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efficiency

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This is an RTS-like game written in Python 3 with arcade library. This is my most ambitious project up to date, since I try to overcome Python's shortcomings and make as efficiently-running game as possible. It will cover pathfinding, UI, AI, and graphics, using relatively slow and inefficient language. Main goal is to make it running sufficient…

  • Updated Jul 28, 2024
  • Python

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