Magic: The Gathering Drive to Work Podcast
All Episodes
In this podcast, I talk about the early portion of design where the sky is the limit.
Jul 5
35 min 24 sec
In this podcast, I talk about how design needs to evoke an emotional response from the players.
Jun 28
34 min 31 sec
In this podcast, I talk all about the history and design surrounding the exile zone.
Jun 28
30 min 22 sec
In this podcast, I sit down with Lead Designer Corey Bowen to talk about the design of Magic: The Gathering® – Assassin's Creed®.
Jun 21
29 min 15 sec
This podcast talks about the spectrum of giving players what they're asking for and surprising them with things they never thought of.
Jun 21
31 min 10 sec
I talk all the time about the strengths of each color. This week, I delve into their weaknesses and how those present themselves mechanically.
Jun 14
29 min 43 sec
In this podcast, I talk for 30 minutes all about every aspect of power and toughness.
Jun 14
31 min 39 sec
In this podcast, I talk about why we don't have colors show up in different amounts in sets.
Jun 7
32 min 37 sec
In this podcast, I sit down with Set Design Lead Michael Majors to talk about the set design for Modern Horizons 3.
Jun 7
29 min 34 sec
In this podcast, I talk about how we design tokens and the cards that create them.
May 31
31 min 21 sec
I sit down with Erik Lauer, Modern Horizons 3's lead vision designer, to talk about the making of the set.
May 31
30 min 14 sec