HIGH The use of a camera is an FPS-like combat system without the violence!
LOW The small amount of things to do.
WTF The collectibles are a bunch of creepy haunted dolls.
HIGH The use of a camera is an FPS-like combat system without the violence!
LOW The small amount of things to do.
WTF The collectibles are a bunch of creepy haunted dolls.
HIGH The Devil In Me boss fight.
LOW Trying to kill hordes of rats and scarabs.
WTF The ‘flesh tube’ tunnel.
HIGH A couple of visually disturbing bosses.
LOW The absurd amount of looting required.
WTF How did I go the whole game without finding a better gun?
HIGH Different graphic styles and a suspenseful story.
LOW Having to write the command prompt to enter the game.
WTF I had a dead grandma in my inventory.
HIGH The action-packed finale.
LOW Trying to sync with my co-op partner to close a door with the right timing.
WTF Every single one of the villain’s animatronics.
HIGH Nightmarish imagery and enemies.
LOW A shortage of fantastical fungus powers.
WTF is the Winters motto.
HIGH Knocking out cops by dismembering corpses in front of them.
LOW Trying to figure out how to disable someone standing on a crane.
WTF That was a pretty deep cut Friends reference!
Spooky season is here, and while the actual game is going to miss Halloween by a two and a half weeks, it’s the perfect time to dive into The Devil In Me‘s preview, which spans 90 minutes towards the end of the first act.
HIGH Integrating shooting mechanics into the gameplay is interesting.
LOW It gets the basics wrong, and its few fresh ideas are flawed.
WTF Releasing this game so close to the defining example of the genre!
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