Hlavní město Praha, Česko
Kontaktní údaje
7 tis. sledujících uživatelů
Více než 500 spojení
Pár slov o mně
Články od Anton
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Ten Questions to Ask Investors Before Accepting Their Money
Ten Questions to Ask Investors Before Accepting Their Money
Autor: Anton Slashcev
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Stop teaching the player. Let him teach the game.
Stop teaching the player. Let him teach the game.
Autor: Anton Slashcev
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Good intro vs. Great intro. What makes a game prologue gripping?
Good intro vs. Great intro. What makes a game prologue gripping?
Autor: Anton Slashcev
Příspěvky
Pracovní zkušenosti a vzdělání
Projekty
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Goblins Dice
Goblins Dice is a small PVP super casual game that was made as a part of a 48-hour game jam.
I led the team of 6 people and was responsible for game design & scripting (and ordering pizza). -
Collect Humans 3D
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Just for fun in spare time made a hypercasual game Collect Humans 3D with a small team. D1 retention = 35%.
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Gnosis
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Gnosis: The Hidden Lore is an episodic game in an animated comic style, narrating the confrontation between mages existing in secret in our world.
My duties: Development of the game format and overall vision, creation of plot
and setting, writing a screenplay, design of game mechanics and puzzles,
directing scenes and video editing, management of a small team of six people
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Greed, Wolf & Farm (pet project)
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Greed, Wolf & Farm is a concept of casual cooperative fast-paced strategy with “non-zero-sum”.
My duties: Pretty everything from coming up with the initial idea to developing game rules and prototyping it in the game engine. I also defined the visual style, though didn't draw the concepts myself. -
Homescapes
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Top 10 grossing mobile F2P match-3 game with a strong story and meta-motivation.
My duties: Narrative design, leading the creation of new expansions; story and characters development, working closely with the art department. -
Without Memory
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Without Memory is an interactive thriller that takes place in three parallel worlds, and the player's choices made in one universe affect the events happening in the other two.
My duties: Creating a game setting, writing a script and dialogues, forming a visual
style, directing shooting in Motion Capture, casting and work with actors,
cooperation with cinematic artists on cameras, business planning, compiling
specifications for outsourced teams.
Další podobné profily
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Jenny Caplan
Navázat spojení -
John Ryan
Navázat spojení -
Konstantin Timofeyev
Producer/Game product manager/Game designer
Navázat spojení -
Sterling R.
Navázat spojení -
Grace Zhou
Navázat spojení -
Yağız Gür
Game Producer
Navázat spojení -
Ilia Eremeev
Navázat spojení -
Vlad Kuligin
Belka Games
Navázat spojení -
Alexandr Bogdanov
Navázat spojení -
Michail Katkoff
Navázat spojení