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Showing results for tags 'robocop'.

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  1. I had a thought recently about a potential mod concept that might be interesting -- Robocop as a mod over Finn. He has a lot of resources to draw from in Mortal Kombat 11 and Rogue City, so if that sounds interesting to anyone, food for thought. Just a generally big fan of Robocop so I felt it would be a fun concept.
  2. Like the title suggests, someone should probably make an 80's Robocop power armor skin with a similar HUD to complement it. :D http://images.fandango.com/images/fandangoblog/robocop813-final.jpg
  3. I've seen multiple requests for Dualwield mod for Fallout 4, all before G.E.C.K., now that it is out, why there is not mod for this yet? So much talk, yet no dual wield mod for pistols. I wonder why is that? :sad: Also would someone mod Auto-9 from Robocop into the Fallout 4 (and make it dualwield aswell if possible)? I know there is one page in Nexusmods with the auto-9 model for use (simple to find with googling), is it just that there are no people up for modding either of those? How difficult it would be to mod the weapon by someone with no past modding skills or history? Anyone more professional than myself, up for the task?
  4. A power armor I'd love to see made is one based on the original 1987 Robocop Complete with robocop movement sounds, Peter Weller electronic voice dialogue, and orchestral music.With the modified Beretta 93R (Auto 9) hand gun with distinctive handgun burst & single fire soundsBarrett M82 (Cobra Assault Cannon) with sound Respawnable ED-209 enemies would be amazing.All as faithful-as-possible.Bonus Points if you can replicate his targeting system and integrate it with VATS. :D Site references: https://robocop.fandom.com/wiki/RoboCop_(1987) https://robocop.fandom.com/wiki/Auto_9 https://robocop.fandom.com/wiki/Cobra_Assault_Cannon https://robocop.fandom.com/wiki/ED-209 Thank You.
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