Houdini in Action - 80 Level Podcast

80 Level Podcast

Feb 14

25 min 45 sec

Send us a Text Message.Ian Smith, CG Supervisor at SideFX walks us through Project Pegasus (learning tech demo showcasing Houdini workflows with Unreal Engine 5). Explore non-destructive, procedural content generation in gamedev and how different tools can be used to create detailed open-world environments. Ian talks about software strengths and emphasizes how indie developers can leverage Houdini for fast and dynamic world-building that doesn't require lots of manpower.Check out Project Pegasus and improve your Houdini skills: https://www.sidefx.com/pegasus/ Read the article on 80.lv: https://80.lv/articles/ian-smith-on-becoming-an-artist-houdini-s-new-project-pegasus/ Ian’s socials:https://www.artstation.com/iansmithartist https://www.youtube.com/@iansmithartist/videos https://twitter.com/iansmithartist Follow 80 LEVEL on social media:https://www.facebook.com/LevelEighty
https://www.instagram.com/eighty_level/https://twitter.com/80LevelWe are looking for more artists!Join 80 LEVEL Talent for free: https://80lv.pro/join-80lvTalent Get your work noticed by some of the biggest and best developers, publishers, and studios in video games today.The Gaming BlenderCould you design a video game?Listen on: Apple Podcasts
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