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Main article: Console (Origins)

All spells, talents and specializations can be manipulated using the following commands with the ID numbers found in the tables below. Note that these commands affect only the currently selected character.

Command Effect
runscript addtalent # Adds the skill/spell/talent with the specified ID #
runscript removetalent #

Removes the skill/spell/talent with the specified ID #

Core class specializations[]

ID Core Class Skills Note Added Note
4023 Core Mage Unlocked Mages only access spells Only Warriors and Rogues by default can use talents
4020 Core Rogue Unlocked Warriors and Rogues only access talents Only mages by default cast spells
4022 Core Warrior Unlocked Warriors and Rogues only access talents Only mages by default cast spells

Mages cannot access the Talent Menu and warriors and rogues cannot access the Spell Menu, but spells and abilities added will appear on the first slot of the action bar, and all passive bonuses such as lock picking from Deft Hands remain intact as long as the core class is enabled. For mages all talents passive or otherwise must be added via console, for warriors and rogues all spells must be added via console. Deft Hands is only active if the Rogue Core Class is active, so warriors and mages must activate the Rogue Class in order to pick locks.

The above allows for some interesting combinations, for example a warrior can be given the Haste and Mass Heal spells, and it's possible to play a dual class warrior/rogue with full access to all rogue and warrior talents.

Specializations[]

ID Specialization ID Specialization ID Specialization ID Specialization
4012 Arcane Warrior 4015 Bard 4018 Shapeshifter 4025 Spirit Healer
4013 Champion 4016 Berserker 4019 Reaver 4029 Ranger
4014 Assassin 4017 Blood Mage 4021 Templar 4030 Duelist
401000 Spirit Warrior 401001 Guardian 401002 Keeper 401003 Battlemage
401004 Legionnaire Scout 401005 Shadow

Skills[]

Adding the Combat Tactics talent may appear buggy in that one appears to gain no new additional Combat Tactics slots; however, it is not. Unlike other talents, Combat Tactics slots will only become available after a level-up. This can either be a full level-up, where the character in question gains enough experience to level-up or a partial level-up, where the character does not gain enough experience to level up, but does gain either a stat increase, a new specialization, a new skill/talent, or any combination of the preceding. In both cases, the "+" symbol appears next to a character's portrait. Clicking on the "+" sign, and completing the level-up process will grant full access to any Combat Tactics slots that have been added by the "runscript addtalent 100110" etc. command. This has been tested and confirmed with two different versions of the game, via two different operating systems, and appears to be universal.

Skill Tree (Core ID: 4001+4002)

ID Skill ID Skill ID Skill ID Skill
100011 Coercion 100012 Improved Coercion 100013 Expert Coercion 100014 Master Coercion
100021 Stealing 100022 Improved Stealing 100023 Expert Stealing 100024 Master Stealing
100041 Trap-Making 100042 Improved Trap-Making 100043 Expert Trap-Making 100044 Master Trap-Making
100051 Survival 100052 Improved Survival 100053 Expert Survival 100054 Master Survival
100061 Herbalism 100062 Improved Herbalism 100063 Expert Herbalism 100064 Master Herbalism
100071 Poison-Making 100072 Improved Poison-Making 100073 Expert Poison-Making 100074 Master Poison-Making
100100 Combat Training 100101 Improved Combat Training 100102 Expert Combat Training 100103 Master Combat Training
100110 Combat Tactics 100111 Improved Combat Tactics 100112 Expert Combat Tactics 100113 Master Combat Tactics
410000 Runecrafting 410001 Improved Runecrafting 410002 Expert Runecrafting 410003 Master Runecrafting
410100 Vitality 410101 Improved Vitality 410102 Expert Vitality 410103 Master Vitality
410200 Clarity 410201 Improved Clarity 410202 Expert Clarity 410203 Master Clarity

Plot skills[]

Strength (Core ID: 90224)
ID Talent ID Talent ID Talent ID Talent
90200 Minor Strength 90201 Moderate Strength 90202 Major Strength 90218 Massive Strength
Dexterity (Core ID: 90225)
ID Talent ID Talent ID Talent ID Talent
90203 Minor Dexterity 90204 Moderate Dexterity 90205 Major Dexterity 90219 Massive Dexterity
Constitution (Core ID: 90226)
ID Talent ID Talent ID Talent ID Talent
90206 Minor Constitution 90207 Moderate Constitution 90208 Major Constitution 90220 Massive Constitution
Cunning (Core ID: 90227)
ID Talent ID Talent ID Talent ID Talent
90209 Minor Cunning 90210 Moderate Cunning 90211 Major Cunning 90221 Massive Cunning
Willpower (Core ID: 90228)
ID Talent ID Talent ID Talent ID Talent
90212 Minor Willpower 90213 Moderate Willpower 90214 Major Willpower 90222 Massive Willpower
Magic (Core ID: 90229)
ID Talent ID Talent ID Talent ID Talent
90215 Minor Magic 90216 Moderate Magic 90217 Major Magic 90223 Massive Magic
Shapeshifting Forms
ID Talent ID Talent ID Talent ID Talent
100080 Golem Form 100081 Mouse Form 100083 Burning Man Form 100084 Spirit Form

Talents and spells[]

Racial Ability
ID Talent
3080 Dwarven Resistance

Rogue[]

Rogue (Core ID 4020)
ID Talent ID Talent ID Talent ID Talent
603 Dirty Fighting 21 Combat Movement 3002 Coup De Grace 3023 Feign Death
3026 Below the Belt 708 Deadly Strike 777 Lethality 3069 Evasion
100001 Deft Hands 100002 Improved Tools 100003 Mechanical Expertise 100004 Device Mastery
100075 Stealth 100076 Stealthy Item Use 100077 Combat Stealth 100078 Master Stealth
400200 Heartseeker 400201 Ghost 400202 Weak Points 400203 Flicker
Dual Weapon
ID Talent ID Talent ID Talent ID Talent
6 Dual-Weapon Training 8 Dual-Weapon Finesse 5 Dual-Weapon Expert 3036 Dual-Weapon Mastery
11 Dual Striking 9 Riposte 10 Cripple 7 Punisher
3044 Dual-Weapon Sweep 3035 Flurry 717 Momentum 3043 Whirlwind
402100 Twin Strikes 402101 Find Vitals 402102 Low Blow 402103 Unending Flurry
Archery
ID Talent ID Talent ID Talent ID Talent
34 Melee Archer 500 Aim 33 Defensive Fire 35 Master Archer
803 Pinning Shot 805 Crippling Shot 804 Critical Shot 802 Arrow of Slaying
3071 Rapid Shot 3072 Shattering Shot 801 Suppressing Fire 800 Scattershot
402000 Accuracy 402001 Arrow Time 402002 Burst Shot 402003 Rain of Arrows
Assassin (Core ID 4014)
ID Talent ID Talent ID Talent ID Talent
3060 Mark of Death 56 Exploit Weakness 3059 Lacerate 3058 Feast of the Fallen
Bard (Core ID 4015)
ID Talent ID Talent ID Talent ID Talent
3045 Song of Valor 701 Distraction 705 Song of Courage 1000 Captivating Song
Ranger (Core ID 4029)
ID Talent ID Talent ID Talent ID Talent
1004 Summon Wolf 91 Summon Bear 93 Summon Spider 92 Master Ranger
Duelist (Core ID 4030)
ID Talent ID Talent ID Talent ID Talent
709 Dueling 3050 Upset Balance 3049 Keen Defense 3051 Pinpoint Strike
Legionnaire Scout (Core ID 401004)
ID Talent ID Talent ID Talent ID Talent
401300 Mark of the Legion 401301 Strength of Stone 401302 Endure Hardship 401303 Blessing of the Ancestors
Shadow (Core ID 401005)
ID Talent ID Talent ID Talent ID Talent
401310 Shadow Form 401311 Decoy 401312 Shadow Striking 401313 Pandemonium

Warrior[]

Warrior (Core ID 4022)
ID Talent ID Talent ID Talent ID Talent
14 Powerful 808 Threaten 17 Bravery 3021 Death Blow
19 Precise Striking 3041 Taunt 3016 Disengage 20 Perfect Striking
400000 Second Wind 400001 Peon's Plight 400002 Grievous Insult 400003 Massacre
Dual Weapon
ID Talent ID Talent ID Talent ID Talent
6 Dual-Weapon Training 8 Dual-Weapon Finesse 5 Dual-Weapon Expert 3036 Dual-Weapon Mastery
11 Dual Striking 9 Riposte 10 Cripple 7 Punisher
3044 Dual-Weapon Sweep 3035 Flurry 717 Momentum 3043 Whirlwind
402100 Twin Strikes 402101 Find Vitals 402102 Low Blow 402103 Unending Flurry
Archery
ID Talent ID Talent ID Talent ID Talent
34 Melee Archer 500 Aim 33 Defensive Fire 35 Master Archer
803 Pinning Shot 805 Crippling Shot 804 Critical Shot 802 Arrow of Slaying
3071 Rapid Shot 3072 Shattering Shot 801 Suppressing Fire 800 Scattershot
402000 Accuracy 402001 Arrow Time 402002 Burst Shot 402003 Rain of Arrows
Weapon and Shield
ID Talent ID Talent ID Talent ID Talent
617 Shield Bash 1 Shield Pummel 3073 Overpower 38 Assault
704 Shield Defense 37 Shield Balance 12 Shield Wall 36 Shield Expertise
3074 Shield Block 13 Shield Cover 3030 Shield Tactics 2 Shield Mastery
402300 Juggernaut 402301 Carapace 402302 Air of Insolence 402303 Bulwark of the Ages
Two-Handed
ID Talent ID Talent ID Talent ID Talent
3024 Pommel Strike 28 Indomitable 3000 Stunning Blows 3 Critical Strike
3025 Sunder Arms 3001 Shattering Blows 4 Sunder Armor 3032 Destroyer
3028 Mighty Blow 718 Powerful Swings 27 Two-Handed Strength 3031 Two-Handed Sweep
402200 Sweeping Strike 402201 Two-Handed Impact 402202 Onslaught 402203 Reaving Storm
Champion (Core ID 4013)
ID Talent ID Talent ID Talent ID Talent
3037 War Cry 3038 Rally 42 Motivate 3039 Superiority
Templar (Core ID 4021)
ID Talent ID Talent ID Talent ID Talent
23 Righteous Strike 3017 Cleanse Area 52 Mental Fortress 25 Holy Smite
Berserker (Core ID 4016)
ID Talent ID Talent ID Talent ID Talent
700 Berserk 48 Resilience 3006 Constraint 3009 Final Blow
Reaver (Core ID 4019)
ID Talent ID Talent ID Talent ID Talent
3065 Devour 3066 Frightening Appearance 3067 Aura of Pain 713 Blood Frenzy
Spirit Warrior (Core ID 401000)
ID Talent ID Talent ID Talent ID Talent
401100 Beyond the Veil 401101 Soulbrand 401102 Fade Burst 401103 Blessing of the Fade
Guardian (Core ID 401001)
ID Talent ID Talent ID Talent ID Talent
401110 Guardian's Shield 401111 Fortifying Presence 401112 Master Guardian 401113 Aura of the Stalwart Defender

Mage[]

Mage (Core ID 4023)
ID Spell ID Spell ID Spell ID Spell
200254 Arcane Bolt 200255 Arcane Shield 200256 Staff Focus 200257 Arcane Mastery
400100 Fade Shield 400101 Elemental Mastery 400102 Attunement 400103 Time Spiral
400110 Repulsion Field 400111 Invigorate 400112 Arcane Field 400113 Mystical Negation
Primal
ID Spell ID Spell ID Spell ID Spell
10001 Flame Blast 10204 Flaming Weapons 10003 Fireball 10002 Inferno
11002 Rock Armor 12004 Stonefist 11116 Earthquake 11124 Petrify
13001 Winter's Grasp 11007 Frost Weapons 13002 Cone of Cold 13000 Blizzard
14001 Lightning 14000 Shock 14002 Tempest 10211 Chain Lightning
Creation
ID Spell ID Spell ID Spell ID Spell
10104 Heal 10200 Rejuvenate 10210 Regeneration 10207 Mass Rejuvenation
10206 Heroic Offense 10202 Heroic Aura 10203 Heroic Defense 10208 Haste
11001 Glyph of Paralysis 10601 Glyph of Warding 17000 Glyph of Repulsion 17028 Glyph of Neutralization
11006 Spell Wisp 11113 Grease 11005 Spellbloom 12008 Stinging Swarm
Spirit
ID Spell ID Spell ID Spell ID Spell
10400 Spell Shield 10401 Dispel Magic 10900 Anti-Magic Ward 11003 Anti-Magic Burst
10704 Mana Drain 11004 Mana Cleanse 17001 Spell Might 11000 Mana Clash
12005 Walking Bomb 10500 Death Syphon 12011 Virulent Walking Bomb 10508 Animate Dead
12006 Mind Blast 17019 Force Field 10209 Telekinetic Weapons 11123 Crushing Prison
Entropy
ID Spell ID Spell ID Spell ID Spell
11106 Weakness 11107 Paralyze 11122 Miasma 11110 Mass Paralysis
11112 Vulnerability Hex 11111 Affliction Hex 11114 Misdirection Hex 11100 Death Hex
11115 Disorient 11108 Horror 11121 Sleep 11109 Waking Nightmare
15002 Drain Life 17002 Death Magic 11101 Curse of Mortality 15003 Death Cloud
Shapeshifter (Core ID 4018)
ID Spell ID Spell ID Spell ID Spell
17008 Spider Shape 17010 Bear Shape 17007 Flying Swarm 17009 Master Shapeshifter
Spirit Healer (Core ID 4025)
ID Spell ID Spell ID Spell ID Spell
10509 Group Heal 10504 Revival 10506 Lifeward 10507 Cleansing Aura
Arcane Warrior (Core ID 4012)
ID Spell ID Spell ID Spell ID Spell
17023 Combat Magic 17020 Aura of Might 17022 Shimmering Shield 17021 Fade Shroud
Blood Mage (Origins) (Core ID 4017)
ID Spell ID Spell ID Spell ID Spell
10700 Blood Magic 10701 Blood Sacrifice 10702 Blood Wound 10703 Blood Control
Keeper (Core ID 401002)
ID Spell ID Spell ID Spell ID Spell
401200 One With Nature 401201 Thornblades 401202 Replenishment 401203 Nature's Vengeance
Battlemage (Core ID 401003)
ID Spell ID Spell ID Spell ID Spell
401210 Draining Aura 401211 Hand of Winter 401212 Stoic 401213 Elemental Chaos

Plot[]

Wynne
ID Spell
10510 Vessel of the Spirit

Power of Blood[]

Power of Blood (Core ID: Mage-310000, Warrior-310001 Rogue-310002)
Requires the Warden's Keep DLC
ID Talent ID Talent ID Talent
310010 Dark Sustenance 310020 Blood Thirst 310030 Dark Passage
310011 Bloody Grasp 310021 Blood Fury 310031 The Tainted Blade

War Dog[]

Dog
(Core ID: 4034)
ID Talent ID Talent ID Talent ID Talent
90017 Growl 90048 Dread Howl 90049 Combat Training 90015 Overwhelm
90050 Fortitude 90016 Charge 90047 Shred 90051 Nemesis

Shale[]

Shale (Core ID: 4033)
Requires The Stone Prisoner DLC
ID Talent ID Talent ID Talent ID Talent
300100 Pulverising Blows 300101 Slam 300102 Quake 300103 Killing Blow
300200 Stoneheart 300201 Bellow 300202 Stone Roar 300203 Regenerating Burst
300300 Rock Mastery 300301 Hurl Rock 300302 Earthen Grasp 300303 Rock Barrage
300400 Stone Aura 300401 Inner Reserves 300402 Renewed Assault 300403 Supernatural Resilience

Monster[]

Monster passives[]

Monster traits[]

ID Talent ID Talent ID Talent ID Talent
150000 Weakly 150001 Fragile 150002 Senile 150003 Clumsy
150005 High Morale 150006 Low Moral 150007 Critical Hit Immunity 150008 Demonic Caster
150017 Tank 150010 Fire Immunity 150011 Cold Immunity 150012 Cold Vulnerability
150013 Fire Vulnerability 150014 Nature Immunity 150015 Spirit Immunity 150016 Lightning Immunity
Awakening
421011 Rear Vulnerability 421012 Fire Healing 421019 Mental Immunity 421019 Physical Immunity

Monster properties[]

ID Talent ID Talent ID Talent ID Talent
90077 Broodmother Resistance 90078 Darkspawn Resistance 90079 Genlock Properties 90080 Hurlock Properties
90081 Demon Properties 90082 Spider Properties 90096 Bear Properties 90097 Swarm Properties
90101 Revenant Properties 90102 Demon Resistance 90103 Golem Properties 90104 Wisp Properties
90105 Werewolf Properties 90106 Stone Golem Properties 90107 Steel Golem Properties 90108 Undead Properties
90109 Wild Sylvan Properties 90110 Pride Demon Properties 90111 Arcane Horror Properties 90112 Abomination Properties
90113 Dragon Properties 90114 Archdemon Properties 200252 High Dragon Properties
Awakening
421000 Fade Dragon Properties 421001 Elite Boss Properties 421002 Boss Properties 421003 Childer Properties
421004 Disciple Properties 421005 The Mother Properties 421006 Architect Properties 421007 Armored Ogre Properties
421008 Tentacle Properties 421009 Blighted Werewolf Properties 421010 Regen Properties

Monster abilities[]

Archdemon
ID Talent ID Talent ID Talent ID Talent
90001 Spirit Smite 90000 Vortex 90002 Detonate Darkspawn 90172 Corruption Burst
Broodmother
ID Talent ID Talent ID Talent ID Talent
90069/70 Sweep (left/right) 90071 Sweep 90072/73/74 Vomit (all/left/right) 90077 Resistance
90084 Scream 90085 Rotting Gas 90098/99 Grab (left/right) 12010 Spit
const int ABILITY_TALENT_MONSTER_ABOMINATION_RAGE = 90089;
const int ABILITY_TALENT_MONSTER_ABOMINATION_TRIPLESTRIKE_RAGE = 90090;
const int ABILITY_TALENT_MONSTER_ABOMINATION_TRIPLESTRIKE_HUNGER = 90116;
const int ABILITY_TALENT_MONSTER_ABOMINATION_TRIPLESTRIKE_SLOTH = 90117;
const int ABILITY_TALENT_MONSTER_ABOMINATION_TRIPLESTRIKE_DESIRE = 90118;
const int ABILITY_TALENT_MONSTER_ARCANEHORROR_AOE = 90091;
const int ABILITY_TALENT_MONSTER_AURA_HEALING = 90088;
const int ABILITY_TALENT_MONSTER_AURA_WEAKNESS = 90087;
const int ABILITY_TALENT_MONSTER_AURA_FIRE = 90151;
const int ABILITY_TALENT_MONSTER_BEAR_HUG = 90018;
const int ABILITY_TALENT_MONSTER_BEAR_RAGE = 90020;
const int ABILITY_TALENT_MONSTER_BEAR_SLAM = 90019;
const int ABILITY_TALENT_MONSTER_BRONTO_CHARGE = 90024;
const int ABILITY_TALENT_MONSTER_BRONTO_STOMP = 90025;
const int ABILITY_TALENT_MONSTER_CANINE_HOWL = 90067;
const int ABILITY_TALENT_MONSTER_DOG_CHARGE = 90016;
const int ABILITY_TALENT_MONSTER_DOG_COMBAT_TRAINING = 90049;
const int ABILITY_TALENT_MONSTER_DOG_FORTITUDE = 90050;
const int ABILITY_TALENT_MONSTER_DOG_GROWL = 90017;
const int ABILITY_TALENT_MONSTER_DOG_NEMESIS = 90051;
const int ABILITY_TALENT_MONSTER_DOG_OVERWHELM = 90015;
const int ABILITY_TALENT_MONSTER_DOG_SHRED = 90047;
const int ABILITY_TALENT_MONSTER_FLANKING = 90023;
const int ABILITY_TALENT_MONSTER_GOLEM_HURL = 90060;
const int ABILITY_TALENT_MONSTER_GOLEM_QUAKE = 90056;
const int ABILITY_TALENT_MONSTER_GOLEM_RANGED_1 = 90057;
const int ABILITY_TALENT_MONSTER_GOLEM_SLAM = 90055;
const int ABILITY_TALENT_MONSTER_MABARI_HOWL = 90048;
const int ABILITY_TALENT_MONSTER_OGRE_ATTCK_BACK_LEFT = 90063;
const int ABILITY_TALENT_MONSTER_OGRE_ATTCK_BACK_RIGHT = 90062;
const int ABILITY_TALENT_MONSTER_OGRE_ATTCK_LEFT = 90065;
const int ABILITY_TALENT_MONSTER_OGRE_ATTCK_RIGHT = 90064;
const int ABILITY_TALENT_MONSTER_OGRE_GRAB = 90036;
const int ABILITY_TALENT_MONSTER_OGRE_RAM = 90066;
const int ABILITY_TALENT_MONSTER_OGRE_STOMP = 90038;
const int ABILITY_TALENT_MONSTER_OGRE_SWEEP = 90037;
const int ABILITY_TALENT_MONSTER_ORB_BLACK = 90044;
const int ABILITY_TALENT_MONSTER_PARALYZE = 90043;
const int ABILITY_TALENT_MONSTER_POISON_BITE = 90030;
const int ABILITY_TALENT_MONSTER_POISON_SPIT = 90068;
const int ABILITY_TALENT_MONSTER_RABID = 90083;
const int ABILITY_TALENT_MONSTER_REVENANT_DOUBLESTRIKE = 90086;
const int ABILITY_TALENT_MONSTER_REVENANT_PULL = 90092;
const int ABILITY_TALENT_MONSTER_SHRED = 90039;
const int ABILITY_TALENT_MONSTER_SHRIEK_LEAP = 90040;
const int ABILITY_TALENT_MONSTER_SHRIEK_SHRIEK = 90041;
const int ABILITY_TALENT_MONSTER_SHRIEK_FRENZY = 90128;
const int ABILITY_TALENT_MONSTER_SHRIEK_OVERWHLEM = 90129;
const int ABILITY_TALENT_MONSTER_SPIDER_WEB = 90029;
const int ABILITY_TALENT_MONSTER_STALKER_SCARE = 90026;
const int ABILITY_TALENT_MONSTER_STALKER_SLOW = 90028;
const int ABILITY_TALENT_MONSTER_STALKER_SPIT = 90027;
const int ABILITY_TALENT_MONSTER_UNDEAD_DRAIN = 90046;
const int ABILITY_TALENT_MONSTER_UNDEAD_SPIRIT = 90042;
const int ABILITY_TALENT_MONSTER_WISP_ATTACK = 11131;
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