Crime Fighter Challenge Map Pack 6, also known as the Community Challenge Pack is a DLC Challenge Pack in Batman: Arkham Knight. It includes six challenge maps from Batman: Arkham Asylum and Batman: Arkham City, and a special endless Predator Mode challenge. The challenges received a "next-gen overhaul" with improved graphics and other small changes.
Challenge Maps[]
Combat[]
- Iceberg Lounge VIP Room (Arkham City)
- Monarch Theatre (Arkham City)
- Crime Alley (Arkham Knight[1] based on the challenge from Arkham Asylum)
Predator[]
- Wayne Manor Main Hall (Arkham City)
- Silent Knight (Arkham Asylum)
- The Batcave (Arkham City)
- Endless Knight (Endless predator survival)
Release Date[]
- PC: January 19th, 2016
- PS4/XBO: January 26th, 2016
Trophies/Achievements[]
- The Curtain Falls – Flawless FreeFlow in every round of the Monarch Theatre as Batman, Robin, Nightwing and Catwoman.
- Requiem for a Killer – Defeat an old adversary in the Iceberg Lounge AR Challenge, playing as Batman.
- The Chill in the Air – Complete the Crime Alley AR Challenge unharmed as Batman, Robin and Nightwing.
- What the Butler Saw – Complete the Wayne Manor AR Challenge as Batman without using any gadgets or taking any damage.
- Secrets of the Batcave – Complete the Batcave AR Challenge unharmed as Batman and Nightwing, using only Beat Downs.
- Silent Night, Deadly Night – Complete the Silent Knight AR Challenge unharmed as Batman and Robin, using only Knockout Smashes.
- Eternal – Complete the Endless Knight AR Challenge taking out 50 Enemies as Batman.
Changes[]
While the maps are similar to the previous versions, there are small changes here and there.
- Enemy loadouts in Predator Mode are changed, as some of the enemy types were replaced in Knight. Movement patterns are mostly the same. Medal challenges were also changed.
- The ropes on Wayne Manor's ceiling are replaced by wooden bars. Two vantage points were removed because of this.
- Everyone can use the hidden doors in Wayne Manor, not just the Bat-family.
- Batman can use the piano in Wayne Manor to open a nearby wall, behind which is another wall full of notes, with the number "425" standing out. This was eventually revealed to be a teaser for Arkham VR.
- Killer Croc and Penguin use their Knight character models in the Iceberg Lounge.
- Reaching 20 rival points/1 000 000 points in Iceberg Lounge triggers a boss fight against Killer Croc, and Nightwing jumps in, turning the challenge into a dual-play one.
- The Crime Alley challenge map uses Knight's version of the alley.
- The Batcave dinosaur can be activated with the Remote Hacking Device.
- A destroyable wall was removed from the Batcave.
- Vents used to travel in and out from the sanitarium in Silent Knight were replaced by fans to prevent the player from leaving.
Notes[]
- The maps were chosen by the community on WB's Arkham Knight forum. The description of each challenge map is a post from the person who suggested the challenge map.
- The Trophies/Achievements were also created or influenced by fans.
- PC users gained access to the DLC pack one week before PS4 and Xbox One users as an apology for the broken launch and delayed re-release.
- Despite including maps released in prior series games, the pack did not have any maps from Batman: Arkham Origins.
- The Monarch Theatre is the only returning area which hasn't been a challenge map in any of the previous games.