New DLC Cosmetics
Human Summer Outfit Pack
The sun is out, and the beaches of Crescent Cove are brimming with energy! Gear up for the Klown invasion with this assortment of summer themed human cosmetics! This DLC includes summer themed tops, bottoms, hats, and eyewear. All items are purely cosmetic and do not alter gameplay.
Infernal Tracker
As a Dark Jester, more than just laughter is needed to satisfy this Klown. Nothing is more funny to Slappy than the sounds of humans fleeing in terror. Slappy is a special character skin for the Tracker Klown Type and is only cosmetic.
Changes and Improvements
General
The Matchmaking Preference System is now available
Added an accessible In-Game Friends List to the Pause Menu while in a match
In the private match menu, the Map Selection buttons are now clickable
Disabled door interactions while doors are mid-animation
Updated Klownpocalypse VFX
Player HUD will now be hidden at the end of a match
Gameplay
Introduced a delay to stamina regeneration for all Klowns and Humans
Increased total stamina pools and stamina regeneration for all Klowns and Humans
Adjusted spawn points so Humans and Klowns should no longer spawn or resurrect near each other
Humans
Made adjustments and fixes to the Human Archetype stats
Increased drop rates on Hand of Fate card rarities. Players will now have increased odds for better drops
Adjusted and polished animations for:
Human movement while crouching
Gas Can interactions
Bunker Keypad interactions
Klowns
Increased EXP Rewards for:
Cocooning a Human
Assisting in cocooning a Human
Hooking a cocoon containing a live Human
Hitting a Human with a cocoon
Adjusted and polished animations for:
Klown Mallet combo
Klown Raygun
Invisible Car left and right turning
Improved Lackey pathing so Lackeys are less likely to get stuck
Bouncecaster projectiles will now explode upon impact with Lackeys
Added some visual flashing to the progress bar while cottonizing an objective
Added a camera angle for Shoe customization
Adjusted SFX of the Mallet Charge attack
Klown Types
Klown Type “Trapper” renamed to “Hunter”
Game balance was hindered noticeably with Klown Traps, and at the end of the day it is about making the best game experience for everyone. The name change came to better represent the Klown Type.
Increased the Tank Klown’s walk and run speed
Increased the Hunter Klown’s total stamina pool
Increased the Ranger Klown’s walk and run speed
Reduced the Stamina Drain on the Brawler Klown
Adjusted the Brawler Klown’s Stamina stat display
Reduced the speed of backwards sprinting on Klowns
Reduced the speed penalty from light stuns on Klowns
Klown Weapons
Increased damage of the Gobstopper Flail’s primary melee attacks
Improved hit detection on the Gobstopper Flail
Klown Tricks
Increased LOL Trick’s healing speed
Adjusted the LOL Trick to start its duration timer after the casting animation completes
Adjusted the Balloon Dog Trick to start its duration timer after the casting animation completes
Bug Fixes
General
Various crash fixes
Fixed an issue that was causing Challenges to not track or complete while playing on dedicated servers
Fixed an issue where players would appear to fall through the floor when vaulting or silently crossing windows
Addressed an issue that was causing lobbies to have more than 7 Humans in a game
Fixed an issue where players joining a match in-progress would incorrectly see the Bridge escape barricaded after it had already been opened
Fixed an issue where players joining a match in-progress would incorrectly see the Bunker escape as usable, after it had already been used
Fixed an issue where players were not able to save their Party Privacy settings
Fixed an issue where players could take fall damage upon spawning or respawning
Fixed an issue that was causing interaction animations to not play properly for hosts
Fixed interact animation not playing for the host when stopped and quickly started
Fixed an issue where a Human’s character model would appear in front of a hiding spot for a moment before exiting the hiding spot
Fixed an issue where interaction UI could get stuck on a player’s screen if the interaction was interrupted or moved out of range
Fixed and polished various audio issues
Fixed an issue where the Portal escape VFX would only appear for the host of the match
Fixed an issue where players were able to rotate their characters in the customization menu even after they had let go of the left-mouse-button
Fixed an issue where players were not seeing voice transcriptions if they were not the host of the lobby
Fixed an issue where voice transcription text was popping up from audio that was playing out of range of players
Klowns
Fixed an issue where Klowns were able to see Flashlights when in the Klown Jump View Mode
Fixed an issue where the Pentashot would not properly cottonize Humans while they were being grabbed by a Lackey
Fixed an issue where the firing animation for the Gigaray would sometimes not properly play
Fixed an issue where Klowns were not able to use the Pizza Box Trick in certain areas
Fixed an issue where Klowns could get soft-locked if they tried to use the Pizza Box Trick while picking up a cocoon at the same time
Fixed an issue that was causing a Klown’s VOIP to stop working properly after they used the Pizza Box Trick
Fixed an issue where Klowns could not see other Klown’s name tags
Fixed an issue where sometimes while trying to Klown Jump indoors, Klowns were not receiving a prompt telling them you cannot jump indoors
Fixed an issue where Klowns could get EXP for hitting a dead Human body with a thrown cocoon
Fixed an issue where if the Tank was carrying a cocoon, the “Drop” icon would flash
Humans
Fixed an issue where Humans would not earn XP or Challenge progression when hitting or shooting a Klown and causing them to drop a cocoon
Fixed an issue where Humans would get stuck after being grabbed by a Lackey and then stunned by a Klown
Fixed an issue where the Human’s walk animation would not play correctly after being Lured out of a Boat
Fixed an issue where ammo amounts would be randomized if ammo was dropped from inventory
Fixed an issue where Human cameras could get stuck zoomed in after crouching and aiming using a Revolver or Shotgun
Fixed an issue where Human escape animations were playing incorrectly
Fixed an issue that was causing Humans to see incorrect camera angles while hiding in a hiding spot
Fixed an issue where stamina would continue to drain while hiding in a hiding spot
Fixed an issue where Humans would see remaining health after they had been killed
Fixed an issue where dead Human players could not spectate Bot Humans
Fixed an issue where Humans would not receive a hitmarker for hitting Lackeys with guns
Fixed an issue where, as a Human dropping your melee items could sometimes make them stand up vertically
Fixed an issue where Humans would appear standing up after Emoting while waiting in the Boat escape