Tagged with flash

A list of all projects on Haxelib with the tag "flash"

All Tags

Project Description Version Downloads
flixel
@haxeflixel
HaxeFlixel is a 2D game engine based on OpenFL that delivers cross-platform games. 5.8.0 1060919
flixel-addons
@haxeflixel
flixel-addons is a set of useful, additional classes for HaxeFlixel. 3.2.3 982999
flixel-ui
@haxeflixel
A UI library for Flixel 2.6.1 915705
actuate
@singmajesty
Actuate is a fast and flexible tween library that uses a jQuery-style "chaining" syntax. It out-performs other libraries (such as TweenLite) and is easy to extend with custom actuators. 1.9.0 913172
flixel-tools
@haxeflixel
Command-Line tools for the HaxeFlixel game engine 1.5.1 864450
box2d
@singmajesty
Box2D is a tremendously popular physics engine for most platforms. 1.2.3 735557
layout
@singmajesty
Flexible system for fluid resizing layouts 1.2.1 732134
flixel-demos
@haxeflixel
Demo Projects for HaxeFlixel 3.2.0 690840
flixel-templates
@haxeflixel
Templates for HaxeFlixel projects 2.7.0 681620
tweenxcore
@shohei909
lightweight motion library for haxe 1.1.0 153666
tweenx
@shohei909
crossplatform tween library 1.0.4 114169
haxe-strings
@vegardit
A haxelib for consistent cross-platform UTF-8 string manipulation. Contains comprehensive String utility functions, SemVer.org version parsing, spell checker, ANSI escape sequence builder, RandomUUID generator, thread-safe regular expression API, StringBuilder, SortedStringMap, SortedStringSet, camelcase string formatting, filepath normalizing and globbing (wildcards). 7.0.5 63495
swf
@singmajesty
Provides support for parsing and displaying SWF content 3.2.0 62880
protohx
@nitrobin
Crossplatform implementation of 'Google's Protocol Buffers' for haxe. 0.4.6 29694
air3
@jan_flanders
Externs for Adobe AIR3 0.0.1 28597
stb_ogg_sound
@shohei909
public domain ogg decoder 0.0.2 27578
flambe
@Aduros
Flambe is a fast, expressive, and cross-platform engine for HTML5 and Flash games. 4.1.0 26592
svg
@singmajesty
Provides support for parsing and rendering SVG content 1.1.3 18037
away3d
@Greg209
Away3D is an open source platform for developing interactive 3D graphics for video games and applications. 5.0.9 17952
spinehaxe
@bendmorris
Spine runtime for Haxe. 3.5.0 13883
haxe-concurrent
@vegardit
A haxelib with cross-platform concurrency functions and classes (thread-pool, task executor/scheduler, re-entrant lock, semaphore, atomic int/bool, thread-safe collections/queues) 5.1.3 11775
haxe-doctest
@vegardit
Python inspired doc-testing for Haxe. Allows unit-testing based on test assertions in haxedoc. Integrates with Haxe Unit, MUnit, Tink Testrunner and UTest 3.2.2 11727
flxanimate
@DotWith
Adobe Animate's texture atlases player for HaxeFlixel. 3.0.4 11358
HaxePunk
@heardtheword
A Haxe port of the FlashPunk AS3 engine. 4.0.1 11340
starling
@p.j.shand
The Cross-Platform Game Engine 2.7.0 11008
spinehx
@nitrobin
SpineHx is Haxe 3 OpenFL/NME port of spine-libgdx skeletal animation runtime. 0.2.0 8946
openfl-bitfive
@YellowAfterlife
Alternative blitting-targeted HTML5 backend for OpenFL. 3.3.3 7189
stablexui
@RealyUniqueName
StablexUI is a crossplatform UI engine. 1.2.4 5294
akifox-asynchttp
@yupswing
Haxe multi-platform Asynchronous HTTP+HTTPS Requests 0.4.7 4188
swiftsuspenders
@p.j.shand
This is an OpenFL 2.x/Haxe port of the popular AS3 metadata driven IOC (Inversion Of Control) solution SwiftSuspenders 1.1.1 3130
continuation
@Atry
Asynchronous programming in a natural multi-thread-like syntax, escaping from the callback hell. 1.3.2 2827
gm2d
@gamehaxe
GM2D helper classes for rapid game making in 2D. 4.1.29 2738
robotlegs
@p.j.shand
Robotlegs v2 is a popular Micro-Architecture framework which integrates with OpenFL, Starling, Away3D, ThreeJS and Fuse 2.0.7 2369
awe6
@hypersurge
awe6 is game inverted: a scalable, flexible and intuitive framework for the rapid development of quality games. For more information visit awe6.org 2.10.564 1681
pony
@AxGord
Haxe open-cross-library 1.9.8 1417
away3d-samples
@singmajesty
Away3D samples 5.0.3 1310
zerolib-flixel
@01010111
Zerolib is a library of extensions, utilities, and other helpful classes for making games quickly in haxeflixel! 0.8.1 1300
cocktail
@silexlabs
HTML/CSS rendering engine 1.0.0-beta.5 1168
away3d-examples
@Greg209
Away3D is an open source, real time 3D engine for the Flash Platform and has been ported to OpenFL 2.x/Haxe 1.1.0 1085
openfl-tiled
@kasoki
openfl-tiled is a library, which gives openfl developers the ability to use the TILED map editor. 0.4.2 968
texturePacker
@p.j.shand
convert IBitmapDrawable objects into spritesheets 0.0.10 926
feffects
@filt3rek
Set of effects (tweens, sineloops...) targeting Flash / JS / openFL (Neko, C++, Windows, Linux, OSX, Android, iOS, webOS, BlackBerry, HTML5) 3.1.0 880
akifox-transform
@yupswing
Affine matrix transformations with pivot point 2.2.1 736
bitmapFont
@Beeblerox
Component for rendering text with bitmap font on all openfl targets. 0.9.4 679
haxepunk-gui
@Lythom
HaxePunk GUI is a toolset to display user interfaces that works with HaxePunk engine. It provide some basic components to allow the user to interact with the game. 2.5.6 669
hxIni
@wikiti
hxIni is a fast, light and simple library to read and write INI files, using hashes. 3.0.0 538
roxlib
@wikiti
A multi-purpose haXe library for gestures (multitouch), multi-screen ui, threading utility and 9 patch image support. 1.1.3 516
Pathfinder
@hypersurge
Pathfinder is an A* (A Star) pathfinding and graph traversal library designed primarily for use with awe6 (optional). 0.2.18 508
flixel-retrotools
@zayora
Collection of useful classes that expand on HaxeFlixel's capabilities. 0.1.1 502
SpriterHaxeEngine
@loudoweb
Brashmonkey's Spriter SCML renderer compatible with Haxe and openfl. 2.2.0 448
scrollable-area
@GimmickyApps
For users of HaxeFlixel, a scrollable area with automatic scrollbars, intended for manual layout enthusiasts. 9.9.9 389
screenManager
@CreativeMagic
A framework to create and manage screens in your apps 1.0.0 386
flix
@defiance
pogger library for haxeflixel 0.0.1 356
protoc-gen-haxe
@Atry
Protocol Buffers for Haxe 1.2.1 344
hxsignal
@zweimal
Simple Haxe Signal API implementation 0.9.2 342
openfl-tiled-flixel
@kasoki
Experimental glue to use openfl-tiled with HaxeFlixel 0.0.5 320
pixi-flump-runtime
@jackwlee
A Flump runtime for Pixi.js. See examples for usage. 4.7.1 271
nova
@npinsker
Nova is a set of game development tools on top of Flixel to supercharge common tasks. 0.5.3 270
native3d
@lizhi
A simple gpu accelerated graphics engine written in haxe. 1.0.1 225
kong.hx
@djc
Strongly-typed access to the Kongregate API from Haxe. 1.2.3 214
tmx
@wselken
A parser for maps generated using Tiled Map Editor (http://www.mapeditor.org/). 0.2.0 206
monsterdebugger
@grisevg
Haxe bindings for Monster Debugger 3 (http://www.demonsterdebugger.com/) 1.0.0 197
ExAM
@knowledge-players
External Assets Management utility without embedding assets in SWF (smaller file) 2.1.0 179
ze2d
@zine92
An openfl gameobject/component system game framework for Haxe. 0.3.3 175
HaxePunk-nape
@Marc010
Nape integration for HaxePunk. 1.0.1 150
flxscrollablearea
@IBwWG
For users of HaxeFlixel, a scrollable area with automatic scrollbars, originally intended for manual layout enthusiasts. 0.4.0 143
jsfl
@yar3333
Externs for the Flash jsfl API. This is improved version of the original plefferts's library (http://lib.haxe.org/legacy/p/jsfl). 1.2.5 131
air4haxe
@daniel_benmergui
Externs for Adobe AIR - Updated to haxe 4 1.0.0 112
puremvc-standard
@ConfidantCommunications
PureMVC is a lightweight framework for creating applications based upon the classic Model-View-Controller design meta-pattern. This version does not support modular programming since it uses Singletons as Core actors rather than the Multitons used in the MultiCore Version. 1.3.0 105
bbmvc
@mwallace
BBMVC is a super light simple cross platform MVC framework. Checkout http://bbmvc.org for example code. 0.0.3 104
golems
@Rezmason
A macro-backed system for compiling and embedding workers into larger builds. Supports Flash, JS, NekoVM and C++ targets. 1.2.5 102
grar
@knowledge-players
GRAR is a powerful engine designed for training applications. Create an e-learning app just with XML 2.1.1 94
hxDaedalus
@Nanjizal
Pathfinding 2D Library ported from AS3 0.0.2 93
tweener
@singmajesty
A class for creating tweens in haxe - because there's infinity between 0 and 1. 1.33.74 93
puremvc-multicore
@ConfidantCommunications
PureMVC is a lightweight framework for creating applications based upon the classic Model-View-Controller design meta-pattern. This version supports modular programming through the use of Multiton Core actors instead of the Singletons used in the Standard Version. 1.4.0 92
iceentity
@NicoM1
Simple entity and component management for haxeflixel 1.2.0 91
overlap2d
@azakhary
This is an official runtime for Overlap2D edito, based on HaxeFlixel 0.0.1 87
HagglerVNE
@gummywormz
Visual novel engine for HaxeFlixel. 1.2.0 79
hxBitcoin
@ChuckBatson
Bitcoin, cryptocurrency and cryptography library 0.1.1 75
json-stream-core
@Atry
json-stream-core 3.0.3 69
sfs2x-api
@SanDinh.com
re-publish SFS2X_API_AS3.swc removing all external dependencies for using in openfl. Also contain generated headers .hx files 1.6.0-rc.2 67
puremvc-asynccommand-multicore
@ConfidantCommunications
The AsyncCommand utility offers a solution to the problem of executing a series of commands each of which may need to complete one or more asynchronous operations before the next command is executed. This is for the Multicore version of PureMVC. 1.2.0 66
hxthread
@utibenkei
Haxe/OpenFL port of ActionScript Thread Library(Soumen) 1.0.1 65
pixel-sprite-generator
@Zielak
Procedural pixel sprite generator similar to the old days of video game sprites. The sprites are algorithmically generated by combinatorial methods. 0.0.2 64
auto-parser
@Atry
auto-parser 1.1.0 64
glory
@ConfidantCommunications
Glory Framework is a page-based media framework built using Haxe, OpenFL, and PureMVC. It can be used for apps, games, websites, or presentations on any target supported by OpenFL. It uses an external configuration file to allow for asset and content changes without needing to recompile. Complete documentation is found on the GitHub wiki. 2.2.2 60
MAN-Haxe
@Gamepopper
A set of Maze and Noise algorithm classes that can generate 2D array or string maps. 0.0.4 58
hamu
@Atry
hamu 1.0.0 57
typepacker
@shohei909
JSON serialization / Binary serialization / Deep clone / Structural equality 2.0.0 57
callbahx
@brendanjerwin
Use Haxe remoting to communicate from Flash-land to JS-land. But with callbacks! 0.0.3-alpha 53
microbuilder-core
@Atry
microbuilder-core 3.0.4 53
slang
@jacobalbano
An experimental stack-based scripting language. 3.0.0 52
flwebgl
@kasparsj
Externs for Flash WebGL Runtime API 0.1.0 50
pixiflash
@kasparsj
Externs for PixiFlash 0.1.1 49
gotocore-hx
@varadig
1.0.1 45
openfl-tooltip
@SanDinh.com
A Standalone Tooltip class for OpenFL. 3.0.1 44
texture-packer
@p.j.shand
convert IBitmapDrawable objects into spritesheets 0.0.3 40
flash-endian-reverse
@AxGord
reverse big and little endian 0.0.1 37
mvcexpress
@flashjb
Haxe Port of mvcexpress library 0.1.3 36
hxRuntimeEditor
@wikiti
An openfl library used to modify *Sprite*'s position, scale and rotation in runtime, used to adjust sprite's in action. 1.0.2 36
haxe-import-csv
@Atry
haxe-import-csv 2.0.5 36
slick_addons
@SlickFromMars
Slick's custom haxelib with tons of cool useful tools. 1.5.0 36
flixel-abstractinput
@wsandwitch
Small library provides another abstraction layer allows user to group different input, such as keyboard, mouse and gamepad (axis and buttons) in several abstract actions, and then check them. 1.0.3 35
puremvc-statemachine-standard
@ConfidantCommunications
This utility provides a simple yet effective Finite State Machine implementation, which allows the definition of discrete states, and the valid transitions to other states available from any given state, and the actions which trigger the transitions. A mechanism is provided for defining the entire state machine in XML and having a fully populated StateMachine injected into the PureMVC app. This is for the Standard version of PureMVC. 1.3.0 34
tinyui
@SanDinh.com
A tiny UI macro for injecting ui items declared in a xml file into a haxe class. 6.0.1 32
tweezer
@hypersurge
tweezer is an easy tweening and easing library designed primarily for use with awe6 (optional). 0.1.9 31
puremvc-asynccommand-standard
@ConfidantCommunications
The AsyncCommand utility offers a solution to the problem of executing a series of commands each of which may need to complete one or more asynchronous operations before the next command is executed. This is for the Standard version of PureMVC. 1.2.0 30
IniFiction
@imfi-jz
General purpose library for reading and writing .ini files in an object oriented code style. 0.1.0 30
json-stream
@Atry
json-stream 2.0.3 28
avail3d
@denim2x
Avail3D gets you rid of those pesky bugs from Away3D ;) 1.0.0 27
id.net.wrapper
@grozamorei
Incapsulation of id.net social API for flash and javascript 0.0.1 26
gafplayer-starling
@andrew
GAF Player OpenFL Starling 2.0.1 23
monsterbugger
@grisevg
Haxe bindings for Monster Debugger 3 (http://www.demonsterdebugger.com/) 1.0.0 19
puremvc-statemachine-multicore
@ConfidantCommunications
This utility provides a simple yet effective Finite State Machine implementation, which allows the definition of discrete states, and the valid transitions to other states available from any given state, and the actions which trigger the transitions. A mechanism is provided for defining the entire state machine in XML and having a fully populated StateMachine injected into the PureMVC app. This is for the Multicore version of PureMVC. 1.3.0 19
gotocore-hx-openfl
@varadig
1.0.0 18
base-social
@vs8405
base-social is the skeleton library for any fast track social game. 0.0.1 17
puremvc-pipes
@ConfidantCommunications
This utility provides the capability for creating pipelines that pass messages between Cores in a PureMVC Haxe MultiCore-based application. Pipelines can contain filters, queues, splitting and merging tees, and more. 1.3.0 16
hxprim
@damrem
Prim's algorithm 0.0.2 16
puremvc-undo-multicore
@guruas3
This utility adds undo / redo capability to your PureMVC Haxe application. 1.2.0 13
impulse
@manjav
HAXE port of a simple, open source, 2D impulse based physics engine for non-view (server-side) use. 1.1.0 13
stroked-textfield
@scanline
This library in conjunction with OpenFL renders stroked/outlined text. 1.0.0 10
statemachine
@PrashaanP
This is a lightweight implementation of a cross platform statemachine 0.0.2 9
puremvc-undo-standard
@guruas3
This utility adds undo / redo capability to your PureMVC Haxe application. 1.2.0 8
gotocore-hx-stablexui
@varadig
1.0.0 3
ColorMatrixHx
@ConfidantCommunications
1.0.0 3
robotlegsExample
@p.j.shand
This is an OpenFL 2.x/Haxe port of the popular AS3 Micro-Architecture framework Robotlegs v2.2.1 0.2.0 0
robotlegsExamples
@p.j.shand
This is an OpenFL 2.x/Haxe port of the popular AS3 Micro-Architecture framework Robotlegs v2.2.1 0.2.1 0

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