Magic: The Gathering Drive to Work Podcast

Mark Rosewater
Join Magic: The Gathering Head Designer Mark Rosewater as he shares stories, insights, and more while driving to work. Listen and learn more about how Magic is made!

All Episodes

In this podcast, I talk about the Fallen Empires expansion.

Jul 5

32 min 26 sec

In this podcast, I talk about the early portion of design where the sky is the limit.

Jul 5

35 min 24 sec

In this podcast, I talk about how design needs to evoke an emotional response from the players.

Jun 28

34 min 31 sec

In this podcast, I talk all about the history and design surrounding the exile zone.

Jun 28

30 min 22 sec

In this podcast, I sit down with Lead Designer Corey Bowen to talk about the design of Magic: The Gathering® – Assassin's Creed®.

Jun 21

29 min 15 sec

This podcast talks about the spectrum of giving players what they're asking for and surprising them with things they never thought of.

Jun 21

31 min 10 sec

I talk all the time about the strengths of each color. This week, I delve into their weaknesses and how those present themselves mechanically.

Jun 14

29 min 43 sec

In this podcast, I talk for 30 minutes all about every aspect of power and toughness.

Jun 14

31 min 39 sec

In this podcast, I talk about why we don't have colors show up in different amounts in sets.

Jun 7

32 min 37 sec

In this podcast, I sit down with Set Design Lead Michael Majors to talk about the set design for Modern Horizons 3.

Jun 7

29 min 34 sec

In this podcast, I talk about how we design tokens and the cards that create them.

May 31

31 min 21 sec

I sit down with Erik Lauer, Modern Horizons 3's lead vision designer, to talk about the making of the set.

May 31

30 min 14 sec