Ratings

3.9K Ratings

Dude4444568 ,

Bar fight

If you could bring one Sony character to the bar who you bringing

I’ll bring Kratos

ResideN7slave-X- ,

Has potential, Jonathan’s presentation is terrible

Firstly I’m a fan of this podcast from the days of Greg & Collin. Not trying to say ones better than the other but as a host Jonathan’s loudness of “ummm”, “uhhh”, & “but’s” are so loud I just can’t keep myself listening. I literally will save this podcast as the last to listen to, not because it’s a “best for last scenario” but because I don’t want a headache going into the others. Jonathan please lower your voice with these or move the mic away from your face when doing this. If you can’t I have to unsubscribe. Take some pointers from Ryan McCaffrey off of Unlocked... something. The show has interesting topics & opinions... But, they are unbearable to listen to.

SuperSilver420 ,

Akeem is very annoying

Love the podcast but hardly finish an entire episode these days because Akeem is incredibly annoying. 3 stars for what once was.

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