A Hard Day’s Knight
HIGH The secret ending is the work of pure unfettered genius.
LOW Wandering around pointlessly in search of the entrance to Stormheim.
WTF The markedly more realistic approach to certain Castlevania moments.
HIGH The secret ending is the work of pure unfettered genius.
LOW Wandering around pointlessly in search of the entrance to Stormheim.
WTF The markedly more realistic approach to certain Castlevania moments.
HIGH The core fighting system remains excellent.
LOW The roster’s smaller and less diverse than when KoF XIV launched.
WTF They asked people on Twitter not to spoil this story online?
The games-as-service model isn’t exactly barren ground these days, with some of the most popular titles in the world embracing this method of content delivery. Sure, some of the notables such as Apex Legends and Halo Infinite are in completely different genres, but fundamentally they’re all competing for the limited time players have available. The goal is to hook people for the long haul so that they (hopefully) provide a steady stream of revenue for years to come.
Recently, GameCritics was invited to a hands-off demo stream of Bethesda’s upcoming PS5 console exclusive Ghostwire: Tokyo, developed by Tango Gameworks. As a huge fan of their previous release, The Evil Within 2, I jumped at the chance to check out their new game in action. After a short introduction by Game Director Kenji Kimura, we were treated to approximately half an hour of footage from near the start of the game. Not to spoil anything in advance, but it kinda looks rad as hell.
Welcome to This Is Not A Review. In these articles we discuss general impressions, ideas and thoughts on any given game, but as the title implies, it’s not a review. Instead, it’s an exercise in offering a quick recommendation (or dismissal) after spending enough time to grasp the ideas and gameplay of a thing without necessarily playing it from A to Z.
The subject of this installment: Phoenix Point: Behemoth Edition, developed and published by Snapshot Games.
HIGH The wide variety of viable approaches to nearly any situation.
LOW An almost intolerable amount of bugs.
WTF These endings are absurdly inadequate given the emphasis on story and lore.
HIGH It’s more Wasteland 3. That’s great!
LOW Most of the new additions and ideas sound interesting but don’t really work out.
WTF There’s no way to stop companions from slaughtering factory workers?
HIGH Hyperfast, hyperaggressive fighting in abundance.
LOW Stage 9 Nagoriyuki is a crime against humanity.
WTF The White House sure has some interesting quirks to its design.
HIGH The Ninja Gaiden series is finally available on PC!
LOW It’s a barebones port offering few additional features or graphic options.
WTF It seems a little suspicious that only the source code for the original Itagaki versions were lost…
HIGH One of the best fighting games ever, now with a modern online focus.
LOW Delay-based netcode instead of rollback can lead to some spotty matches.
WTF The retro character models sometimes don’t have their limbs attached correctly.
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