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Hi ✋! I'm Joon, a game designer and developer, mostly making games.
I live and work in Reykjavík, Iceland. The most recent years I have been lucky enough to develop games of my own design, often with other artists and friends.
I have been putting out works and participated in communities since 2010. On this page is a pretty thorough (but curated) list of my work and other achievements which are meaningful to me. Have a look around, and please reach out if you see anything interesting or broken :).
I'm @joonturbo on twitter, and you can email joon@joon.be.
Games
in development · Phantom Spark — Ghosts2021 · NUTS2018 · Don't Trip2017 · Det Kæmpestore Trafikspil — Glitchnap, DR2017 · Invert — Glitchnap2016 · Sentree — Glitchnap2015 · Free Fur All — Glitchnap, Cartoon Network2014 · LAZA KNITEZ!! — Glitchnap2014 · Try Harder — Glitchnap2012 · Would You Change Your Life? — Knapnok, The Blue Van
Event Production
2021 · Isle of Games @ Listahatid — Reykjavik / Isle of Games2018 - 2021 · Live Games Live Music — Reykjavik / Isle of Games2018 - 2019 · Isle of Games festival — Reykjavik / Isle of Games2015 - 2019 · Nordic Game Indie Night — Malmö / Copenhagen Game Collective2015 - 2017 · Screenshake Indie Game Festival — Antwerp / The House of Indie2014 - 2016 · Nordic Game Jam — Copenhagen /2013 - 2014 · Free to Play festival — Antwerp / The House of Indie2013 · Local Multiplayer Picnic — Copenhagen / Copenhagen Game Collective2013 · Playdate events at ITU — Copenhagen / Copenhagen Game Collective2013 · Chain Jam Online Game Jam — / Copenhagen Game Collective
Other Projects
since 2017 · DropSpread — google sheets extension2019 · Gently Down the Marsh — game jam2019 · Svartkolla — game jam2019 · Blandscapes — game jam2019 · Meditations game (March 1st) — game jam2019 · Tiny Massive controller — installation2017 · Tractor Egg — game jam2017 · Restless Spirit Projector — installation2017 · Rockall Passports — installation2015 · Desert Mini-Golfing — installation2015 · Knife To Meet You — installation2014 · Round Round About — game jam2014 · Trainfinity — game jam2014 · Boulevard Descat — installation2014 · Canabalt 100p — installation2013 · Mitt Rowdy — folk game2013 · Zumbie — game2013 · Luggatron — installation2013 · Splintercade — installation2013 · Press X — installation2012 · The Buttfighter — installation2011 · Corruptor — website2011 · iPad Desktop Experience — website2011 · Super Crate Pixel — game jam
Talks & Workshops
2020 · Why I think games are cool — Talk — Reykjavik / LHI, Iceland University of the Arts2015 - 2020 · Tech Toolbox — Hosting, Organizing — San Francisco / GDC2019 · Games as performance art — Talk — Cape Town / Playtopia2019 · Why games matter — Talk — Reykjavik / RASK2018 · Masterclass with Colin & Sarah Northway — Hosting — Berlin / A Maze. Festival2018 · Art + Games — Talk, Workshop — Reykjavik / Isle of Games2017 · Breaking the game — Talk — Reykjavik / TEDx2017 · Glitchnap retrospective — Talk — Karlshamn / Creative Coast Festival2017 · Burn The Keyboard — Workshop — Copenhagen / Nordic Game Jam2016 - 2017 · IndieCade Award Show Hosting — Hosting — Paris / Indiecade Europe2014 - 2017 · Innovative Games Showcase — Hosting, Organizing — Cologne / GDC Europe2016 · Burn The Keyboard — Workshop — Paris / Indiecade Europe2016 · The role of games in Society — Talk — Reykjavik / IGI Meetup2016 · The role of games in Society — Talk — Reykjavik / Rockall2016 · The role of games in Society, hypertalk — Talk — Johannesburg / A Maze. Festival2015 - 2016 · Nordic Game Indie Night Hosting — Hosting — Malmö / Nordic Game2014 - 2016 · Burn The Keyboard — Workshop — Johannesburg / A Maze. Festival2015 · Transgressive play (Pecha Kucha) — Talk — Copenhagen / Spilbar2015 · Burn The Keyboard — Workshop — Paris / GameLab Summer School CRI2015 · Burn The Keyboard — Workshop — London / Friday Late, V&A Museum2015 · Lyst Summit Speaker Hosting — Hosting — Helsinki / Lyst Summit2014 · Burn The Keyboard — Workshop — Den Bosch / Playful Arts Festival2014 · Burn The Keyboard — Workshop — Berlin / A Maze. Festival2014 · Glitchnap retrospective — Talk — Aalborg / Spilbar2014 · Local Multiplayer Games — Talk — Berlin / JOIN Local Multiplayer Summit2014 · Local Multiplayer Games — Talk — Viborg / Select Start Play2014 · Burn The Keyboard / Custom Controllers — Talk — Lille / Zoo Machines2014 · The Portal Goes Both Ways — Talk — Copenhagen / w00t festival2014 · The Artist is Present Speedrun — Talk — Berlin / A Maze. Festival2013 · Enabling play through modern technology — Talk — London / Feral Vector2013 · How I got started in games — Talk — Aalborg / Spilbar2013 · Pop-Up Arcade: Postmortems on Indie Arcades and Events — Talk — Cologne / GDC Europe
Organizations
since 2022 · Ghosts — Co-foundersince 2019 · Isle of Games — Co-founder2016 - 2020 · Reykjavik Co-working Unit — Co-organizer2017 - 2019 · GDC Independent Game Summit — Advisory board2013 - 2017 · The House of Indie — Co-founder2013 - 2017 · Glitchnap — Co-founder2011 - 2016 · Copenhagen Game Collective — Member2010 - 2015 · Ego Thieves — Contributor
Teaching
2021 · Coding for designers · Iceland University of the Arts — Lecturer2017 - 2019 · Advanced Game Design & Development · Reykjavik University — Lecturer2012 - 2014 · Game Design · IT University in Copenhagen — Teaching Assistant2013 - 2014 · Game Development · IT University in Copenhagen — Teaching Assistant2013 · User Experience and Prototyping · IT University in Copenhagen — Teaching Assistant
Awards & Nominations
2022 · NUTS · Winner · Nordic Game Of the Year (Small Screen) — Nordic Game Awards, Malmö2022 · NUTS · Finalist · Best Indie Developer — Mobile Game Awards,2022 · NUTS · Game of the Year List — Family Video Game Database,2021 · NUTS · Winner · Best Visual Art — BITBANG, Argentina2021 · NUTS · Honorable Mention · Grand Prize — IGF, San Francisco2021 · NUTS · Honorable Mention · Excellence in Narrative — IGF, San Francisco2021 · NUTS · Official Selection — Strasbourg European Fantastic Film Festival, Strasbourg2021 · NUTS · Official Selection — Tokyo Game Show Indie Game Selected Exhibit, Tokyo2020 · NUTS · Winner · Best Audio Design — Indiecade,2020 · NUTS · Finalist · Long Feature Award — A MAZE. Awards, Berlin2016 · Sentree · Honorable Mention · Nuovo Award — IGF, San Francisco2015 · Sentree · Finalist · Human Human Machine Award — A MAZE. Awards, Berlin2015 · Sentree · Finalist — Indiecade, Los Angeles2013 · Sentree · Winner · Best Multi-device Game — Mozilla Game-On Awards, San Francisco2013 · Sentree · Winner · Grand Prize — Mozilla Game-On Awards, San Francisco2013 · LAZA KNITEZ!! · Winner · Indie Sensation Award — Nordic Game Awards, Malmö
Interviews
2021 · Forbes — about NUTS2021 · De Standaard — about NUTS2021 · Eurogamer — about NUTS2021 · The Hollywood Reporter — about NUTS2021 · Amaze Wild Hearts — about NUTS team2021 · PocketGamer.biz — about NUTS2021 · Shacknews — about NUTS2019 · Kotaku — about LAZA KNITEZ!!2015 · Alex vs Coding — about Burn the Keyboard2013 · Polygon - Man vs. Snake: The story of a compulsive competitor — about Burn the Keyboard
Articles
2019 · Year in review2018 · Year in review2018 · How to start a scene2015 · Glitchnap year in review (by Jonas)2014 · I am home, A Maze. Berlin retrospective
Client work & Contributions
2021 · Astrid — Gagarin / Game design2021 · Inua — IKO, The Pixel Hunt / Build engineer and mobile ports2019 · Cancelled escape room project — Teatime Games / Game design2018 · Unannounced project — Licorice / Game development2016 · Gonner — Ditto / Game Feel2014 · Cosmic Top Secret — Klassefilm / Game design2014 · Cloud Chamber — Knapnok / Flash development2012 · 48 Hour Games documentary — Knapnok / Flash development2011 · Verandawereld — Februs / Web design
LINKS
- mastodon · joon@peoplemaking.games
- bluesky · @joonturbo.bsky.social
- twitter · @joonturbo
- github · joonjoonjoon
- youtube · Jonatan Van Hove
- email · joon@joon.be
- itch.io · joonturbo
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