Posts tagged with: PC
Senua’s Saga: Hellblade II accessibility review
Hellblade II is more accessibility-conscious for motor-impaired players but falls flat for deaf, blind, and cognitive accessibility.
Dragon’s Dogma 2 accessibility review
While Dragon's Dogma 2 is solid, its accessibility can be improved. The Pawn system streamlines combat, but camera sensitivity is too limited.
A quick look at accessibility features in XDefiant
We take a quick look at the accessibility features of XDefiant, the latest free-to-play shooter recently launched by Ubisoft.
Byowave Proteus Controller for Xbox and PC available for preorder
Preorders for the modular Byowave Proteus Controller were announced last week by Microsoft. The controller is expected to ship in the fall.
Tales of Kenzera: ZAU launches with accessibility portal
Tales of Kenzera: ZAU launched with accessibility features, options, and even limitations available on the EA accessibility portal.
Thumb Soldiers accessibility review
Thumb Soldiers provide a flexible system of different stick attachments to improve the accuracy and accessibility for any player.
Persona 3 Reload accessibility review
Persona 3 Reload is a solid remake and more accessible than ever, but this vibrant title still has issues with it's visual accessibility.
Stardew Valley update 1.6 accessibility highlights
Stardew Valley received the 1.6 update on PC, with a lot of changes, additions and fixes, with some potential accessibility benefits.
Banishers: Ghosts of New Eden accessibility review
Banishers: Ghosts of New Eden by DON'T NOD features a powerful story but its accessibility is lacking, especially for motor-impaired players.
Tekken 8 accessibility review
New game modes, simplified controls and a handful of audio and visual accessibility features make Tekken 8 a great return to the series.
Palworld accessibility preview
Mike played the monster (hunting) hit Palworld, in this preview of the early access game he takes a look at its accessibility hits and misses.
Ubisoft shares Skull and Bones accessibility details ahead of open beta
Ubisoft released accessibility details about Skull and Bones, the open world pirate co-op game releasing soon.
Alan Wake II update includes accessibility improvements, including reduced flashes
An update for Alan Wake II includes several changes that may improve its accessibility such as reduced horror flashes.
Dark Atlas: Infernum devs share accessibility features
The developers of Dark Atlas: Infernum have shared some of the accessibility features the Kickstarter funded game will include.
Avatar: Frontiers of Pandora accessibility features revealed
Ubisoft published an accessibility spotlight about the upcoming Avatar: Frontiers of Pandora from Massive Entertainment.
Sea of Stars accessibility review
Sea of Stars combines audio and visual feedback well, and relics can improve the accessibility. A lack of mouse support lets it down a bit.