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The game is as generic as it's title. Lackluster shooting mechanics of quick swapping between three guns (but all in sparkly colours) doesn't particularly amount to much.
Then slap this game into the most mediocre fantasy world you can think of, good guys in silver, bad guys with spikey glowy red bits, long complicated names that sounds like someone vomited alphabet spaghetti the whole shabam.
Add some painfully cringey writing on top of our best of booktok fantasy world and you have our game! Sadly I went in with high hopes, but suffice to say there is nothing here at all that other games are doing better.
Dunkey has entered the video game development world, and he's hit the ground running!!
A great take on the metroidvania style, which is brought to life by a mysterious beautiful world with some clever puzzles to boot.
Although some old fashioned mechanics like manual saving (a personal pet peeve) and a very sudden, dare I say anticlimactic ending stops this game from soaring too high, I still highly recommend to any lovers of the genre, or just someone who wants to try something new
Probably one of the best Marvel games I have played, and easily the most tactical!
A brilliant combat system allows each hero to not only feel like their own, but with a few exceptions, also feel like they love up to the power and strength of their comic counterparts. Lovers of card based combat should find this immediately.
Story wise on the whole I really liked it, but acknowledge it is flawed. Although I have seen some critique the characters I found them all quite true to their source material and great to get to know. The overarching plot is quite shaky however, it took me 50 hours to complete the main story (although that includes me doing the side content) and I did felt there were some areas that could have been cut for time, especially in the first act.
All in all however a spectacular game that I really liked despite some flaws! Would recommend to all marvel and card fans!!
Although the journey to Cyberpunk's current state is a rocky road to say the least, the game as of now is truly a spectacular one that everyone should try and pick up.
The story will always remain be brilliant supported by some fantastic voice acting from every member of the cast from main characters to one of side quests.
The star of the show is arguably the city itself which quickly becomes so visually distinct you will quickly learn to know the city by the back of your hand and come to love and loathe the trashheep where dreams come true in equal measure.
Although brilliant it's still not flawless however. Some of the side quests seem to finish just as they start to get going, leaving some really interesting ideas and concepts just to disappear. Bugs still around including some which meant certain side quests didn't seem to trigger. Combat also never proved too challenging, with my techy heavy build easily chewing through anything that was thrown my way in a shower of grenades and buckshot making me nigh unkillable.
None the less V's journey through night city was one hell of a ride which I could recommend to anyone.
A decent brawler, which keeps trying to give something new. However with graphics, story, and writing that belongs to a B-list PS3 game it is made even worse by technical issues which made the dialogue sound tinny, and erased an hour of progress. Overall the experience became simply
A story is only as good as it's ending. Thankfully Ragnarok is one hell (or should I say hel!) of an ending!
Every performance is stellar, every scene well crafted and every combat intense. Simply put this is a must play modern epic
An epic to rival the Norse myths themselves! I could spend an hour waffling about why this game is great, or you can just go and find out. Trust me you won't regret it!
A simple game of breaking down big space ships peice by peice until they are nothing but scrap. To some this may be a relaxing chill game. But to me a novel concept became a repetitive chore especially as I grappled with the wild controls
There's a reason this game is a modern classic. Although understandably controversial for it's very sudden re-release, for a first time player like myself this is the optimal way to play.
This is truly everything you want in a game, a fantastic story, brilliantly acted, with engaging and intense gameplay to boot. Although it's dedication to realism can sometimes leave Joel moving a little too arthritic when he needs too, the minor gripes you may have with this game are nothing compared to one of the best stories in gaming
A great game that tries to push the boundaries of modern video game story telling. This games acting and story elevates it to something you will certainly never play before, and for that alone it is worth the price of admission.
However for a game all about breaking narrative barriers, it is ironically sometimes constrained by sticking to a horror survival game mode. That and occasionally jumping back into the trope train through constant jump scares during tense scenes mires this otherwise spotless game.
A silly but brilliant game of robo-gladiator combat! Although short the campaign keeps things surprisingly varied with constant different things to do and try, while it's robogue like gameplay keeps the main stadium combat constant good fun.
It won't entertain you forever but the time is it around sure is a sweet one! Also let's be honest if you were not immediately intrigued by Robo-gladiator combat then frankly your just boring
The true hell is the monotony we made along the way.
I have to be honest this is not a reflection so much of diablo 4 but more on action RPGs as a whole. Diablo 4 starts out interesting but as time goes on you find yourself constantly battling the same waves of enemies or enemies that do the same thing but looks like different while being given more and more shiny objects with a whole plus one boost to damage. It makes everything seen pointless.
The enemies aren't challenging because you're supposed to fight them in hundreds of waves, the loot is not interesting because I'm constantly being given new stuff. The story is also hampered by being half forced to march halfway across the world stopping every five seconds the battle a group of boosted enemies.
As a result after three hours of playing, three dungeons, and the opening act, I was not intrigued about what came next, I was more intrigued about what else I could play
This game started out great, but sadly the more I played it the worse it became...
Playing like the local town blacksmith is good fun at first as you forge the various bits and pieces you need and it's a great idea for a cozy game when coupled with the idea of rebuilding an old town. However sadly a lot of the blacksmith elements stagnate throughout. The process of making the right metals, sometimes sharpening, and then jigsawing them together stays the same throughout the entire game, with absolutely no variation for different types of ores escept it's minimally harder, although I was able to make perfect weapons every time, and the things you make are different colours.
The game is also a little buggy and not well thought out too. I sometimes never received recipes for very basic tools that were supposed to appear in certain places forcing me to look them up online. Some resources are also supposed to be extremely rare, however I ended the game with hundreds worth of ingots as I found a quick work around which was so obvious I thought it was an intended game mechanic.
The one thing that kept me going was a reasonably fun story which sees you acting as a traveling blacksmith across a variety of kingdoms to help forge unique items to prove your worth. However the pacing was bizarre. Just as the game was building to what I thought was to be it's third and final act, suddenly the credits start rolling and I stared at the list of names in disbelief!
A choice at the very end of the game does give you some alternative end game quests, but one path is far more fleshed out than the other, and sadly you have no way of knowing this. I therefore gave up shortly after the credits rolled and left quite unsatisfied.
All in all an interesting concept which just doesn't live up to it's potential
Absolutely superb!
A brilliant puzzle game where you are trying to translate languages, based on the biblical tower of Babel. This gem of a game was perfect in both length and difficulty. With most puzzles neither too simple nor too hard.
An amazing world to explore with lots to workout by yourself make this a game I would recommend to anyone and everyone and is further evidence that video games are not just fun, but also art
A superb follow up of the original in every sense. Expanding on the games story, systems and most importantly loot and worlds!
As a result you have a chance to explore an incredible game with a massive miriad of worlds to play shoot and maim your way through.
Although some puzzles are not always the most straight forward, and it would be nice to have a bit more armour and gun options, this is none the less a fantastic game I recommend whole heartedly!
An excellent follow-up to one of the most beloved games of all time, even if it doesn't quite reach the heights of the original.
What this game does do is tell a much different and bleaker. narrative than the first, focusing on the cycle of pain, loss, and revenge.
To truly appreciate this game however, you must be prepared to put your own feelings aside, and walk a mile in someone's shoes who you may initially utterly hate.