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Bloober Team Clarifies ‘Silent Hill 2’ Development Comments, Sale Figures

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Silent Hill 2

It would appear that development on Bloober Team’s upcoming Silent Hill 2 remake isn’t quite as far as we were initially led to believe. After comments made last week by Bloober Team CEO Piotr Babieno saying that the remake was “technically ready”, Bloober Team has since clarified that as a mistranslation.

Bloober Team took to Twitter to explain the comments, saying that while the team doesn’t comment on rumours, they felt that this time, they needed to “to take the floor”. The team clarified that despite the comments, Silent Hill 2 is not yet ready for release. “Regardless of the development stage, all of our activities are focused on obtaining the highest quality for the finished product—the quality that fans of Silent Hill 2 deserve. We are aware that players are waiting for more information about Silent Hill 2. As soon as such information becomes available, we are sure that Konami, the publisher for the game, will share it with fans.”

Another point that some had apparently misconstrued was Babieno’s “10 million copies sold” comment. Some fans evidently misinterpreted this as Bloober Team claiming that the remake would sell 10 million copies. “Our company’s messages did not contain sales forecasters of specific titles,” says Bloober Team. “The figures connected to Silent Hill 2 refer to the potential success of the type of games we will be focusing on in the future.”

As Bloober Team alluded to, fans are obviously curious as to how the remake to the 2001 classic is progressing. Despite Bloober Team making the rounds for interviews, we still have not seen any significant gameplay footage from the game ever since it was finally revealed last year. Hopefully that changes later this summer with an official announcement by Konami.

Silent Hill 2 is currently in development for PC via Steam and the PlayStation 5, with the Xbox Series coming at a later date.

Writer/Artist/Gamer from the Great White North. I try not to be boring.

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‘Resident Evil’ Cast Reunite With Rebecca Chambers’ Actress [Watch]

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Director Andrew Saullo has just dropped the second Resident Evil cast reunion. And this time, Charlie KraslavskyGreg Smith and Eric Pirius (who played Chris Redfield, Barry Burton and Albert Wesker, respectively) are joined by the surprise addition of Rebecca Chambers’ actress, known as Linda! The quartet were joined by Saullo, as well as Residence of Evil founder JJ Trulock to discuss (what else?) their experience with Resident Evil, as well as some behind-the-scenes info on the shoot for the cutscenes.

Regarding the shoot for the cutscenes, Linda said that the experience “left a really big impact” on her at the time. “It was a big day. It was a wild shoot and it was very different than anything else that I had been doing in Japan at the time when I was modelling.” Still, Linda did remember her fellow actors, though she admitted that they all “looked a little bit different” at the time, including herself. “I remember for the shoot, I actually had blonde hair, and they spray painted my hair that morning so I would look more like Rebecca.”

As for her knowledge of Resident Evil, Linda admitted that she’s still learning about the series and her character. “I didn’t know a lot about the job, or that anyone was looking for [me] up until probably about four years ago, where someone reached out to me and they found me. But even then, I didn’t understand the magnitude of the entire situation. Only now I’m realizing like wow, there’s maybe someone out there that you know it’s like ‘Wow, that’s Rebecca Chambers!’. So it’s new to me, and I’m kind of just going with it.”

The interview (which you can check out below) also includes a special announcement of a four-part fan-made web series, which will be directed by Andrew Saullo (who also directed the fan-made short The Keeper’s Diary, in case you missed it). All four of the actors will be reprising their roles in the web series. It will not be an official Resident Evil series (for copyright reasons). Crowdfunding for the project will be launched “soon”.

 

 

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