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Showing results for tags 'yapped'.

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  1. Hi, long story short I wanted to change the default Skill on the Lordsworn's Straight Sword to Gravity Bolt, which is the skill from Fallingstar Beast Jaw. I found all the param IDs and everything, got it to work. In-game though, when I cast it the character does the animation and the vfx happen on the sword, and it costs FP, but the bolt/rock spikes on the enemy don't happen. No damage, no visuals, no effect at all. Can anybody help me figure out why this would be? Thanks in advance.
  2. Hi! I'm currently working on some stuff and I'm working (among other things) with UXM 2.4 and the nice tool Yapped Rune Bear. Is somebody here who is also using that modded version of Yapped? I could need some help. :) On the tools GitHub page nobody answered yet (just like on Reddit), so I'm trying it here. Best regards Sona
  3. I'm trying to find which parameter Ash of War Kick is located to adjust its damage and poise damage. Any help would be great! Thanks!
  4. Hi, I'm tinkering around in Yapped and trying to make my weapons buff infinite. Currently using Helphens Steeple and I found the buff itself, made it use no fp and that all worked. My problem is that there is no duration so I can`t change it to -1. Does anyone know where I can change that?
  5. I am using Yapped lately to change lots of stats in the game. Sadly i don't know how to change Stamina Soft/Hard Caps. I know most of the other caps are in the CalcCorrectGraph like HP/FP per attribut increase or Resistences per lvl/attribute. i know where to manipulate the curve of Souls cost per lvl, the caps for attribute scalings on weapons, item discovery per Luck, and i know atleast that something is changing how much fall damage you get depending on your Dexterity. But no matter what I change in these Params, nothing seems to change Stamina, Equip Load, Attunement Slots. All i want to do is to flatten the gains per attribut up to 99 on every attribute, so i have more reasons to increase something above 40 rather than for resistences only. I don't care to much about Equip Load and Attunement Slots, as they are already flat or rather flat. But Endurance is only giving me Stamina and Lightning/Bleed Resistence, but to increase End over 40 only for the latter and 10 more Stamina is weird for me.
  6. Hello all! Ive jsut gotten into modding Elden Ring and i found a few mods i really enjoy and want to play with together. My goal is to use Yet Another Overhaul, Sorceries and Incantations Reworked, Bloodhoundstep Replace Roll, and Clever's Moveset ModPack, all in unison. However, since they all have their own versions of regulation files, csv files, and TAE files they keep overwriting each other. Does anyone have a way to get these to all work together or am i stuck choosing the one i like the most? I've downloaded things like Yapped and CSV Merger but i think they keep replacing each other instead of merging only the parts or params they mess with. Any advice, articles to link to, tools to use, anything would be appreciated. If i can get them to all play well i might submit my own overhaul mod wit the combination of all of these working together for the community to play with! Thanks in advance for any help given
  7. After killing an enemy once, rest in grace I want to set it so that enemies don't respawn yapped-rune bear program or through other means Is there a way?
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