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Laws and rules must be observed at all times. Even by kings. For if a realm is a bright-armored knight, every rule broken is a piece torn away from his armor that a traitor's blade can thrust through later, with its wielder crying, "But in days gone by, so-and-so set aside this rule, why then cannot I?"
— Royal Magician Vangerdahast Aeiulvana, on the laws of Cormyr

A guide to the Forgotten Realms that anyone can edit, covering all editions and media.

Current Clack

Dungeon Master Illithid

Either you master the dungeon or the dungeon masters you.

Featured Article

FRA Procampur map
Procampur, formerly known as Proeskampalar, was a city-state in the Vast, lying on the north coast of the Sea of Fallen Stars and the eastern shore of the Dragon Reach, situated at the western end of the North Road after Maerstar, and on the High Trail from High Haspur.

It was an old and established city, originally settled by dwarves from Earthfast and human refugees from Jhaamdath in the Year of the Starry Shroud, −153 DR. In its time, it prospered off trade with Westgate, was conquered by Impiltur, was nearly attacked by Cormyr, and suffered plague and dragon raids, but also warred against pirates, orcs, and hobgoblins, and Mulmaster and Sembia. It grew into a proud, enduring, and wary city, with a long heritage.

Procampur was an independent city-state, ruled by the Thultyrl, who was advised by the Hamayarch. It had a mutual defense pact with neighbouring Tsurlagol, and friendly relations with many neighbouring states. It was also the richest city on the north coast of the Inner Sea and in the Vast, famed for its jewelers and metal-smiths. The city was home to the very first Thayan enclave, the greatest temple of Oghma in the Domes of Reason, produced the great eastern explorer Vilhiard, and played host to Koja of Khazari. Procampur's most unusual feature was the districts that divided the city by function and occupation, each with their own distinct roof color. These divided the people too, giving them a rigid social structure, but they were proud, well mannered, and orderly.

New & Upcoming Releases

Quests from the Infinite Staircase
Quests from the Infinite Staircase is an adventure anthology for the Dungeons & Dragons 5th-edition ruleset released on July 16. It updates and adapts six well-known adventurers from earlier editions of Dungeons & Dragons®: The Lost City, When a Star Falls, Beyond the Crystal Cave, Pharaoh, The Lost Caverns of Tsojcanth, and Expedition to the Barrier Peaks, using the Infinite Staircase as a linking story.

Step through a Door to Adventure

The Infinite Staircase spirals in a dreamlike expanse, with doors leading to fantastic realms. It's home to the noble genie Nafas, who hears wishes made throughout the multiverse and recruits heroes to fulfill them. These pleas summon adventurers to lost caverns suffused with planar energy, fairytale gardens in the Feywild, futuristic spaceships, and other wondrous locales.

This anthology weaves together six classic Dungeons & Dragons® adventures while updating them for the game's fifth edition. You can run these quests individually or as a campaign that takes characters from level 1 to level 13.

Featured Source

GT-comic-cover
The Grand Tour is a limited-edition comic published by TSR, Inc. in 1996. Mainly used as promotional material for Dungeons & Dragons and its campaign setting, the Forgotten Realms, the comic features the now-mature characters from the Dungeons & Dragons animated series, and popular characters from the Realms itself.

The famed sextet of adventurers, Bobby, Diana, Eric, Hank, Sheila, and Presto, appear in Shadowdale after somehow arriving from a different world. During their journeys, they had befriended the magical unicorn, Uni, and even faced off against Tiamat herself. Now in Faerûn, they meet the Old Mage, Elminster, and the wizard of the group becomes his apprentice. Elminster and his new student explore the Realms, where they observe legends such as Drizzt Do'Urden and Qilué Veladorn, and even meet the well-known storyteller, Volothamp Geddarm.

Today in the Realms...

...it is 27 Flamerule, or the 27th of Summertide. Selûne is a waxing gibbous moon 🌔. On this day:

Realmslore


Featured Image

Gar Shatterkeel
Gar Shatterkeel, the Prophet of Water, leader of the Cult of the Crushing Wave.

Welcome

Well met, traveler! This wiki covers the rich and popular Forgotten Realms campaign setting for Dungeons & Dragons from TSR, Inc. and Wizards of the Coast, including Realmslore from the Oriental Adventures, Al-Qadim, Maztica, The Horde, Planescape, and Spelljammer settings, covering sourcebooks, novels, video games, comics, and more across all editions. See the aims and scope of this wiki here.

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Need help, have a request, or found something not right? Then post a query in the forum, make a request here, or contact an admin.

Note: Homebrew lore is not accepted on this wiki.
Beware: This wiki does not provide spoiler warnings.

Contents  

Realmslore
Media
Crunch
  • Classes—The myriad classes, kits, paragon paths, prestige classes, and epic destinies available to the people of the Forgotten Realms.
  • Spells—Selected spells with special relations to the Forgotten Realms.


Helping Out

Well met, sage! Do you see an error? Maybe you know of some missing lore? Perhaps you want to write an article about a favorite subject? Or maybe you want to really get involved. Don't be shy, click "edit" and get in there! If you're new to wikis, then check out the Wikia tutorial. Look at some of the following links to learn about the Forgotten Realms Wiki, how we do things here, and see some of our recent work. Don't worry about making a mistake, experienced editors will catch it and fix it. Just remember we accept only canon and licensed lore, not homebrew or player characters. Don't just copy out the sourcebook, write in your own words. Finally, always give a source for your information, and explain what you've done in the "summary" box. Happy scribing!

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