Project Introduction

Turnip Mountain revolves entirely around its control scheme, and the player's ability to master it as they ascend. There are no enemies, no hidden routes, no plot of any real relevance - the player creates their own journey as they make every move and choose every path.

About Developer

I'm Luke Sanderson, I've been in the games industry for over 5 years now. I've mostly had experience in developing mobile games and prototypes for various companies, but after work I whittle away on Turnip Mountain.
I've shown the game at Develop Brighton and WASD London and received some great feedback both times. Now I'm at the stage where I'm creating content and levels for the game!