Project Introduction

Roguelike Gameplay: Every playthrough is a new adventure, with procedurally generated dungeons, encounters, and challenges.

Tactical Combat: Engage in intense turn-based battles where positioning, timing, and resource management are key to survival. Develop unique strategies to overcome formidable foes, from cunning goblins to ancient dragons.

Deep Character Progression: Customize your heroes with a wide variety of classes, abilities, and equipment. Experiment with different builds and synergies to find the perfect combination for your playstyle.

Unlockables​ and Secrets: Unlock new classes, items, and abilities with every single run. Uncover hidden paths and secret areas to unravel the mysteries of this world.

About Developer

I'm a solo developer from Paris, France.
I'm making games as a hobby for more than 20 years now, I started in high-school on my calculator and never stopped. For a long time, I was making games to challenge myself and to entertain my friends and family but I feel I am now ready to share my games with the world. Mystical Tactics is the first game I'm really proud of and I really think that some people would enjoy it.
I'm currently working as a software engineer to pay the bills and fund my games, but I would love to become a full-time indie developer.