Jump to content

Search the Community

Showing results for tags 'special'.

  1. My door teleport marker is missing in the creation kit for skyrim se please help
  2. My door teleport marker is missing in the creation kit for skyrim se please help, i need this marker otherwise you can't control where you appear after opening a door.
  3. Hello I don't know how to make races for the creation kit and I would like education especially with the fact I have 3 new races in my mod (Highfell) They are: Leal (The Spanish Race) they are very brave and excellent thieves. there increased skills are pickpocket, lock picking, sneaking, speech, and smithing, but they are weaker in block. This race is a thief's dream race. Jagoda (The Croatian Race) they are the main gypsies of tamriel. they love using fabrics on their buildings making all Jagoda occupied areas quite colourful. They have higher stamina, restoration magic, destruction magic, and they have increased alchemy, but they are weaker in two handed as well as a slight bit less in Illusion magic. And Direnni (Mediterranean French Race Also with elven ears) they have much higher stamina one handed and two handed skills but are much weaker in health making them deal the most damage possible in the least amount of time, this race is good to have as a follower. For these to become a reality I need to learn how to make races. I need to learn first how to do face meshes before I can make my races. If anyone can help with quests to it would be great!
  4. Hello i'm having trouble with getting my meshes exported to the creation kit. it looks fine in nifskope but when i export to the creation kit it crashes every time i can send the file if you need it. My original topic is here with an image of what i'm exporting: https://www.nexusmods.com/skyrimspecialedition/images/225861 Hope somebody can help so i can make good quality meshes for my mods
  5. Have you tried Uvultak baby dragon follower? Nexus link https://www.nexusmods.com/skyrimspecialedition/mods/107336 Bethesda link https://creations.bethesda.net/en/skyrim/details/36889/Uvultak_Baby_Dragon_Follower watch this video for more information, don't forget to like and subscribe.
  6. This includes Face Mods, Hair Mods, Texture Packs, Mesh Mods, Followers with Better Graphics than Vanilla Skyrim SE, Any CBBE Submod or CBBE itself, Diversity, SMIM, Flora Mods, Any ENB Preset, Any Custom Outfit Replacer or Custom Weapon/Armour Replacer with better than Skyrim SE Graphics. Also Includes any Lighting/Shading Mods too. Remember that you could ONLY CHOOSE ONE. And Graphics Enhancing Mods that Require Other Graphics Enhancing Mods are a NO GO, so you might not be able to run a CBBE Plugin unless you can get it standalone. However, GFX Enhancing Mods that require Mods that don't Enhance Graphics are Welcome(like SKSE, SkyUI, USSEP)
  7. I tried talking witht he mod author but they refuse to help me try to fix this problem. The only versions of the mod I have installed are the All-in-One and the subsequent Update and Update for cutting room floor but the merchants and bar maids still dont load in any textures so its the gross purple and white mess. Im not sure what I can do to fix this, I dont have any other clothing retexture mods in so Im not sure how to fix it. I did some testing and the problem lies with the All-in-One update which I find funny, if its suppose to be a update why is it causing problems? How do I fix this? This is my mods, or load order : GameMode=SkyrimSE GameMode=SkyrimSE Skyrim.esm=1Update.esm=1Dawnguard.esm=1HearthFires.esm=1Dragonborn.esm=1Unofficial Skyrim Special Edition Patch.esp=1Lanterns Of Skyrim - All In One - Main.esm=1ApachiiHair.esm=1SkyMoMod.esm=1RaceCompatibility.esm=1Falskaar.esm=1Apachii_DivineEleganceStore.esm=1RSkyrimChildren.esm=1Cutting Room Floor.esp=1SMIM-SE-Merged-All.esp=1Bring Out Your Dead.esp=1FNIS.esp=1XPMSSE.esp=0DragonBoneEbonsteel.esp=1Hothtrooper44_Armor_Ecksstra.esp=1Ursine Armour - Non HDT.esp=1True Eyes SE desaturated.esp=1Modern Brawl Bug Fix.esp=1Simple AUA.esp=1Holds.esp=1NexusSkyrimOverhaul.esp=1MagicalCollegeofWinterhold.esp=1Realistic Lighting Overhaul - Major City Interiors.esp=1Realistic Lighting Overhaul - Minor Cities and Town Interiors.esp=1AnotherSortingMod_2017-SSE.esp=1NexusSkyrimOverhaul_Magic.esp=1Immersive Sounds - Compendium.esp=1Realistic Lighting Overhaul - Major City Exteriors.esp=1Realistic Lighting Overhaul - Dawnguard Interiors.esp=1Book Covers Skyrim.esp=1Immersive Jewelry.esp=1Skyrim Immersive Creatures Special Edition.esp=1Elemental Destruction.esp=1Skyrim Unlimited Rings And Amulets SSE.esp=0MoreBanditCamps.esp=1Beasts of Tamriel.esp=1WICO - Immersive People.esp=1Morrowloot.esp=1Cloaks&Capes.esp=1Forgotten DungeonsSSE.esp=1ZedUnlimitedWeaponEnchant.esp=0Populated Skyrim Legendary.esp=1NSO WICO Patch.esp=0Eli_Breezehome.esp=1Man Those Borders!.esp=1SoS - The Wilds.esp=1OpulentThievesGuild.esp=1SoS - Civilization.esp=1Ordinator - Perks of Skyrim.esp=1disenchantingoverhaul.esp=1AKSkyrimUnderground.esp=1Practice Dummies.esp=1SoS - The Dungeons.esp=1Realistic Lighting Overhaul - Dungeons.esp=1craftableeverythingspecialedition.esp=1SkyTEST-RealisticAnimals&Predators.esp=1Hothtrooper44_ArmorCompilation.esp=1Sea of Spirits.esp=1Holidays.esp=1Point The Way.esp=1SkyrimsUniqueTreasures.esp=1ZIA_Complete Pack_V4.esp=1DragonbornDisenchanting.esp=11nivWICCloaks.esp=1mrbs-uniqueloot-se.esp=1SPTConsistentOlderPeopleSE.esp=1Better Vampires.esp=1Lore Weapon Expansion.esp=1PrvtI_HeavyArmory.esp=1OpulentOutfits_2017-SSE AIO.esp=1SimplyBiggerTreesSE.esp=1Artifacts.esp=1Skyrim Better Roads and Bridges - All In One - Merged.esp=1Run For Your Lives.esp=1Immersive Patrols II.esp=1OpulentOutfits_SSE-2016 AIO.esp=1Artifacts of Ultima.esp=1NSO OpulentAIO Patch.esp=1NSO OpulentREP Patch.esp=0BetterArchmagesRobes.esp=1Immersive Wenches.esp=1Populated Cities Towns Villages Legendary.esp=1Shor's Stone.esp=1Solsthdungeonpack.esp=1Ars Metallica.esp=1DiverseDragonsCollectionSE.esp=1Character Creation Overhaul.esp=1CCO - Diverse Races And Genders.esp=1CCO - Dynamic Skill Progression.esp=1BarenziahQuestMarkers.esp=0Unleveled_Items.esp=1When Vampires Attack.esp=1NSO ISC patch.esp=0Draco's Enchanter Vendor Only No perk or game setting Changes.esp=1InfiniteShouts.esp=0dD - Realistic Ragdoll Force - Medium.esp=1MCoW_Cutting Room Floor.esp=1mjhSkyforgeWolfArmor.esp=0VendorComments.esp=1Chesko_WearableLantern.esp=1Potions.esp=1Aetherial Veins.esp=1Aurora - Standing Stones of Skyrim.esp=1Phenderix's Magic Evolved.esp=1VisualAnimatedEnchants.esp=1WitchhunterPack.esp=1RichMerchantsSkyrim_x5.esp=0DeadBodyCollision.esp=0BAAB_English_MaxDamage_v1_2_5.esp=1Ivarstead.esp=1Openworldbosses.esp=1Book Covers Skyrim - Lost Library.esp=1ScopedBows.esp=1LrsamwaysExpandedSkyrimWeaponry.esp=1InsanitySorrow Weapons Pack.esp=1get_no_dead_followers_sepc_sp0ckrates.esp=1skyforgedShields.esp=1PatronGodsOfSkyrim.esp=1Kynesgrove.esp=1CCO - Permanent Birthsigns.esp=1Skyrim Flora Overhaul.esp=1Soljund's Sinkhole.esp=1Karthwasten.esp=1mrbs-unique artifacts-se.esp=1Storefront.esp=1Apachii_DivineEleganceStore_Patch.esp=1CBCraftableRobes.esp=1NoiralSE.esp=1Dragon Bridge.esp=1Horse Texture Replacer.esp=1notice board.esp=1armored-horses.esp=1The Paarthurnax Dilemma.esp=1HoldBorderBanners.esp=1VampireLordPerksExpanded.esp=1Magicka Sabers Unique Leveled List Integration.esp=1RegentSword.esp=1Oblivion Gates in Cities.esp=1CraftingSupplies_AIO_ALL.esp=1TW3_femaleArmors_zzjay.esp=1FNISspells.esp=1BetterSerana.esp=1Improved Dragon Priest Masks.esp=1draugrweap_repl_en.esp=1LevelersTower.esp=1TheFloatingMarket.esp=1Apocalypse - Magic of Skyrim.esp=1Ish's Souls to Perks.esp=1Apocalypse - Cheat Chests.esp=1RSChildren - Complete.esp=1craftableeverythingspecialeditiondawnguard.esp=1craftableeverythingspecialeditiondragonborn.esp=1Blue Fire Magic SE.esp=1ShowRaceMenuAlternative.esp=1RaceCompatibilityUSKPOverride.esp=1Apophysis_DPM_SE.esp=1RUSTIC SOULGEMS - Unsorted.esp=0SGEyebrows.esp=1Skyrim Sizes.esp=1RSChildren_PatchUSSEP.esp=0Moonlight Tales Special Edition.esp=1Apocalypse - Ordinator Compatibility Patch.esp=1Perk Points at Skill Levels 50-75-100.esp=150 More Perk Points.esp=1Thief skills rebalance for Ordinator.esp=1Realistic Lighting Overhaul - Weathers.esp=0Vivid WeathersSE.esp=1TrueStormsSE.esp=1VWTSSE-Patch.esp=0Vivid WeathersSE - Winter.esp=0WetandCold.esp=1Realistic Lighting Overhaul - Dawnguard Weathers.esp=1NSO Disable Soul Gems.esp=0NSO Elemental Destruction Patch.esp=1NSO MoonlightTalesSE.esp=120 More Perk Points.esp=1CRF_RSChildrenPatch.esp=0FalskaarRSChildrenPatch.esp=0PopulatedCitiesRSChildrenPatch.esp=0PopulatedSkyrimHellEditionRSChildrenPatch.esp=0HavenBag.esp=1DagiRaht.esp=1HalfGiantRace.esp=1WitcherRace.esp=1Practice Dummies - Falskaar.esp=1Unlimited Training.esp=1IcePenguinWorldMap.esp=1Chesko_LoreBasedLoadingScreens.esp=1BosmerElderShadowArmor.esp=1dD - Enhanced Blood Main.esp=1dD-Short Script Range.esp=0dD-No Screen Blood.esp=1dD-Reduced Splatter Size.esp=0dD-Reduced Wound Size.esp=0ISC Enhanced Blood Patch.esp=0Footprints.esp=1beltfastenedquivers.esp=1ElementalArrows.esp=1More Weapons Please.esp=1WeaponsOf3E_SSE.esp=1CL Ebonyblade2Hand.esp=1KatanaCrafting.esp=1BlackSword.esp=1Zikoru Swords.esp=1skyforgedWeapons.esp=1Magicka Sabers Unique.esp=1DaggerCraft.esp=1BetterStaffofMagnus.esp=1CL BladeofWoe.esp=1Lore Weapon Expansion - Daedric Crescent.esp=1Lore Weapon Expansion - Goldbrand.esp=1Lore Weapon Expansion - Relics of the Crusader.esp=1PrvtIRoyalArmory.esp=1AetheriumSwordsnArmor.esp=1Infinity Sword.esp=1EbonyWolfArmor_SkyforgeEbonyWeapons.esp=1NoldorArmor.esp=1Unique Uniques.esp=1Blue Fire Magic SE_ASM-2016 SSE.esp=0Elemental Arrows_ASM-2017.esp=0Elemental Destruction_ASM-SSE-2016.esp=0Faction Crossbows.esp=1Falskaar_ASM-2017.esp=0Skyrim Immersive Creatures_ASM 2017-SSE.esp=0dragonsbane unlocked.esp=1dedwarvenfatebow.esp=1witchersblades.esp=1geralt viper armor.esp=1cheat room.esp=1ScopedBows_ArrowTweaks.esp=0MLU.esp=1Open Cities Skyrim.esp=1Immersive Citizens - AI Overhaul.esp=1Whistling Mine.esp=1RealisticWaterTwo.esp=1RealisticWaterTwo - Watercolor.esp=0Immersive Citizens - OCS patch.esp=1Alternate Start - Live Another Life.esp=1Bashed Patch, 0.esp=1
  8. I like going for the tinkerer build. I want to make all the crazy robots, weapons, and armor I want! Unfortunately, this means I have to spend ALL my SPECIAL stats in the areas that let me unlock the skills needed to do all that. This kinda sucks, as it means my build will ALWAYS have a bunch of SPECIAL points in stuff I don't care about just so I can access a perk, and I won't have any left over for the SPECIAL stuff I DO want (for instance, Charisma). One of the biggest downsides of this is all the points I have to pump into "Intelligence". Since this category determines how fast you level up, I end up leveling every ten minutes or so now, and miss out on all the fun of grinding my character up through actually EFFORT. Less than a week of play, and I've already unlocked every perk I want, and am totally OP. I've got all the fanciest and best modded weapons and armor, have all the perks I want, and can pretty much blow through any obstacle.....all in a FRACTION of the time it would normally take. Sure, I get to make my fancy robots, but once you've accomplished everything you wanted, where's the fun? Instead of 80 hours of gameplay, I'm getting maybe 30. I sort of wish that the perk system wasn't LOCKED INTO the SPECIAL system. That way you could get the perks you wanted for your build, and use the Special points for basic buffs (strength, charisma, etc). Haven't seen a mod for that yet, and it REALLY feels like there should be one. Or at the very LEAST, is there a way to get my character leveling like she only has average intelligence, even though I'm forced to pretty much max out that stat? Seriously, this is VERY frustrating!. >< EDIT: Aaaaaaaand I just stumbled across a mod that removed level requirements for perks. >< I feel silly now.
  9. If you change (or create) a Workshop object with a Perk requirement, the placard for that perk's level appears automagically next to the item preview when you select it in Workshop mode. However, if you give something a SPECIAL stat requirement, it *functions* correctly, but there is no visual or text indication of any kind when you attempt to place the object. If you don't meet that requirement, you can see you have the components but just inexplicably can't build it. Any way to solve this programmatically? I'd like to avoid manual edits to the item descriptions, if possible. A similar display to the Perk placard would be ideal, like the Vault-Boy of the appropriate stat with a "Min X" label, or something.
  10. I'm just so overwhelmed with joy that it is hard for me to keep it inside. I feel like I have to tell someone... even the thousands of fellow modders on Nexus... I... I have met the love of my life. :wub: She literally just walked into my life a couple of months ago. She came as a customer to where I work, and we talked, ended up exchanging contacts. Next thing I know she's coming over to my home and we're spending so many hours together, playing games, drawing together and assembling puzzles. And then it hurts to have to wait an entire week to see each other again. This girl accepts me for everything thing I am... every quirk, every time I miss a word in a sentence... and I accept her for everything she is. I honestly thought it was impossible for someone to ever be 'right' for me. I have been hit on in the past, and I've rejected a few that have tried to woo me, but I only did so because it did not feel right. My patience has finally payed off, and now I have the perfect mate to spend my life with. I know it's only been two months and we are probably moving too fast, but we threw everything we had at one another right from the start. I confessed to trying to make her leave because I just couldn't accept the reality that someone would actually enjoy me so much, but she was still standing, still holding her arms open for me I felt all of my defenses drop and I surrendered my heart to her. I feel like all of my potential has been unlocked. There isn't anything that I can't do right now. I hope this wasn't too much for the community. I hope others will share their stories of what makes them happy. We all need a break from the doom and gloom don't we? :D
  11. Salut a tous, voila il y a beaucoup de forum Anglais et très peu Français, si vous êtes pas très fort en anglais j'invite tous mes amis sachant parler la langue de Molière a poster leur news ou tout autres infos ainsi que des avis sur cette pages, en particulier SKSE, FNIS, et SKUI. :happy: merci a tous .
  12. Salut a tous, j’aimerais savoir si FNIS sera compatible avec la nouvelle Edition de Skyrim, car j'ai énormément d'animation et sa m’embêterais de toute les perdre merci de vos réponse, enfants de Bordeciel. :laugh:
  13. Hello guys, I'm planning on playing skyrim again, but I want to play it with graphics mods :). My question is: Is there a difference between Skyrim modded and Skyrim special edition modded. Is it better to mod the special edition, will it look better? Or does it make no difference after modding? Thanks in advance!
  14. I find the PCGaming mainstream view of the SSE release to be so out of touch with the fan base that provided Bethesda for a purpose to even re-release this game, to be revolting and misguided. For any who have long modded Skyrim, if they can explain how SSE truly provides a better base for modding, feel free... however I can't help but feel like it will divide the efforts of the community. (I am interested to hear how users have experienced performance boosts on 64-bit systems.). "Hopefully, a lot of these mods will eventually be reworked for this new version, but until then, it’s almost competing with a game that’s had five years of mod support and evolution." Reading this comment from the link below was reason enough for me to express some frustration... because the fact is that it's currently far out classed, if PC Modding for Bethesda games was never followed, they would not be able to reliably offer the things they do now. I personally hope the modding community does not abandon mod production for the 'non-SSE' version. http://www.pcgamesn.com/skyrim-special-edition-2016/skyrim-special-edition-pc-port-review-mods
  15. This is my first forum post, so sorry if this is the wrong place to post this. Anyways, I was wondering if Skyrim workshop mods will be compatible with special edition. I am considering installing mods now, but I am afraid they will no longer work when I upgrade. All help is appreciated, thanks!
  16. Got any other good videos of the Special Edition to share? What do you guys think of these?
  17. I have an Idea for a "Training Buddy Conjuration Spell" Specifically focused on Melee & Destruction spell Training...if it just so happens the training buddy is stronger then you & beats you to a pulp...at about say 25-35% of your health the Training Buddy spell Dies off or freezes until you get your health back up & press "E" or "A" on the training buddy. or even a spell to summon a mob of 6-7 Conjured NPC's to train with, the potential of this idea really is limitless, It can be a mob of Draemora Lords & or skeleton trainees, or make a whole new companion/follower with a training option <Male or female> for all i care....just a thought & sharing some ideas... :smile: thank you for reading. Ps: I posted this mod request on the other nexus forum as well,...the "Non Special Edition forum, i didn't know Nexus made an entirely different forum.
  18. I have an Idea for a "Training Buddy Conjuration Spell" Specifically focused on Melee & Destruction spell Training...if it just so happens the training buddy is stronger then you & beats you to a pulp...at about say 25-35% of your health the Training Buddy spell Dies off or freezes until you get your health back up & press "E" or "A" on the training buddy. It can be a Draemora Lord for all i care....just a thought & sharing some ideas... :smile: Edit: Please Delete this post, i was unaware of the entirely new forum that handles "SSE" separately, or keep this post up your choice. The New mod request is posted here for the SSE version of skyrim: https://forums.nexusmods.com/index.php?/topic/5020410-conjuration-training-buddy-or-training-fighting-back-followercompanion-with-train-fighting-option/ Ps to Nexus: Forgive my ignorance on this Topic as well for double posting. Thank you.
  19. Hi, Would it be possible to mod a soldier with specific abilities or attributes? Say I want one soldier to have a base move +2 squares more than regular or I want a soldier to have a 100% mind control resist or have a permanent 10% aim reduction for every shot a soldier takes. Is this possible to create these then export them out? If anyone knows how to do this I could sure use a hand. Thanks!
  20. So as the title says, I'm trying to convert a skyrim mod that has voice acting to SKSE. However, none of the voice files are bing packed. I thought I might be able to fix it by exporting the List and adding the desired files to it however, upon converting the .achlist file to Notepad so I can edit it, I could not save the file as .achlist. I tried simply renaming the file extention from .txt to .achlist but that did not work, Anyone know how I can fix this or maybe even know an easier method of packing these files?
  21. Just saw Fury Road, then watched the original trilogy of movies and just thought it would be grand if someone could integrate max's car into the xre cars system. Sure it would bouncier than a bounce house in a tornado, but the coolness factor, think of it!
  22. I find New Vegas has become easy even on Very Hard difficulty, and Hardcore meters (Food, Water, Sleep) are more annoying than challenging. I do, however, like the fact that Ammo has weight, Stimpacks/Rad-Away are over time, etc. That is besides the point I want to make. What if we started with fewer SPECIAL points? I have a character concept planned out and I think it looks fine. Then I realize I have some extra points that I don't want to spend but I'm required to in order to continue. So where do I put those points? All benefits also reduce the challenge. Strength? Well managing carry weight isn't an issue Perception? better avoid that enemy because I'm low health Endurance? more HP and resistance, less likely to die Charisma? I travel solo. Intelligence? I usually focus on a few skills on a build anyway Agility? more AP I don't use I'm more accurate than VATS Luck? Oh Look! I got three Criticals in a row
×
×
  • Create New...