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Samus in the commercial.

Prime Evil is a live-action commercial for the Metroid Prime. Directed by Alex Proyas, the 60-second version of the commercial enjoyed a brief time in cinemas. Digital effects for the commercial were done by Animal Logic.

On September 22, 2021, a 4K version of the commercial was uploaded to YouTube, and can be seen here.

Plot[]

The cold silence of space only punctuates the feeling of death that emanates from this virtually lifeless planet. Only one thing is alive and well here: evil. It must be destroyed, decimated, exterminated. But first, it must be found.

—Narrator

The commercial is a mixture of live-action footage and actual gameplay clips in the game. The Gunship flies to the Frigate Orpheon; Tallon IV is seen in the background. Samus Aran exits and begins exploring the ship. Samus can be seen shooting Parasites with the Wave Beam (even though she does not have it at the start of the game) and grappling across a gap. Throughout the commercial, Samus is also seen using the Ice Beam, Scan Visor, and X-Ray Visor. The final scene shows Samus confronting the game's first boss, the Parasite Queen.

Development[]

Studio Kite built two suits for US Nintendo's Metroid Prime directed by Alex Proyas. One suit was for Game Boy and the other for Game Cube. Both suits were to be worn by stunt artists and had to be light, flexible and hard wearing.

—Studio Kite

The Varia Suit costume (and the Fusion Suit for the North American Metroid Fusion commercial, "Parasite") were both created by Studio Kite. Samus was portrayed by Melanie Peyton-Smith, who also portrayed Samus and the SA-X in "Parasite". Behind the scenes footage and images were released by Studio Kite that briefly show her face.

"Prime Evil" was filmed at the decommissioned White Bay Power Station in Sydney, Australia, one month before "Parasite". The pyrotechnics team, the crews at Animal Logic and Studio Kite overlapped, the stunt coordinator Glenn Boswell, and Peyton-Smith overlapped between both commercials.[1]

The commercial marked the first directed by Proyas since his 2002 film Garage Days. It uses built sets and CGI, with the CGI elements being completed in only three weeks. It was released in theaters on November 8, 2002.[2]

Credits[]

Director: Alex Proyas

Mystery Clock, Executive Producer: Topher Dow

Chelsea Pictures LA, Executive Producer: Allison Amon

Agency: Leo Burnett, Chicago

Agency Producer: Vincent Geraghty

Executive Creative Director: Jonathan Hoffman

Executive Producer: Ron Nelkin

Creative Director: Dominic Maiolo

Creative Director / Writer: Matt Horton

Creative Director / Art Director: Dustin Smith

Creative Director: Bill Stone

Editor: Richard Learoyd

DOP: Simon Duigan

Writer: Matt Horton

Executive Producer: Zareh Nalbandian

VFX Supervisor: Hugh Seville

3D Supervisor: Luke Hetherington

Technical Director: Clinton Downs

3D Animators: Scott Hunter, Nathan Stone, Cameron Scott, Graham Olsen, Daniel Marum, Will Reichelt, Michael Mellor, Al Ferguson, Peter Colebatch

Digital Matte Artist: Marco Nero

Compositors: Stefan Coory, Adam Watson, Pheng Sisopha, George Zwier, Ivan Moran, Phil Lang, Charlie Armstrong, Krista Jordan, Vaughn Arnup, Jonathan Hairman

Line Producer: Amber Naismith

Production Co-ordinator: Samuel Harvey

Costume : Studio Kite

Stunt Coordinator: Glenn Boswell

Storyboard Artist : Tariq Raheem

Samus Aran: Melanie Peyton-Smith

Gallery[]

External links[]

  1. ^ Shinesparkers. Interview: Bruce Hunt. March 9, 2023. Retrieved July 17, 2024.
  2. ^ Target precision: Metroid Prime takes aim. Animal Logic. Archived from the original on February 25, 2003. Retrieved July 17, 2024.
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