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Midnight

South of Midnight is a new action-adventure from Compulsion Games. Learn an ancient weaving power, explore the Deep South mythos, and confront mysterious creatures in this folktale for modern times.

Gameplay Trailer

Trailers

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Reveal Trailer

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Features

01

A DARK MODERN FOLKTALE

When a hurricane rips through Prospero, Hazel is pulled into a Southern Gothic world where reality and fantasy are interwoven, and ancient creatures from folklore emerge. In this coming-of-age adventure, Hazel journeys forth to rescue her mother and delves into a haunting web of folklore and family secrets, untangling her own identity.

02

CONFRONT MYTHICAL CREATURES

Wield an ancient power to restore creatures and uncover the traumas that consume them. Cast weaving magic to fight destructive Haints, explore the diverse regions of the South, and reweave the tears in the Grand Tapestry.

03

HAUNTING BEAUTY OF THE GOTHIC SOUTH

Discover the lush, decayed county of Prospero and its locals. Experience a crafted visual style, touching storytelling and immersive music inspired by the complex and rich history of the South.

Realization

CRAFTED ART DIRECTION

Continuing Compulsion’s signature direction, characters and shapes are more distinct, ‘hand-crafted,’ and enhanced by stop-motion animation treatment. Within its fantastical Deep South elements is a world of overabundant nature, magical realism, and creatures that honor Southern Gothic folklore.

MUSIC INSPIRED BY THE AMERICAN SOUTH

Drawing on genres and styles originating from the South, our character-driven lyrical music incorporates a wide variety of instruments and vocalists with a personal touch of dark folktale essence.

FRAMED NARRATIVE

South of Midnight’s narrative lies within a storybook presentation that advances throughout the game. Like opening a book and closing it when finished, every chapter is guided by a dynamic narrator.

FAQ

  • WHAT IS THE GENRE OF SOUTH OF MIDNIGHT?

    South of Midnight is a third person action-adventure game set in the American Deep South. The game tells a dark modern folktale and is driven by a rich narrative, unique moody art direction, character-driven lyrical music, and gameplay themed around a magical Weaving power (combat, traversal, puzzle).

  • WHAT TYPE OF PLAYERS WILL ENJOY SOUTH OF MIDNIGHT?

    Anyone interested in a novel fantasy mythos with deeply thematic gameplay. Players who enjoy thoughtful yet dynamic gameplay experiences.

  • CAN YOU GIVE US A BRIEF SYNOPSIS OF SOUTH OF MIDNIGHT?

    As Hazel, you will explore the mythos and encounter creatures of southern folklore in a macabre and fantastical world. When disaster strikes her hometown, Hazel is called to become a weaver: a magical mender of broken bonds and spirits. Imbued with these new abilities, Hazel will confront and subdue dangerous creatures, untangle the webs of her own family's shared past and -if she's lucky - find her way to a place that feels like home.

  • ON WHAT PLATFORM IS SOUTH OF MIDNIGHT PLANNED TO BE RELEASED?

    The game is currently planned to be available on Xbox Series X l S, Windows 10/11, and Steam.

  • WHEN WILL SOUTH OF MIDNIGHT BE RELEASED?

    The game is planned to be released in 2025.

  • WHAT IS THE BEST WAY TO SUPPORT THE GAME?

    The best way to support South of Midnight is to Wishlist it! You can also follow us on our Compulsion Games social media to get updates on the studio and on the game.

  • IS IT THE SAME TEAM AS WE HAPPY FEW?

    Yes, most of the core team from We Happy Few have transitioned to South of Midnight. To fully realize our vision for South of Midnight, we expanded the team to 80 full-time members! We are still closely- knit and working from our studio located in Montreal, Canada.

  • WHAT MAKES A COMPULSION GAME?

    We like to build new worlds based on a fictional/alternate reality. We enjoy telling compelling stories with unconventional characters. We have a very strong art team that likes exploring original, stylish, and moody artistic directions. Our gameplay is usually thematized to our world and narrative to drive a strong cohesive fantasy.