“I worked alongside Lisa on the same team while at Timbre Games and have nothing but great things to say. Every piece of documentation Lisa created was organized and provided clarity which really helped me understand the design intent before implementation. Lisa always created fun player experiences and created excellent prototypes with a depth of technical knowledge. I highly recommend Lisa and would jump at the opportunity to work together again!”
About
I am on a indie game dev journey to pursue a personal goal of mine…
Experience & Education
Projects
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Hunt for the Lost Folktales
Platforms - TBD
Game Engine - Unity
Role - Design / Art / Code / Socials
Currently developing this indie game as a personal goal of mine.
Hunt for the Lost Folktales is a folklore-inspired turn based tactics game where folktales have been lost through the ages and it's up to you to recover their stories. -
Avatar the Last Dragon
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Game Engine - Unreal
Role - Technical Systems Designer / Scripter
Short term 1 month project to refamiliarize myself with Unreal and build gameplay systems, such as elemental combat and AI behaviors, to showcase on my portfolio.
Avatar the Last Dragon is a cross between Spyro and Avatar the Last Airbender, where you harness your elemental powers to defeat those pesky undead grunts trying to steal from your treasure trove. -
Battle Stacktics
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Game Engine - Unity
Role - Design / Art / Code
Short term 2 months project to learn C# coding, building team based AI behaviors, and creating a variety of character classes.
A 2D turn-based tactical stacking battle game. Build your army and stack them wisely in order to execute the best take down on a randomly generated AI. It's a Toppling, Tactical, Takedown! -
Ginkgo Tar Boss Fight
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Game Engine - Unreal Dev Kit
Role - Enemy Designer / AI Scripter / 3D Modeler / Animator
Short term 1 month project to build a boss fight that didn't make it into our final project Ginkgo at VFS. -
Ginkgo
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Game Engine - Unreal Dev Kit
Role - Enemy Designer / AI Scripter / 3D Modeler / Animator
Our final project at VFS working on a 5 person team taking a game from concept to playable demo in 4 months.
Ginkgo is a 2.5D platformer in which you play as a furry bouncing creature named Ginkgo, who needs to restore its forest world from decay.Other creatorsSee project
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