AEGIS DEFENDERS

@aegisthegame

Explore, build, & defend in this unique mashup of action-platformer and tower defense strategy. You play as a team of Ruinhunters searching for the one thing that can save their village - a legendary weapon known as Aegis. Check it out at www.aegisthegame.com
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retronator

Well, the first from my top 10 most anticipated pixel art games of 2018/19 is out! Ranked in 5th place (primarily by how much I love the art) was Aegis Defenders a.k.a. @aegisthegame and it released to positive reviews from both the press (78 Metacritic for Switch) and players (as rated on Steam for Mac/Windows).

The art in the game is just delightful with its smooth shading on top of a lovely, colorful palette. The use of primaries plays its own purpose for gameplay as different characters deal more damage to enemies that match in colors (very clever to present it that way!).

Oh, what is the gameplay, you ask? An action-platformer that turns into a (still side-view) tower defense game. Levels include ruins that you have to protect with a combination of placing towers and containing the spillover with shooting yourself. You switch between up to 4 characters, which makes the game really shine in co-op (although for only 2, not 4 players). On the flip side, it gets very demanding for the soloist (whether that’s good depends if you like hard challenges or not).

That’s the gist. The rest is exploring wonderfully designed worlds and learning about the protagonists, illustrated with usual digital art instead of pixels.

Check the game out in motion below and head over to the website to get it for Windows, Mac, PS4, or Switch ($20).

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aegisthegame

Woot, thanks for the shout out Retronator!

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Did a movie-style poster for Aegis Defenders! I actually started with a pencil sketch this time(had made a habit of going straight to ink) so there are some process photos at the bottom as well.

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Characters are from Aegis Defenders - an upcoming game I’m working on. We recently announced that the game is complete and we’ll be revealing more soon! Please check it out and add us to your wishlist on Steam if you can - it’ll really help us out!

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reblogged
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aegisthegame

Spoiler alert for that last image, the third choice is def the best choice. Both in life and in the game because #indiegamedev is tough! 

(But seriously, being an indiedev is hard mode. Please become something more practical like a plumber who fights goombas.)

The game is coming out soon!

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Characters are from Aegis Defenders - an upcoming game I’m working on. We recently announced that the game is complete and we’ll be revealing more soon! Please check it out and add us to your wishlist on Steam if you can - it’ll really help us out!

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Wanted to make some original artwork for our OST that we’ll be releasing alongside the game - had a lot of stupid fun making Aegis a record player and having the characters playing instruments in the back.

Shout out to Power Up Audio and Riley Koenig for their work on our music!

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Characters are from Aegis Defenders - an upcoming game I’m working on. We recently announced that the game is complete and we’ll be revealing more soon! Please check it out and add us to your wishlist on Steam if you can - it’ll really help us out!

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A little behind the scenes on how we do animatics in Aegis Defenders!

  1. Draw the art (obviously)
  2. Separate into pieces using photoshop (I like using the timeline to make it easy to export).
  3. Place pieces in Unity, separating the pieces out in the Z direction to create depth
  4. Add lighting and particle effects as desired
  5. Animate a camera through the scene!

I’ll post some of the animatics in motion soon in a separate post! (At a cafe with not so great internet #indiegamedev)

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Characters are from Aegis Defenders - an upcoming game I’m working on. We recently announced that the game is complete and we’ll be revealing more soon! Please check it out and add us to your wishlist on Steam if you can - it’ll really help us out!

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reblogged
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aegisthegame

Our game has 18 levels with a unique Tower Defense section at the end of each one - here’s a random selection of them!

Reblogging for additional info!

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Characters are from Aegis Defenders - an upcoming game I’m working on. We recently announced that the game is complete and we’ll be revealing more soon! Please check it out and add us to your wishlist on Steam if you can - it’ll really help us out!

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Some process photos from an illustration I did for fun! For those interested, my routine lately has been pretty basic: 

  1. Pen and paper for lines
  2. Scan and clean up in photoshop
  3. Use a giant mask to fill in basic flat colors
  4. Finish with one layer of shading (plus some fancy blending style)

Retweet with a comment or message me with ideas with what I should do next! (We’re trying to ramp up awareness for our game so I’ll probably give decent ideas a shot heh)

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Characters are from Aegis Defenders - an upcoming game I’m working on. We recently announced that the game is complete and we’ll be revealing more soon! Please check it out and add us to your wishlist on Steam if you can - it’ll really help us out! 

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Some of the commission pieces I’ve been doing on postcards! I really like doing it with brush pen because I can get really nice lines and textures all in one step! It’s great! Until you mess up!

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Spoiler alert for that last image, the third choice is def the best choice. Both in life and in the game because #indiegamedev is tough! 

(But seriously, being an indiedev is hard mode. Please become something more practical like a plumber who fights goombas.)

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