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Party-Based Soulslike ‘Deathbound’ to Launch August 8th on Consoles, PC [Trailer]

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Tate Multimedia and Trialforge Studio have dropped the big news that their Soulslike Deathbound will launch on PC release on Steam and the Epic Games Store, PlayStation 5 and Xbox Series on August 8. We also get a new trailer alongside the announcement, giving those who just walked in a brief overview of the story, mixed in with some gameplay clips.

Deathbound is set in a crumbling civilization where the clash between fanatical faith and unnatural science has decimated the world of Ziêminal and the great city of Akratya. You are the product of the Essencemancers, a zealot sect of scholars of the forbidden knowledge to deceive death itself. However, this deception has come at a cost. You are now in a race against time to face your creators before the powerful Church of Death captures them and executes them as heretics.

Using a dynamic 4-hero party system, players will seamlessly transform between characters mid-combat to ensure survival. Success hinges on working together with your comrades, each possessing their own skills, combat techniques, and backstory.

The dynamics between these characters significantly impact gameplay, leading to different outcomes and status effects depending on your actions. For instance, aligning characters from the Church of Death and Cult of Life – two opposing factions within the vessel ��� will cause conflict and result in consequential combat effects. Alternatively, pairing fallen warriors with similar beliefs can lead to powerful combat buffs, perfect for taking down relentless foes along the way.

Despite their differences, the fallen must unite in combat. By charging a shared sync meter during battles, you can unleash a devastating Morphstrike combining the party’s strength, crucial for overcoming deadly adversaries.

And yes, that Deathbound demo on Steam is still very much available ahead of the launch.

Writer/Artist/Gamer from the Great White North. I try not to be boring.

Video Games

‘Resident Evil’ Cast Reunite With Rebecca Chambers’ Actress [Watch]

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Director Andrew Saullo has just dropped the second Resident Evil cast reunion. And this time, Charlie KraslavskyGreg Smith and Eric Pirius (who played Chris Redfield, Barry Burton and Albert Wesker, respectively) are joined by the surprise addition of Rebecca Chambers’ actress, known as Linda! The quartet were joined by Saullo, as well as Residence of Evil founder JJ Trulock to discuss (what else?) their experience with Resident Evil, as well as some behind-the-scenes info on the shoot for the cutscenes.

Regarding the shoot for the cutscenes, Linda said that the experience “left a really big impact” on her at the time. “It was a big day. It was a wild shoot and it was very different than anything else that I had been doing in Japan at the time when I was modelling.” Still, Linda did remember her fellow actors, though she admitted that they all “looked a little bit different” at the time, including herself. “I remember for the shoot, I actually had blonde hair, and they spray painted my hair that morning so I would look more like Rebecca.”

As for her knowledge of Resident Evil, Linda admitted that she’s still learning about the series and her character. “I didn’t know a lot about the job, or that anyone was looking for [me] up until probably about four years ago, where someone reached out to me and they found me. But even then, I didn’t understand the magnitude of the entire situation. Only now I’m realizing like wow, there’s maybe someone out there that you know it’s like ‘Wow, that’s Rebecca Chambers!’. So it’s new to me, and I’m kind of just going with it.”

The interview (which you can check out below) also includes a special announcement of a four-part fan-made web series, which will be directed by Andrew Saullo (who also directed the fan-made short The Keeper’s Diary, in case you missed it). All four of the actors will be reprising their roles in the web series. It will not be an official Resident Evil series (for copyright reasons). Crowdfunding for the project will be launched “soon”.

 

 

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